SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
Multiresolution analysis of arbitrary meshes
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
Hierarchical triangulation for multiresolution surface description
ACM Transactions on Graphics (TOG)
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Arbitrary topology shape reconstruction from planar cross sections
Graphical Models and Image Processing
View-dependent refinement of progressive meshes
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Surface simplification using quadric error metrics
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Progressive simplicial complexes
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Interactive multiresolution mesh editing
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
The simplest subdivision scheme for smoothing polyhedra
ACM Transactions on Graphics (TOG)
A topology modifying progressive decimation algorithm
VIS '97 Proceedings of the 8th conference on Visualization '97
Geometric compression through topological surgery
ACM Transactions on Graphics (TOG)
MAPS: multiresolution adaptive parameterization of surfaces
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Interactive multi-resolution modeling on arbitrary meshes
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Progressive forest split compression
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Efficient implementation of multi-triangulations
Proceedings of the conference on Visualization '98
Constructing Hierarchies for Triangle Meshes
IEEE Transactions on Visualization and Computer Graphics
Single Resolution Compression of Arbitrary Triangular Meshes with Properties
DCC '99 Proceedings of the Conference on Data Compression
Progressive compression of 3D graphic models
ICMCS '97 Proceedings of the 1997 International Conference on Multimedia Computing and Systems
DCC '95 Proceedings of the Conference on Data Compression
Compression and progressive transmission of three-dimensional models
Compression and progressive transmission of three-dimensional models
Face fixer: compressing polygon meshes with properties
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Progressive geometry compression
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
I3D '01 Proceedings of the 2001 symposium on Interactive 3D graphics
Geometric compression for interactive transmission
Proceedings of the conference on Visualization '00
Progressive lossless compression of arbitrary simplicial complexes
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Compressing polygon mesh geometry with parallelogram prediction
Proceedings of the conference on Visualization '02
Efficient compression and rendering of multi-resolution meshes
Proceedings of the conference on Visualization '02
IEEE Transactions on Visualization and Computer Graphics
Progressive encoding of complex isosurfaces
ACM SIGGRAPH 2003 Papers
SwingWrapper: Retiling triangle meshes for better edgebreaker compression
ACM Transactions on Graphics (TOG)
3TP: 3-D models transport protocol
Proceedings of the ninth international conference on 3D Web technology
Modeling and visualization of complex geometric environments
Geometric modeling
Journal of Computer Science and Technology - Special issue on computer graphics and computer-aided design
Geometry-guided progressive lossless 3D mesh coding with octree (OT) decomposition
ACM SIGGRAPH 2005 Papers
Planet-Sized Batched Dynamic Adaptive Meshes (P-BDAM)
Proceedings of the 14th IEEE Visualization 2003 (VIS'03)
Network transportation and optimization for grid-enabled visualization techniques
Neural, Parallel & Scientific Computations - Special issue: Grid computing
Optimizing octree motion representation for 3D animation
Proceedings of the 44th annual Southeast regional conference
Technical Section: Octree-based animated geometry compression
Computers and Graphics
An analytical model for progressive mesh streaming
Proceedings of the 15th international conference on Multimedia
Scalable isosurface visualization of massive datasets on commodity off-the-shelf clusters
Journal of Parallel and Distributed Computing
Unsupervised learning applied to progressive compression of time-dependent geometry
Computers and Graphics
Technologies for 3D mesh compression: A survey
Journal of Visual Communication and Image Representation
Sequential mesh coding using wave partitioning
PCM'05 Proceedings of the 6th Pacific-Rim conference on Advances in Multimedia Information Processing - Volume Part II
A geometry-driven hierarchical compression technique for triangle meshes
PSIVT'06 Proceedings of the First Pacific Rim conference on Advances in Image and Video Technology
Octree-based progressive geometry coding of point clouds
SPBG'06 Proceedings of the 3rd Eurographics / IEEE VGTC conference on Point-Based Graphics
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The recent growth in the size and availability of large triangular surface models has generated interest in compact multi-resolution progressive representation and data transmission. An ongoing challenge is to design an efficient data structure that encompasses both compactness of geometric representations and visual quality of progressive representations.In this paper we introduce a topological layering based data-structure and an encoding scheme to build a compact progressive representation of an arbitrary triangular mesh (a 2D simplicial complex in 3D) with attached attribute data. This compact representation is composed of multiple levels of detail that can be progressively transmitted and displayed. The global topology, which is the number of holes and connected components, can be flexibly changed among successive levels while still achieving guaranteed size of the coarsest level mesh for very complex models. The flexibility in our encoding scheme also allows topology preserving progressivity.