SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
Zippered polygon meshes from range images
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
Multiresolution analysis of arbitrary meshes
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
Interactive multiresolution mesh editing
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Rotational polygon containment and minimum enclosure
Proceedings of the fourteenth annual symposium on Computational geometry
MAPS: multiresolution adaptive parameterization of surfaces
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
A general method for preserving attribute values on simplified meshes
Proceedings of the conference on Visualization '98
Displaced subdivision surfaces
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Progressive geometry compression
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Seamless texture mapping of subdivision surfaces by model pelting and texture blending
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Optimal surface reconstruction from planar contours
Communications of the ACM
Hierarchical face clustering on polygonal surfaces
I3D '01 Proceedings of the 2001 symposium on Interactive 3D graphics
Semi-regular mesh extraction from volumes
Proceedings of the conference on Visualization '00
Texture mapping progressive meshes
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Meshed atlases for real-time procedural solid texturing
ACM Transactions on Graphics (TOG)
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Least squares conformal maps for automatic texture atlas generation
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Signal-specialized parametrization
EGRW '02 Proceedings of the 13th Eurographics workshop on Rendering
Seamster: inconspicuous low-distortion texture seam layout
Proceedings of the conference on Visualization '02
Bounded-distortion piecewise mesh parameterization
Proceedings of the conference on Visualization '02
Fair morse functions for extracting the topological structure of a surface mesh
ACM SIGGRAPH 2004 Papers
ACM SIGGRAPH 2004 Papers
ACM SIGGRAPH 2004 Papers
Variational shape approximation
ACM SIGGRAPH 2004 Papers
Atlas-Aware Laplacian Smoothing
VIS '04 Proceedings of the conference on Visualization '04
Feature-based surface parameterization and texture mapping
ACM Transactions on Graphics (TOG)
Progressive transmission of point set surfaces based on geometry image representation
VRCAI '04 Proceedings of the 2004 ACM SIGGRAPH international conference on Virtual Reality continuum and its applications in industry
Iso-charts: stretch-driven mesh parameterization using spectral analysis
Proceedings of the 2004 Eurographics/ACM SIGGRAPH symposium on Geometry processing
Proceedings of the 2004 Eurographics/ACM SIGGRAPH symposium on Geometry processing
Parameterization of triangle meshes over quadrilateral domains
Proceedings of the 2004 Eurographics/ACM SIGGRAPH symposium on Geometry processing
Two algorithms for fast reclustering of dynamic meshed surfaces
Proceedings of the 2004 Eurographics/ACM SIGGRAPH symposium on Geometry processing
Geometric texture synthesis and transfer via geometry images
Proceedings of the 2005 ACM symposium on Solid and physical modeling
Fast exact and approximate geodesics on meshes
ACM SIGGRAPH 2005 Papers
Surface compression with geometric bandelets
ACM SIGGRAPH 2005 Papers
Progressive multiresolution meshes for deforming surfaces
Proceedings of the 2005 ACM SIGGRAPH/Eurographics symposium on Computer animation
Decorating Surfaces with Bidirectional Texture Functions
IEEE Transactions on Visualization and Computer Graphics
GI-COLLIDE: collision detection with geometry images
Proceedings of the 21st spring conference on Computer graphics
Master-element vector irradiance for large tessellated models
GRAPHITE '05 Proceedings of the 3rd international conference on Computer graphics and interactive techniques in Australasia and South East Asia
Proceedings of the ACM symposium on Virtual reality software and technology
Triangle order optimization for graphics hardware computation culling
I3D '06 Proceedings of the 2006 symposium on Interactive 3D graphics and games
Feature sensitive mesh segmentation
Proceedings of the 2006 ACM symposium on Solid and physical modeling
Proceedings of the 2006 ACM symposium on Solid and physical modeling
Duplicate-skins for compatible mesh modelling
Proceedings of the 2006 ACM symposium on Solid and physical modeling
Simultaneous shape decomposition and skeletonization
Proceedings of the 2006 ACM symposium on Solid and physical modeling
Geodesic Remeshing Using Front Propagation
International Journal of Computer Vision
Discrete conformal mappings via circle patterns
ACM Transactions on Graphics (TOG)
Spectral surface quadrangulation
ACM SIGGRAPH 2006 Papers
Fast GPU ray tracing of dynamic meshes using geometry images
GI '06 Proceedings of Graphics Interface 2006
A direct texture placement and editing interface
UIST '06 Proceedings of the 19th annual ACM symposium on User interface software and technology
Simple dynamic LOD for geometry images
Proceedings of the 4th international conference on Computer graphics and interactive techniques in Australasia and Southeast Asia
Triangle order optimization for graphics hardware computation culling
ACM SIGGRAPH 2006 Sketches
Progressive buffers: view-dependent geometry and texture LOD rendering
ACM SIGGRAPH 2006 Courses
Geometric modeling based on triangle meshes
ACM SIGGRAPH 2006 Courses
A programmable particle system framework for shape modeling
SIGGRAPH '05 ACM SIGGRAPH 2005 Courses
Manifold-based approach to semi-regular remeshing
Graphical Models
Multi-grained level of detail using a hierarchical seamless texture atlas
Proceedings of the 2007 symposium on Interactive 3D graphics and games
Surface parameterization via aligning optimal local flattening
Proceedings of the 2007 ACM symposium on Solid and physical modeling
Progressive buffers: view-dependent geometry and texture LOD rendering
SGP '05 Proceedings of the third Eurographics symposium on Geometry processing
Rectangular multi-chart geometry images
SGP '06 Proceedings of the fourth Eurographics symposium on Geometry processing
Cloth simulation and collision detection using geometry images
AFRIGRAPH '07 Proceedings of the 5th international conference on Computer graphics, virtual reality, visualisation and interaction in Africa
Mesh parameterization methods and their applications
Foundations and Trends® in Computer Graphics and Vision
IEEE Transactions on Visualization and Computer Graphics
View-dependent mesh streaming using multi-chart geometry images
Proceedings of the 2007 ACM symposium on Virtual reality software and technology
Computing Length-Preserved Free Boundary for Quasi-Developable Mesh Segmentation
IEEE Transactions on Visualization and Computer Graphics
Efficiently determining a locally exact shortest path on polyhedral surfaces
Computer-Aided Design
An incremental approach to feature aligned quad dominant remeshing
Proceedings of the 2008 ACM symposium on Solid and physical modeling
Solid height-map sets: modeling and visualization
Proceedings of the 2008 ACM symposium on Solid and physical modeling
A multiple B-Spline representation for progressive 3D mesh compression
ICCOM'05 Proceedings of the 9th WSEAS International Conference on Communications
Differentials-based segmentation and parameterization for point-sampled surfaces
Journal of Computer Science and Technology
IGT: inverse geometric textures
ACM SIGGRAPH Asia 2008 papers
Mesh parameterization: theory and practice
ACM SIGGRAPH ASIA 2008 courses
Preserving sharp edges in geometry images
Proceedings of Graphics Interface 2009
Improving Chen and Han's algorithm on the discrete geodesic problem
ACM Transactions on Graphics (TOG)
Rendering continuous level-of-detail meshes by Masking Strips
Graphical Models
Continuity mapping for multi-chart textures
ACM SIGGRAPH Asia 2009 papers
Replica technique for geometric modelling
WSEAS Transactions on Information Science and Applications
Feature aligned quad dominant remeshing using iterative local updates
Computer-Aided Design
ACM Transactions on Graphics (TOG)
Progressive streaming of irregular meshes using geometry images
Edutainment'07 Proceedings of the 2nd international conference on Technologies for e-learning and digital entertainment
Slit map: conformal parameterization for multiply connected surfaces
GMP'08 Proceedings of the 5th international conference on Advances in geometric modeling and processing
Mesh geometry compression for mobile graphics
CCNC'10 Proceedings of the 7th IEEE conference on Consumer communications and networking conference
Component-based model synthesis for low polygonal models
Proceedings of Graphics Interface 2010
Technical Section: Exoskeleton: Curve network abstraction for 3D shapes
Computers and Graphics
A mobile environment for sketching-based skeleton generation
World Wide Web
Temporal DCT-based compression of 3D dynamic meshes
ICCOM'06 Proceedings of the 10th WSEAS international conference on Communications
MCGIM-based model streaming for realtime progressive rendering
Journal of Computer Science and Technology - Special issue on natural language processing
Render-time procedural per-pixel geometry generation
Proceedings of Graphics Interface 2011
Cover geometry design using multiple convex hulls
Computer-Aided Design
Simple quad domains for field aligned mesh parametrization
Proceedings of the 2011 SIGGRAPH Asia Conference
Feature sensitive out-of-core chartification of large polygonal meshes
CGI'06 Proceedings of the 24th international conference on Advances in Computer Graphics
Interactive transmission of highly detailed surfaces
ICCSA'05 Proceedings of the 2005 international conference on Computational Science and Its Applications - Volume Part III
Constant-time all-pairs geodesic distance query on triangle meshes
I3D '12 Proceedings of the ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games
Multiresolution attributes for tessellated meshes
I3D '12 Proceedings of the ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games
Quadric surface extraction by variational shape approximation
GMP'06 Proceedings of the 4th international conference on Geometric Modeling and Processing
Proceedings of the 17th International Conference on 3D Web Technology
Proceedings of the 17th International Conference on 3D Web Technology
Base mesh construction using global parametrization
ACM SIGGRAPH 2012 Posters
Variational mesh segmentation via quadric surface fitting
Computer-Aided Design
Efficient packing of arbitrarily shaped charts for automatic texture atlas generation
EGSR'11 Proceedings of the Twenty-second Eurographics conference on Rendering
Compression of point-based 3D models by shape-adaptive wavelet coding of multi-height fields
SPBG'04 Proceedings of the First Eurographics conference on Point-Based Graphics
Approximating geodesics on point set surfaces
SPBG'06 Proceedings of the 3rd Eurographics / IEEE VGTC conference on Point-Based Graphics
Analytic Curve Skeletons for 3D Surface Modeling and Processing
Computer Graphics Forum
Texture brush: an interactive surface texturing interface
Proceedings of the ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games
KinectAvatar: fully automatic body capture using a single kinect
ACCV'12 Proceedings of the 11th international conference on Computer Vision - Volume 2
Analytic displacement mapping using hardware tessellation
ACM Transactions on Graphics (TOG)
Real-time local displacement using dynamic GPU memory management
Proceedings of the 5th High-Performance Graphics Conference
Coarse-grained multiresolution structures for mobile exploration of gigantic surface models
SIGGRAPH Asia 2013 Symposium on Mobile Graphics and Interactive Applications
Technical Section: Adaptive multi-chart and multiresolution mesh representation
Computers and Graphics
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We introduce multi-chart geometry images, a new representation for arbitrary surfaces. It is created by resampling a surface onto a regular 2D grid. Whereas the original scheme of Gu et al. maps the entire surface onto a single square, we use an atlas construction to map the surface piecewise onto charts of arbitrary shape. We demonstrate that this added flexibility reduces parametrization distortion and thus provides greater geometric fidelity, particularly for shapes with long extremities, high genus, or disconnected components. Traditional atlas constructions suffer from discontinuous reconstruction across chart boundaries, which in our context create unacceptable surface cracks. Our solution is a novel zippering algorithm that creates a watertight surface. In addition, we present a new atlas chartification scheme based on clustering optimization.