Fitting smooth surfaces to dense polygon meshes
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Surface simplification using quadric error metrics
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
MAPS: multiresolution adaptive parameterization of surfaces
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
New quadric metric for simplifiying meshes with appearance attributes
VIS '99 Proceedings of the conference on Visualization '99: celebrating ten years
Progressive geometry compression
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Consistent mesh parameterizations
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
A simple algorithm for surface denoising
Proceedings of the conference on Visualization '01
Globally smooth parameterizations with low distortion
ACM SIGGRAPH 2003 Papers
Anisotropic polygonal remeshing
ACM SIGGRAPH 2003 Papers
Fair morse functions for extracting the topological structure of a surface mesh
ACM SIGGRAPH 2004 Papers
ACM SIGGRAPH 2004 Papers
ACM SIGGRAPH 2004 Papers
Wavelet-based blind watermarking of 3D models
Proceedings of the 2004 workshop on Multimedia and security
Direct Anisotropic Quad-Dominant Remeshing
PG '04 Proceedings of the Computer Graphics and Applications, 12th Pacific Conference
Parameterization of triangle meshes over quadrilateral domains
Proceedings of the 2004 Eurographics/ACM SIGGRAPH symposium on Geometry processing
Spectral surface quadrangulation
ACM SIGGRAPH 2006 Papers
Periodic global parameterization
ACM Transactions on Graphics (TOG)
Combining metrics for mesh simplification and parameterization
SIGGRAPH '05 ACM SIGGRAPH 2005 Sketches
Out-of-Core Remeshing of Large Polygonal Meshes
IEEE Transactions on Visualization and Computer Graphics
Proceedings of the 2007 ACM symposium on Solid and physical modeling
Designing quadrangulations with discrete harmonic forms
SGP '06 Proceedings of the fourth Eurographics symposium on Geometry processing
An incremental approach to feature aligned quad dominant remeshing
Proceedings of the 2008 ACM symposium on Solid and physical modeling
A methodology for quadrilateral finite element mesh coarsening
Engineering with Computers - Special Issue: 5th Symposium on Trends in Unstructured Mesh Generation in 2006. Guest Editor: Steven J. Owen
Spectral quadrangulation with orientation and alignment control
ACM SIGGRAPH Asia 2008 papers
Quadrilateral mesh simplification
ACM SIGGRAPH Asia 2008 papers
ACM SIGGRAPH 2009 papers
Harmonic functions for quadrilateral remeshing of arbitrary manifolds
Computer Aided Geometric Design - Special issue: Geometry processing
ACM SIGGRAPH 2010 papers
Applications of geometry and topology for quadrilateral meshprocessing and verifiable visualization
Proceedings of the twenty-sixth annual symposium on Computational geometry
Proceedings of the 14th ACM Symposium on Solid and Physical Modeling
SMI 2011: Full Paper: Template-based quadrilateral meshing
Computers and Graphics
Simple quad domains for field aligned mesh parametrization
Proceedings of the 2011 SIGGRAPH Asia Conference
Global parametrization of range image sets
Proceedings of the 2011 SIGGRAPH Asia Conference
Computer Aided Geometric Design
Global parametrization by incremental flattening
ACM Transactions on Graphics (TOG) - SIGGRAPH 2012 Conference Proceedings
Dual loops meshing: quality quad layouts on manifolds
ACM Transactions on Graphics (TOG) - SIGGRAPH 2012 Conference Proceedings
Design-driven quadrangulation of closed 3D curves
ACM Transactions on Graphics (TOG) - Proceedings of ACM SIGGRAPH Asia 2012
Generation of bi-monotone patches from quadrilateral mesh for reverse engineering
Computer-Aided Design
Controlled-distortion constrained global parametrization
ACM Transactions on Graphics (TOG) - SIGGRAPH 2013 Conference Proceedings
Feature-aware partitions from the motorcycle graph
Computer-Aided Design
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Semi-regular meshes describe surface models that exhibit a structural regularity that facilitates many geometric processing algorithms. We introduce a technique to construct semi-regular, quad-only meshes from input surface meshes of arbitrary polygonal type and genus. The algorithm generates a quad-only model through subdivision of the input polygons, then simplifies to a base domain that is homeomorphic to the original mesh. During the simplification, a novel hierarchical mapping method, keyframe mapping, stores specific levels-of-detail to guide the mapping of the original vertices to the base domain. The algorithm implements a scheme for refinement with adaptive resampling of the base domain and backward projects to the original surface. As a byproduct of the remeshing scheme, a surface parameterization is associated with the remesh vertices to facilitate subsequent geometric processing, i.e. texture mapping, subdivision surfaces and spline-based modeling.