Hierarchical face clustering on polygonal surfaces
I3D '01 Proceedings of the 2001 symposium on Interactive 3D graphics
Partitioning 3D Surface Meshes Using Watershed Segmentation
IEEE Transactions on Visualization and Computer Graphics
Direct Segmentation of Smooth, Multiple Point Regions
GMP '02 Proceedings of the Geometric Modeling and Processing — Theory and Applications (GMP'02)
Anisotropic polygonal remeshing
ACM SIGGRAPH 2003 Papers
Variational shape approximation
ACM SIGGRAPH 2004 Papers
Direct Anisotropic Quad-Dominant Remeshing
PG '04 Proceedings of the Computer Graphics and Applications, 12th Pacific Conference
Periodic global parameterization
ACM Transactions on Graphics (TOG)
ACM SIGGRAPH 2009 papers
Surface mesh segmentation and smooth surface extraction through region growing
Computer Aided Geometric Design
Motorcycle graphs: canonical quad mesh partitioning
SGP '08 Proceedings of the Symposium on Geometry Processing
Semi-regular quadrilateral-only remeshing from simplified base domains
SGP '09 Proceedings of the Symposium on Geometry Processing
ACM SIGGRAPH 2010 papers
A wave-based anisotropic quadrangulation method
ACM SIGGRAPH 2010 papers
Simple quad domains for field aligned mesh parametrization
Proceedings of the 2011 SIGGRAPH Asia Conference
Computer Aided Geometric Design
Feature-aware partitions from the motorcycle graph
Computer-Aided Design
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Thanks to recent improvements, computational methods can now be used to convert triangular meshes into quadrilateral meshes so that the quadrilateral elements capture well the principal curvature directional fields of surfaces and intrinsically have surface parametric values. In this study, a quadrilateral mesh generated using the mixed integer quadrangulation technique of Bommes et al. is used for input. We first segment a quadrilateral mesh into four-sided patches. The feature curves inside these patches are then detected and are constrained to act as the patch boundaries. Finally, the patch configuration is improved to generate large patches. The proposed method produces bi-monotone patches, which are appropriate for use in reverse engineering to capture the surface details of an object. A shape control parameter that can be adjusted by the user during the patch generation process is also provided to support the creation of patches with good bi-monotone shapes. This study mainly targets shape models of mechanical parts consisting of major smooth surfaces with feature curves between them.