SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
Multiresolution analysis of arbitrary meshes
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Dynamic view-dependent simplification for polygonal models
Proceedings of the 7th conference on Visualization '96
View-dependent refinement of progressive meshes
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
View-dependent simplification of arbitrary polygonal environments
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Surface simplification using quadric error metrics
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Building and traversing a surface at variable resolution
VIS '97 Proceedings of the 8th conference on Visualization '97
Geometric compression through topological surgery
ACM Transactions on Graphics (TOG)
Progressive forest split compression
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Progressive compression of arbitrary triangular meshes
VIS '99 Proceedings of the conference on Visualization '99: celebrating ten years
Progressive geometry compression
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Geometric compression for interactive transmission
Proceedings of the conference on Visualization '00
Progressive compression for lossless transmission of triangle meshes
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Progressive lossless compression of arbitrary simplicial complexes
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Edgebreaker: Connectivity Compression for Triangle Meshes
IEEE Transactions on Visualization and Computer Graphics
IEEE Transactions on Visualization and Computer Graphics
OctMesh - Interactive Mesh Browsing over the Internet
ITCC '00 Proceedings of the The International Conference on Information Technology: Coding and Computing (ITCC'00)
FastMesh: Efficient View-Dependent Meshing
PG '01 Proceedings of the 9th Pacific Conference on Computer Graphics and Applications
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We present a simple and efficient representation to store and transmit connectivity data of view dependent meshes for out-of-core rendering of large datasets. Resident mesh data available for rendering is organized as vertex tree to support real-time visualization of huge models. Our approach is not restricted to manifold meshes and can be used in the presence of non topology-preserving refinement operations as well. In contrast to progressive mesh compression our representation allows selective access to relevant fractions of the refinement hierarchy. After new mesh refinements are received, the update of the resident hierarchy available for display does not rely on known topology in the neighborhood of the patches to be refined. Therefore our approach does not require dependencies. We compare our connectivity coding with an existing framework for efficient transmission of view-dependent meshes and obtained substantially better compression results.