A signal processing approach to fair surface design
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
Multiresolution analysis for surfaces of arbitrary topological type
ACM Transactions on Graphics (TOG)
Watermaking three-dimensional polygonal models
MULTIMEDIA '97 Proceedings of the fifth ACM international conference on Multimedia
MAPS: multiresolution adaptive parameterization of surfaces
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Multiresolution signal processing for meshes
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Digital watermarking
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Anisotropic polygonal remeshing
ACM SIGGRAPH 2003 Papers
Hierarchical mesh decomposition using fuzzy clustering and cuts
ACM SIGGRAPH 2003 Papers
Collision queries using oriented bounding boxes
Collision queries using oriented bounding boxes
Watermarking Systems Engineering (Signal Processing and Communications, 21)
Watermarking Systems Engineering (Signal Processing and Communications, 21)
Watermarking three-dimensional polygonal models through geometric and topological modifications
IEEE Journal on Selected Areas in Communications
Technical Section: Subdivision surface watermarking
Computers and Graphics
Spectral graph-theoretic approach to 3D mesh watermarking
GI '07 Proceedings of Graphics Interface 2007
Robust blind watermarking mechanism for point sampled geometry
Proceedings of the 9th workshop on Multimedia & security
Progressive compression invariant semi-fragile watermarks for 3d meshes
Proceedings of the 9th workshop on Multimedia & security
Technical Section: Robust watermarking motion data with DL-STDM
Computers and Graphics
A robust spectral approach for blind watermarking of manifold surfaces
Proceedings of the 10th ACM workshop on Multimedia and security
3D watermarking robust to accessible attacks
Proceedings of the First International Conference on Immersive Telecommunications
Robust blind watermarking of point-sampled geometry
IEEE Transactions on Information Forensics and Security
Technical section: Steganography on point-sampled geometry
Computers and Graphics
Blind robust 3-D mesh watermarking based on oblate spheroidal harmonics
IEEE Transactions on Multimedia
Blind robust watermarking of 3d motion data
ACM Transactions on Multimedia Computing, Communications, and Applications (TOMCCAP)
Semi-regular quadrilateral-only remeshing from simplified base domains
SGP '09 Proceedings of the Symposium on Geometry Processing
Reversible watermarking of NURBS-based CAD models
IH'06 Proceedings of the 8th international conference on Information hiding
A high-capacity data hiding method for polygonal meshes
IH'06 Proceedings of the 8th international conference on Information hiding
From 3D mesh data hiding to 3D shape blind and robust watermarking: a survey
Transactions on data hiding and multimedia security II
Optimization approach for 3D model watermarking by linear binary programming
Computer Aided Geometric Design
Three-dimensional meshes watermarking: review and attack-centric investigation
IH'07 Proceedings of the 9th international conference on Information hiding
A new approach of mesh watermarking based on maximally stable meshes detection
NTMS'09 Proceedings of the 3rd international conference on New technologies, mobility and security
3D facial visualization through adaptive spread spectrum synchronous scalable (A4S) data hiding
ICIP'09 Proceedings of the 16th IEEE international conference on Image processing
Roughness-adaptive 3-D watermarking based on masking effect of surface roughness
IEEE Transactions on Information Forensics and Security
Technical Section: Robust and blind mesh watermarking based on volume moments
Computers and Graphics
Watermarking of 3d irregular meshes based on wavelet multiresolution analysis
IWDW'05 Proceedings of the 4th international conference on Digital Watermarking
Wavelet analysis based blind watermarking for 3-d surface meshes
IWDW'06 Proceedings of the 5th international conference on Digital Watermarking
Secure watermarking on 3d geometry via ICA and orthogonal transformation
Transactions on Data Hiding and Multimedia Security VII
A Robust Embedding Scheme and an Efficient Evaluation Protocol for 3D Meshes Watermarking
International Journal of Computer Vision and Image Processing
Joint watermarking and progressive geometric compression of 3D meshes
Proceedings of the first ACM workshop on Information hiding and multimedia security
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Watermarking of 3D meshes has received a limited attention due to the difficulties encountered in extending the algorithms developed for 1D (audio) and 2D (images and video) signals to topological complex objects such as meshes. Other difficulties arise from the wide variety of attacks and manipulations 3D watermarks should be robust to. For this reason, most of the 3D watermarking algorithms proposed so far adopt a non-blind detection. In this paper we present a new blind watermarking algorithm for 3D meshes. In order to simultaneously achieve watermark imperceptibility and robustness a multiresolution framework is adopted. To do so we assume that host meshes are semi-regular ones, a property that permits to first perform a wavelet decomposition and then to embed the watermark at a suitable resolution level. Watermark detection is accomplished by computing the correlation between the watermark signal and the to-be-inspected mesh. Robustness against geometric transformations such as rotation, translation and uniform scaling is achieved by embedding the watermark in a normalized version of the host mesh, obtained by means of Principal Component Analysis. Experimental results show the validity of the proposed algorithm both in terms of imperceptibility and robustness against a wide class of attacks including noise addition, smoothing and cropping.