SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
Multiresolution analysis of arbitrary meshes
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
Rectangle-packing-based module placement
ICCAD '95 Proceedings of the 1995 IEEE/ACM international conference on Computer-aided design
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Fitting smooth surfaces to dense polygon meshes
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Parametrization and smooth approximation of surface triangulations
Computer Aided Geometric Design
Rotational polygon containment and minimum enclosure
Proceedings of the fourteenth annual symposium on Computational geometry
MAPS: multiresolution adaptive parameterization of surfaces
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Appearance-preserving simplification
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Non-distorted texture mapping for sheared triangulated meshes
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
A general method for preserving attribute values on simplified meshes
Proceedings of the conference on Visualization '98
Fast and memory efficient polygonal simplification
Proceedings of the conference on Visualization '98
Proceedings of the fourth symposium on Virtual reality modeling language
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Hierarchical face clustering on polygonal surfaces
I3D '01 Proceedings of the 2001 symposium on Interactive 3D graphics
Adaptive unwrapping for interactive texture painting
I3D '01 Proceedings of the 2001 symposium on Interactive 3D graphics
Uniform frequency images: adding geometry to images to produce space-efficient textures
Proceedings of the conference on Visualization '00
VIS '93 Proceedings of the 4th conference on Visualization '93
Multiresolution streaming mesh with shape preserving and QoS-like controlling
Proceedings of the seventh international conference on 3D Web technology
Meshed atlases for real-time procedural solid texturing
ACM Transactions on Graphics (TOG)
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Least squares conformal maps for automatic texture atlas generation
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Painting and rendering textures on unparameterized models
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Smoothing an overlay grid to minimize linear distortion in texture mapping
ACM Transactions on Graphics (TOG)
Signal-specialized parametrization
EGRW '02 Proceedings of the 13th Eurographics workshop on Rendering
Seamster: inconspicuous low-distortion texture seam layout
Proceedings of the conference on Visualization '02
Bounded-distortion piecewise mesh parameterization
Proceedings of the conference on Visualization '02
View-dependent refinement of multiresolution meshes with subdivision connectivity
Proceedings of the 2nd international conference on Computer graphics, virtual Reality, visualisation and interaction in Africa
Consistent parametrization by quinary subdivision for remeshing and mesh metamorphosis
Proceedings of the 1st international conference on Computer graphics and interactive techniques in Australasia and South East Asia
WebCAME: a light-weight modular client/server multiresolution rendering system
Web3D '03 Proceedings of the eighth international conference on 3D Web technology
Perceptually guided simplification of lit, textured meshes
I3D '03 Proceedings of the 2003 symposium on Interactive 3D graphics
GPU algorithms for radiosity and subsurface scattering
Proceedings of the ACM SIGGRAPH/EUROGRAPHICS conference on Graphics hardware
Geometry videos: a new representation for 3D animations
Proceedings of the 2003 ACM SIGGRAPH/Eurographics symposium on Computer animation
Triangle mesh compression and simplification
Machine Graphics & Vision International Journal
Simplification of 3D head mesh acquired from laser scanner
Machine Graphics & Vision International Journal
Matchmaker: constructing constrained texture maps
ACM SIGGRAPH 2003 Papers
Spherical parametrization and remeshing
ACM SIGGRAPH 2003 Papers
Globally smooth parameterizations with low distortion
ACM SIGGRAPH 2003 Papers
Fundamentals of spherical parameterization for 3D meshes
ACM SIGGRAPH 2003 Papers
ACM SIGGRAPH 2003 Papers
Domain decomposition for multiresolution analysis
Proceedings of the 2003 Eurographics/ACM SIGGRAPH symposium on Geometry processing
Global conformal surface parameterization
Proceedings of the 2003 Eurographics/ACM SIGGRAPH symposium on Geometry processing
Proceedings of the 2003 Eurographics/ACM SIGGRAPH symposium on Geometry processing
Multiresolution Model Generation with Geometry and Texture
VSMM '01 Proceedings of the Seventh International Conference on Virtual Systems and Multimedia (VSMM'01)
Texture Synthesis for 3D Shape Representation
IEEE Transactions on Visualization and Computer Graphics
Hierarchical Least Squares Conformal Map
PG '03 Proceedings of the 11th Pacific Conference on Computer Graphics and Applications
Graphical Models - Special issue on SMI 2002
Automatic parameterizations on the cube
Graphics programming methods
Filling texture holes using the euclidean distance map
Graphics programming methods
Fast normal map generation for simplified meshes
Journal of Graphics Tools - Special on hardware-accelerated rendering techniques
Mesh Simplification with Hierarchical Shape Analysis and Iterative Edge Contraction
IEEE Transactions on Visualization and Computer Graphics
Synthesis and Rendering of Bidirectional Texture Functions on Arbitrary Surfaces
IEEE Transactions on Visualization and Computer Graphics
Texture mapping for view-dependent rendering
SCCG '03 Proceedings of the 19th spring conference on Computer graphics
Transforming 3D mesh surfaces into images by parameterization
Integrated image and graphics technologies
Removing excess topology from isosurfaces
ACM Transactions on Graphics (TOG)
ACM SIGGRAPH 2004 Papers
Cross-parameterization and compatible remeshing of 3D models
ACM SIGGRAPH 2004 Papers
ACM SIGGRAPH 2004 Papers
Variational shape approximation
ACM SIGGRAPH 2004 Papers
Optimized mesh and texture multiplexing for progressive textured model transmission
Proceedings of the 12th annual ACM international conference on Multimedia
FQM: a fast quality measure for efficient transmission of textured 3D models
Proceedings of the 12th annual ACM international conference on Multimedia
Haptic Display of Interaction between Textured Models
VIS '04 Proceedings of the conference on Visualization '04
Interactive Thickness Visualization of Articular Cartilage
VIS '04 Proceedings of the conference on Visualization '04
Axioms and variational problems in surface parameterization
Computer Aided Geometric Design - Special issue: Geometric modeling and processing 2004
Feature-based surface parameterization and texture mapping
ACM Transactions on Graphics (TOG)
Journal of Computer Science and Technology - Special issue on computer graphics and computer-aided design
IEEE Transactions on Visualization and Computer Graphics
Iso-charts: stretch-driven mesh parameterization using spectral analysis
Proceedings of the 2004 Eurographics/ACM SIGGRAPH symposium on Geometry processing
Signal-specialized parameterization for piecewise linear reconstruction
Proceedings of the 2004 Eurographics/ACM SIGGRAPH symposium on Geometry processing
Proceedings of the 2004 Eurographics/ACM SIGGRAPH symposium on Geometry processing
Parameterization of triangle meshes over quadrilateral domains
Proceedings of the 2004 Eurographics/ACM SIGGRAPH symposium on Geometry processing
Shape segmentation using local slippage analysis
Proceedings of the 2004 Eurographics/ACM SIGGRAPH symposium on Geometry processing
Projection-homeomorphic surfaces
Proceedings of the 2005 ACM symposium on Solid and physical modeling
Texture transfer during shape transformation
ACM Transactions on Graphics (TOG)
ABF++: fast and robust angle based flattening
ACM Transactions on Graphics (TOG)
ACM SIGGRAPH 2005 Papers
Extraction of Topologically Simple Isosurfaces from Volume Datasets
Proceedings of the 14th IEEE Visualization 2003 (VIS'03)
Appearance-Preserving View-Dependent Visualization
Proceedings of the 14th IEEE Visualization 2003 (VIS'03)
Planar development of free-form surfaces: quality evaluation and visual inspection
Computing - Geometric modelling dagstuhl 2002
Distance Preserving Flattening of Surface Sections
IEEE Transactions on Visualization and Computer Graphics
IEEE Transactions on Visualization and Computer Graphics
Real-time high-quality View-Dependent Texture Mapping using per-pixel visibility
GRAPHITE '05 Proceedings of the 3rd international conference on Computer graphics and interactive techniques in Australasia and South East Asia
Master-element vector irradiance for large tessellated models
GRAPHITE '05 Proceedings of the 3rd international conference on Computer graphics and interactive techniques in Australasia and South East Asia
Proceedings of the ACM symposium on Virtual reality software and technology
Discrete conformal mappings via circle patterns
ACM Transactions on Graphics (TOG)
Interactive decal compositing with discrete exponential maps
ACM SIGGRAPH 2006 Papers
Mesh quilting for geometric texture synthesis
ACM SIGGRAPH 2006 Papers
GI '06 Proceedings of Graphics Interface 2006
Fast GPU ray tracing of dynamic meshes using geometry images
GI '06 Proceedings of Graphics Interface 2006
A direct texture placement and editing interface
UIST '06 Proceedings of the 19th annual ACM symposium on User interface software and technology
Animation space: A truly linear framework for character animation
ACM Transactions on Graphics (TOG)
Progressive buffers: view-dependent geometry and texture LOD rendering
ACM SIGGRAPH 2006 Courses
Geometric modeling based on triangle meshes
ACM SIGGRAPH 2006 Courses
Haptic display of interaction between textured models
SIGGRAPH '05 ACM SIGGRAPH 2005 Courses
Fast simulation of deformable models in contact using dynamic deformation textures
Proceedings of the 2006 ACM SIGGRAPH/Eurographics symposium on Computer animation
A texture synthesis method for liquid animations
Proceedings of the 2006 ACM SIGGRAPH/Eurographics symposium on Computer animation
Woven model based geometric design of elastic medical braces
Computer-Aided Design
Technical Section: Pseudo surface-texture synthesis
Computers and Graphics
Surface parameterization via aligning optimal local flattening
Proceedings of the 2007 ACM symposium on Solid and physical modeling
Stretch-based tetrahedral mesh manipulation
GI '07 Proceedings of Graphics Interface 2007
Setting the boundary free: a composite approach to surface parameterization
SGP '05 Proceedings of the third Eurographics symposium on Geometry processing
Progressive buffers: view-dependent geometry and texture LOD rendering
SGP '05 Proceedings of the third Eurographics symposium on Geometry processing
An image processing approach to surface matching
SGP '05 Proceedings of the third Eurographics symposium on Geometry processing
Hierarchical error-driven approximation of implicit surfaces from polygonal meshes
SGP '06 Proceedings of the fourth Eurographics symposium on Geometry processing
Rectangular multi-chart geometry images
SGP '06 Proceedings of the fourth Eurographics symposium on Geometry processing
Linear angle based parameterization
SGP '07 Proceedings of the fifth Eurographics symposium on Geometry processing
Cloth simulation and collision detection using geometry images
AFRIGRAPH '07 Proceedings of the 5th international conference on Computer graphics, virtual reality, visualisation and interaction in Africa
Mesh parameterization methods and their applications
Foundations and Trends® in Computer Graphics and Vision
Computing Length-Preserved Free Boundary for Quasi-Developable Mesh Segmentation
IEEE Transactions on Visualization and Computer Graphics
Appearance preserving octree-textures
Proceedings of the 5th international conference on Computer graphics and interactive techniques in Australia and Southeast Asia
Quasi-isometric parameterization for texture mapping
Pattern Recognition
Indirection mapping for quasi-conformal relief texturing
Proceedings of the 2008 symposium on Interactive 3D graphics and games
Quasi-isometric parameterization for texture mapping
Pattern Recognition
Texture mapping on 3D surfaces using clustering-based cutting paths
International Journal of Computational Science and Engineering
Factoring repeated content within and among images
ACM SIGGRAPH 2008 papers
Differentials-based segmentation and parameterization for point-sampled surfaces
Journal of Computer Science and Technology
IGT: inverse geometric textures
ACM SIGGRAPH Asia 2008 papers
Parameterization of 3D Surface Patches by Straightest Distances
ICCS '07 Proceedings of the 7th international conference on Computational Science, Part II
Analytic simplification of animated characters
Proceedings of the 6th International Conference on Computer Graphics, Virtual Reality, Visualisation and Interaction in Africa
Mesh parameterization: theory and practice
ACM SIGGRAPH ASIA 2008 courses
3D Triangular Mesh Parameterization with Semantic Features Based on Competitive Learning Methods
IEICE - Transactions on Information and Systems
Automatic and topology-preserving gradient mesh generation for image vectorization
ACM SIGGRAPH 2009 papers
Technical Section: Fourier method for large-scale surface modeling and registration
Computers and Graphics
Preserving sharp edges in geometry images
Proceedings of Graphics Interface 2009
Rendering continuous level-of-detail meshes by Masking Strips
Graphical Models
Interactive 3D garment design with constrained contour curves and style curves
Computer-Aided Design
Axioms and variational problems in surface parameterization
Computer Aided Geometric Design
Freeform surface flattening based on fitting a woven mesh model
Computer-Aided Design
Technical Section: A novel constrained texture mapping method based on harmonic map
Computers and Graphics
Blind robust 3-D mesh watermarking based on oblate spheroidal harmonics
IEEE Transactions on Multimedia
The rhombic dodecahedron map: an efficient scheme for encoding panoramic video
IEEE Transactions on Multimedia
Photorealistic Geometry Image Coding Based on Directional Lifting Wavelet Transform
PCM '09 Proceedings of the 10th Pacific Rim Conference on Multimedia: Advances in Multimedia Information Processing
3D Model compression using Connectivity-Guided Adaptive Wavelet Transform built into 2D SPIHT
Journal of Visual Communication and Image Representation
ACM Transactions on Graphics (TOG)
ACM Transactions on Graphics (TOG)
A local/global approach to mesh parameterization
SGP '08 Proceedings of the Symposium on Geometry Processing
Progressive streaming of irregular meshes using geometry images
Edutainment'07 Proceedings of the 2nd international conference on Technologies for e-learning and digital entertainment
A QoS controller for adaptive streaming of 3D triangular scenes
Edutainment'07 Proceedings of the 2nd international conference on Technologies for e-learning and digital entertainment
Parameterizing subdivision surfaces
ACM SIGGRAPH 2010 papers
Direct extraction of normal mapped meshes from volume data
ISVC'07 Proceedings of the 3rd international conference on Advances in visual computing - Volume Part I
Meaningful mesh segmentation guided by the 3D short-cut rule
GMP'08 Proceedings of the 5th international conference on Advances in geometric modeling and processing
Mesh parameterization based on one-step inverse forming
Computer-Aided Design
Animation wrinkling: augmenting coarse cloth simulations with realistic-looking wrinkles
ACM SIGGRAPH Asia 2010 papers
Spin transformations of discrete surfaces
ACM SIGGRAPH 2011 papers
MCGIM-based model streaming for realtime progressive rendering
Journal of Computer Science and Technology - Special issue on natural language processing
ITEM: inter-texture error measurement for 3D meshes
Proceedings of the 16th International Conference on 3D Web Technology
Rapid simplification of multi-attribute meshes
Proceedings of the ACM SIGGRAPH Symposium on High Performance Graphics
Efficient parameterization of 3d point-sets using recursive dynamic base surfaces
PCI'05 Proceedings of the 10th Panhellenic conference on Advances in Informatics
Feature sensitive out-of-core chartification of large polygonal meshes
CGI'06 Proceedings of the 24th international conference on Advances in Computer Graphics
Feature-Constrained texturing system for 3d models
KES'05 Proceedings of the 9th international conference on Knowledge-Based Intelligent Information and Engineering Systems - Volume Part III
Interactive transmission of highly detailed surfaces
ICCSA'05 Proceedings of the 2005 international conference on Computational Science and Its Applications - Volume Part III
Consistent spherical parameterization
ICCS'05 Proceedings of the 5th international conference on Computational Science - Volume Part II
Straightest paths on meshes by cutting planes
GMP'06 Proceedings of the 4th international conference on Geometric Modeling and Processing
Multiresolution remeshing using weighted centroidal voronoi diagram
ICCS'06 Proceedings of the 6th international conference on Computational Science - Volume Part II
Bounded distortion mapping spaces for triangular meshes
ACM Transactions on Graphics (TOG) - SIGGRAPH 2012 Conference Proceedings
Computer aided clothing pattern design with 3D editing and pattern alteration
Computer-Aided Design
Parameterization-Aware MIP-Mapping
Computer Graphics Forum
Shape-Up: Shaping Discrete Geometry with Projections
Computer Graphics Forum
Computing Extremal Quasiconformal Maps
Computer Graphics Forum
Can Mean-Curvature Flow be Modified to be Non-singular?
Computer Graphics Forum
Variational mesh segmentation via quadric surface fitting
Computer-Aided Design
Markov random fields for improving 3D mesh analysis and segmentation
EG 3DOR'08 Proceedings of the 1st Eurographics conference on 3D Object Retrieval
The use of precomputed triangle clusters for accelerated ray tracing in dynamic scenes
EGSR'09 Proceedings of the Twentieth Eurographics conference on Rendering
EGSR'09 Proceedings of the Twentieth Eurographics conference on Rendering
Compressed random-access trees for spatially coherent data
EGSR'07 Proceedings of the 18th Eurographics conference on Rendering Techniques
Rapid visualization of large point-based surfaces
VAST'05 Proceedings of the 6th International conference on Virtual Reality, Archaeology and Intelligent Cultural Heritage
Web-based visualization of virtual archaeological sites
VAST'03 Proceedings of the 4th International conference on Virtual Reality, Archaeology and Intelligent Cultural Heritage
Deforming surface simplification based on feature preservation
ICEC'07 Proceedings of the 6th international conference on Entertainment Computing
Improving the Parameterization of Approximate Subdivision Surfaces
Computer Graphics Forum
Analytic Curve Skeletons for 3D Surface Modeling and Processing
Computer Graphics Forum
Accurate and efficient rendering of detail using directional distance maps
Proceedings of the Eighth Indian Conference on Computer Vision, Graphics and Image Processing
Efficient texture mapping by homogeneous patch discovery
Proceedings of the Eighth Indian Conference on Computer Vision, Graphics and Image Processing
Efficient spherical parametrization using progressive optimization
CVM'12 Proceedings of the First international conference on Computational Visual Media
Proceedings of the 28th Spring Conference on Computer Graphics
Robust fairing via conformal curvature flow
ACM Transactions on Graphics (TOG) - SIGGRAPH 2013 Conference Proceedings
SMI 2013: Efficient computation of constrained parameterizations on parallel platforms
Computers and Graphics
Globally optimal cortical surface matching with exact landmark correspondence
IPMI'13 Proceedings of the 23rd international conference on Information Processing in Medical Imaging
Technical Section: Adaptive multi-chart and multiresolution mesh representation
Computers and Graphics
SGP '13 Proceedings of the Eleventh Eurographics/ACMSIGGRAPH Symposium on Geometry Processing
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Given an arbitrary mesh, we present a method to construct a progressive mesh (PM) such that all meshes in the PM sequence share a common texture parametrization. Our method considers two important goals simultaneously. It minimizes texture stretch (small texture distances mapped onto large surface distances) to balance sampling rates over all locations and directions on the surface. It also minimizes texture deviation (“slippage” error based on parametric correspondence) to obtain accurate textured mesh approximations. The method begins by partitioning the mesh into charts using planarity and compactness heuristics. It creates a stretch-minimizing parametrization within each chart, and resizes the charts based on the resulting stretch. Next, it simplifies the mesh while respecting the chart boundaries. The parametrization is re-optimized to reduce both stretch and deviation over the whole PM sequence. Finally, the charts are packed into a texture atlas. We demonstrate using such atlases to sample color and normal maps over several models.