A real time 3D stratigraphic visual simulation system for archaeological analysis and hypothesis testing

  • Authors:
  • D. Green;J. Cosmas;T. Itagaki;M. Waelkens;R. Degeest;E. Grabczewski

  • Affiliations:
  • Brunel University, Uxbridge, Middlesex, United Kingdom;Brunel University, Uxbridge, Middlesex, United Kingdom;Brunel University, Uxbridge, Middlesex, United Kingdom;Sagalassos Project, Katholieke Universiteit Leuven;Sagalassos Project, Katholieke Universiteit Leuven;Brunel University, Uxbridge, Middlesex, United Kingdom

  • Venue:
  • Proceedings of the 2001 conference on Virtual reality, archeology, and cultural heritage
  • Year:
  • 2001

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Abstract

During an archaeological dig, a great deal of data relating to stratigraphic positioning (SP) is recorded. This data is recorded in a variety of different formats, individual excavation logbooks, stratigraphy forms, and in theodolite measurements. The widely used archaeological practice of analysis and representation of SP is the Harris Matrix approach [1]. This is a valuable technique to analyse and compare 2D SP data, now with the advent of cheap and powerful 3D computing, there is a growing need for the archaeologist on site to test hypotheses and gain immediate results. The 3D representation and analysis of this SP data, with the ability to perform real-time hypotheses without prolonged sifting through hard copies of excavation logbooks presents a real innovation to future archaeological interpretation. This paper details the benefits, requirements and pitfalls of visualizing stratigraphy with this new SP tool.