Hierarchical morse complexes for piecewise linear 2-manifolds
SCG '01 Proceedings of the seventeenth annual symposium on Computational geometry
Restricted delaunay triangulations and normal cycle
Proceedings of the nineteenth annual symposium on Computational geometry
Anisotropic polygonal remeshing
ACM SIGGRAPH 2003 Papers
Parameterization of triangle meshes over quadrilateral domains
Proceedings of the 2004 Eurographics/ACM SIGGRAPH symposium on Geometry processing
Spectral surface quadrangulation
ACM SIGGRAPH 2006 Papers
Vector field design on surfaces
ACM Transactions on Graphics (TOG)
Periodic global parameterization
ACM Transactions on Graphics (TOG)
Rotational symmetry field design on surfaces
ACM SIGGRAPH 2007 papers
Designing quadrangulations with discrete harmonic forms
SGP '06 Proceedings of the fourth Eurographics symposium on Geometry processing
N-symmetry direction field design
ACM Transactions on Graphics (TOG)
An incremental approach to feature aligned quad dominant remeshing
Proceedings of the 2008 ACM symposium on Solid and physical modeling
Spectral quadrangulation with orientation and alignment control
ACM SIGGRAPH Asia 2008 papers
Mesh parameterization: theory and practice
ACM SIGGRAPH ASIA 2008 courses
ACM SIGGRAPH 2009 papers
Harmonic functions for quadrilateral remeshing of arbitrary manifolds
Computer Aided Geometric Design - Special issue: Geometry processing
A topological hierarchy for functions on triangulated surfaces
IEEE Transactions on Visualization and Computer Graphics
SMI 2011: Full Paper: Template-based quadrilateral meshing
Computers and Graphics
SMI 2011: Full Paper: Shape optimization of quad mesh elements
Computers and Graphics
Connectivity editing for quadrilateral meshes
Proceedings of the 2011 SIGGRAPH Asia Conference
Simple quad domains for field aligned mesh parametrization
Proceedings of the 2011 SIGGRAPH Asia Conference
Boundary aligned smooth 3D cross-frame field
Proceedings of the 2011 SIGGRAPH Asia Conference
Global parametrization of range image sets
Proceedings of the 2011 SIGGRAPH Asia Conference
Technical Section: Meshless quadrangulation by global parameterization
Computers and Graphics
Computer-Aided Design
Dual loops meshing: quality quad layouts on manifolds
ACM Transactions on Graphics (TOG) - SIGGRAPH 2012 Conference Proceedings
SMI 2012: Full Pattern mapping with quad-pattern-coverable quad-meshes
Computers and Graphics
CAe '12 Proceedings of the Eighth Annual Symposium on Computational Aesthetics in Graphics, Visualization, and Imaging
Generation of bi-monotone patches from quadrilateral mesh for reverse engineering
Computer-Aided Design
Topology aware quad dominant meshing for vascular structures
MeshMed'12 Proceedings of the 2012 international conference on Mesh Processing in Medical Image Analysis
Particle-based anisotropic surface meshing
ACM Transactions on Graphics (TOG) - SIGGRAPH 2013 Conference Proceedings
Sketch-based generation and editing of quad meshes
ACM Transactions on Graphics (TOG) - SIGGRAPH 2013 Conference Proceedings
Integer-grid maps for reliable quad meshing
ACM Transactions on Graphics (TOG) - SIGGRAPH 2013 Conference Proceedings
QEx: robust quad mesh extraction
ACM Transactions on Graphics (TOG)
ACM Transactions on Graphics (TOG)
Feature-aware partitions from the motorcycle graph
Computer-Aided Design
Hi-index | 0.00 |
This paper proposes a new method for remeshing a surface into anisotropically sized quads. The basic idea is to construct a special standing wave on the surface to generate the global quadrilateral structure. This wave based quadrangulation method is capable of controlling the quad size in two directions and precisely aligning the quads with feature lines. Similar to the previous methods, we augment the input surface with a vector field to guide the quad orientation. The anisotropic size control is achieved by using two size fields on the surface. In order to reduce singularity points, the size fields are optimized by a new curl minimization method. The experimental results show that the proposed method can successfully handle various quadrangulation requirements and complex shapes, which is difficult for the existing state-of-the-art methods.