Marching cubes: A high resolution 3D surface construction algorithm
SIGGRAPH '87 Proceedings of the 14th annual conference on Computer graphics and interactive techniques
The design and analysis of spatial data structures
The design and analysis of spatial data structures
Piecewise smooth surface reconstruction
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
Multiresolution analysis of arbitrary meshes
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Fitting smooth surfaces to dense polygon meshes
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Multiresolution analysis for surfaces of arbitrary topological type
ACM Transactions on Graphics (TOG)
Parametrization and smooth approximation of surface triangulations
Computer Aided Geometric Design
Surface simplification using quadric error metrics
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Progressive simplicial complexes
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
MAPS: multiresolution adaptive parameterization of surfaces
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Localized-hierarchy surface splines (LeSS)
I3D '99 Proceedings of the 1999 symposium on Interactive 3D graphics
Implicit fairing of irregular meshes using diffusion and curvature flow
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Multiresolution signal processing for meshes
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
The digital Michelangelo project: 3D scanning of large statues
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Progressive geometry compression
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Bicubic subdivision-surface wavelets for large-scale isosurface representation and visualization
Proceedings of the conference on Visualization '00
Progressive compression for lossless transmission of triangle meshes
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
A simple algorithm for surface denoising
Proceedings of the conference on Visualization '01
Topology Simplification for Polygonal Virtual Environments
IEEE Transactions on Visualization and Computer Graphics
GRIN'01 No description on Graphics interface 2001
A New Paradigm for Changing Topology during Subdivision Modeling
PG '00 Proceedings of the 8th Pacific Conference on Computer Graphics and Applications
Guaranteeing 2-Manifold Property for Meshes
SMI '99 Proceedings of the International Conference on Shape Modeling and Applications
Computer Aided Geometric Design
Globally smooth parameterizations with low distortion
ACM SIGGRAPH 2003 Papers
Generalized B-Spline Subdivision-Surface Wavelets for Geometry Compression
IEEE Transactions on Visualization and Computer Graphics
Removing excess topology from isosurfaces
ACM Transactions on Graphics (TOG)
IEEE Transactions on Visualization and Computer Graphics
Parameterization of triangle meshes over quadrilateral domains
Proceedings of the 2004 Eurographics/ACM SIGGRAPH symposium on Geometry processing
Modeling with multiresolution subdivision surfaces
ACM SIGGRAPH 2006 Courses
Out-of-Core Remeshing of Large Polygonal Meshes
IEEE Transactions on Visualization and Computer Graphics
Mesh parameterization methods and their applications
Foundations and Trends® in Computer Graphics and Vision
SBIM '07 Proceedings of the 4th Eurographics workshop on Sketch-based interfaces and modeling
Quadrilateral mesh simplification
ACM SIGGRAPH Asia 2008 papers
Mesh parameterization: theory and practice
ACM SIGGRAPH ASIA 2008 courses
SMI 2011: Full Paper: Template-based quadrilateral meshing
Computers and Graphics
IMA'05 Proceedings of the 11th IMA international conference on Mathematics of Surfaces
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A hybrid mesh is a multiresolution surface representation that combines advantages from regular and irregular meshes. Irregular operations allow a hybrid mesh to change topology throughout the hierarchy and approximate detailed features at multiple scales. A preponderance of regular refinements allows for efficient data-structures and processing algorithms. We provide a user driven procedure for creating a hybrid mesh from scanned geometry and present a progressive hybrid mesh compression algorithm.