Arithmetic coding for data compression
Communications of the ACM
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
Optimized geometry compression for real-time rendering
VIS '97 Proceedings of the 8th conference on Visualization '97
Geometric compression through topological surgery
ACM Transactions on Graphics (TOG)
Surface reconstruction by Voronoi filtering
Proceedings of the fourteenth annual symposium on Computational geometry
Progressive forest split compression
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Real time compression of triangle mesh connectivity
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Progressive compression of arbitrary triangular meshes
VIS '99 Proceedings of the conference on Visualization '99: celebrating ten years
Progressive compressive and transmission of arbitrary triangular meshes
VIS '99 Proceedings of the conference on Visualization '99: celebrating ten years
IEEE Transactions on Visualization and Computer Graphics
Linear-Time Reconstruction of Delaunay Triangulations with Applications
ESA '97 Proceedings of the 5th Annual European Symposium on Algorithms
An Improved TIN Compression Using Delaunay Triangulation
PG '99 Proceedings of the 7th Pacific Conference on Computer Graphics and Applications
Progressive compression for lossless transmission of triangle meshes
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Progressive lossless compression of arbitrary simplicial complexes
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Efficient high quality rendering of point sampled geometry
EGRW '02 Proceedings of the 13th Eurographics workshop on Rendering
Compressing polygon mesh geometry with parallelogram prediction
Proceedings of the conference on Visualization '02
Efficient compression and rendering of multi-resolution meshes
Proceedings of the conference on Visualization '02
Flexible Point-Based Rendering on Mobile Devices
IEEE Computer Graphics and Applications
Improved compression of topology for view-dependent rendering
Proceedings of the 20th spring conference on Computer graphics
Geometry-guided progressive lossless 3D mesh coding with octree (OT) decomposition
ACM SIGGRAPH 2005 Papers
Fast reconstruction of Delaunay triangulations
Computational Geometry: Theory and Applications - Special issue: The 11th Candian conference on computational geometry - CCCG 99
Image compression by linear splines over adaptive triangulations
Signal Processing
Predictive point-cloud compression
SIGGRAPH '05 ACM SIGGRAPH 2005 Sketches
Middleware for streaming 3D progressive meshes over lossy networks
ACM Transactions on Multimedia Computing, Communications, and Applications (TOMCCAP)
Mesh connectivity compression using convection reconstruction
Proceedings of the 2007 ACM symposium on Solid and physical modeling
Compression of massive models by efficiently exploiting repeated patterns
Proceedings of the 16th ACM Symposium on Virtual Reality Software and Technology
Fast reconstruction of Delaunay triangulations
Computational Geometry: Theory and Applications - Special issue: The 11th Candian conference on computational geometry - CCCG 99
Lossless compression of predicted floating-point geometry
Computer-Aided Design
Exploiting repeated patterns for efficient compression of massive models
Proceedings of the 8th International Conference on Virtual Reality Continuum and its Applications in Industry
Technologies for 3D mesh compression: A survey
Journal of Visual Communication and Image Representation
Receiver-based loss tolerance method for 3D progressive streaming
Multimedia Tools and Applications
Adaptive vertex chasing for the lossless geometry coding of 3d meshes
PCM'05 Proceedings of the 6th Pacific-Rim conference on Advances in Multimedia Information Processing - Volume Part I
Lossless geometry compression for steady-state and time-varying irregular grids
EUROVIS'06 Proceedings of the Eighth Joint Eurographics / IEEE VGTC conference on Visualization
Progressive compression of point-sampled models
SPBG'04 Proceedings of the First Eurographics conference on Point-Based Graphics
Compression of point-based 3D models by shape-adaptive wavelet coding of multi-height fields
SPBG'04 Proceedings of the First Eurographics conference on Point-Based Graphics
Octree-based point-cloud compression
SPBG'06 Proceedings of the 3rd Eurographics / IEEE VGTC conference on Point-Based Graphics
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