WebCAME: a light-weight modular client/server multiresolution rendering system

  • Authors:
  • Markus Grabner

  • Affiliations:
  • Graz University of Technology

  • Venue:
  • Web3D '03 Proceedings of the eighth international conference on 3D Web technology
  • Year:
  • 2003

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Abstract

We introduce WebCAME, a client/server multiresolution rendering system for progressive transmission and visualization of compressed non-manifold triangle meshes with texture and color. The tool is implemented as a web browser plugin built upon standard components such as Qt, OpenGL, and ODBC. By utilizing and extending recently developed multiresolution techniques, it can provide view-dependent access to huge 3D data sets. With a size of less than 250kB it is small enough to be downloaded and installed within reasonable time. WebCAME comes with a preliminary GUI for navigation and parameter selection for the multiresolution renderer. CAME stands for Compressed Adaptive Multiresolution Encoding.