Multiresolution analysis for surfaces of arbitrary topological type
ACM Transactions on Graphics (TOG)
Watermaking three-dimensional polygonal models
MULTIMEDIA '97 Proceedings of the fifth ACM international conference on Multimedia
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Lossless data embedding--new paradigm in digital watermarking
EURASIP Journal on Applied Signal Processing - Emerging applications of multimedia data hiding
Wavelet-Based Multiresolution Analysis of Irregular Surface Meshes
IEEE Transactions on Visualization and Computer Graphics
Wavelet-based blind watermarking of 3D models
Proceedings of the 2004 workshop on Multimedia and security
Robust watermarking on polygonal meshes using distribution of vertex norms
IWDW'04 Proceedings of the Third international conference on Digital Watermarking
Secure spread spectrum watermarking for multimedia
IEEE Transactions on Image Processing
Technical Section: Subdivision surface watermarking
Computers and Graphics
From 3D mesh data hiding to 3D shape blind and robust watermarking: a survey
Transactions on data hiding and multimedia security II
Three-dimensional meshes watermarking: review and attack-centric investigation
IH'07 Proceedings of the 9th international conference on Information hiding
Wavelet analysis based blind watermarking for 3-d surface meshes
IWDW'06 Proceedings of the 5th international conference on Digital Watermarking
Joint watermarking and progressive geometric compression of 3D meshes
Proceedings of the first ACM workshop on Information hiding and multimedia security
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In this paper, we propose a robust watermarking method for 3-D triangle surface meshes. Most previous methods based on the wavelet analysis can process only semi-regular meshes. Our proposal can be applied to irregular as well as regular meshes by using recently introduced irregular wavelet analysis scheme. L2-Norm of the wavelet coefficients is modified in various multi-resolution levels to embed the watermark. We also introduced a vertex and face re-ordering process as pre-processing in both watermark embedding and extraction for the robustness against connectivity reordering attacks. In addition, our proposal employs blind watermark detection scheme, which can extract the watermark without reference of cover mesh model. Through the simulations, we prove that our approach is robust against connectivity reordering as well as various kinds of geometrical attacks such as lossy compression and affine transform.