Marching cubes: A high resolution 3D surface construction algorithm
SIGGRAPH '87 Proceedings of the 14th annual conference on Computer graphics and interactive techniques
Parametrization of closed surfaces for 3-D shape description
Computer Vision and Image Understanding
Multiresolution analysis of arbitrary meshes
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
Fitting smooth surfaces to dense polygon meshes
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Multiresolution analysis for surfaces of arbitrary topological type
ACM Transactions on Graphics (TOG)
Parametrization and smooth approximation of surface triangulations
Computer Aided Geometric Design
Surface simplification using quadric error metrics
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Interactive multiresolution mesh editing
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
MAPS: multiresolution adaptive parameterization of surfaces
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Displaced subdivision surfaces
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Hierarchical face clustering on polygonal surfaces
I3D '01 Proceedings of the 2001 symposium on Interactive 3D graphics
Hardware-assisted view-dependent map simplification
SCG '01 Proceedings of the seventeenth annual symposium on Computational geometry
Approximate Boolean operations on free-form solids
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Texture mapping progressive meshes
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
A survey of methods for recovering quadrics in triangle meshes
ACM Computing Surveys (CSUR)
Optimally cutting a surface into a disk
Proceedings of the eighteenth annual symposium on Computational geometry
Cut-and-paste editing of multiresolution surfaces
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Interactive geometry remeshing
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Least squares conformal maps for automatic texture atlas generation
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Proceedings of the conference on Visualization '01
Seamster: inconspicuous low-distortion texture seam layout
Proceedings of the conference on Visualization '02
Locally Toleranced Surface Simplification
IEEE Transactions on Visualization and Computer Graphics
Triangle: Engineering a 2D Quality Mesh Generator and Delaunay Triangulator
FCRC '96/WACG '96 Selected papers from the Workshop on Applied Computational Geormetry, Towards Geometric Engineering
MeshToSS: Converting Subdivision Surfaces from Dense Meshes
VMV '01 Proceedings of the Vision Modeling and Visualization Conference 2001
Sharp features on multiresolution subdivision surfaces
Graphical Models - Pacific graphics 2001
Anisotropic polygonal remeshing
ACM SIGGRAPH 2003 Papers
Shape segmentation using local slippage analysis
Proceedings of the 2004 Eurographics/ACM SIGGRAPH symposium on Geometry processing
GRAPHITE '05 Proceedings of the 3rd international conference on Computer graphics and interactive techniques in Australasia and South East Asia
A Java3D framework for inspecting and segmenting 3D models
Web3D '08 Proceedings of the 13th international symposium on 3D web technology
Semantic-Based Segmentation and Annotation of 3D Models
ICIAP '09 Proceedings of the 15th International Conference on Image Analysis and Processing
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This paper describes a method for converting an arbitrary mesh with irregular connectivity to a semi-regular multiresolution representation. A shape image encoding geometric and differential properties of the input model is computed. Standard image processing operations lead to an initial decomposition of the model that conforms to its salient features. A triangulation step performed on the resulting partition in image space, followed by resampling and multiresolution analysis in object space, complete the procedure. The conversion technique is automatic, takes into account surface properties for deriving a base domain, and is computationally efficient as the bulk of the processing is carried out in image space. Besides domain decomposition, our image-based approach to handling geometry may be used in the context of related applications, including model simplification, remeshing, and wireframe generation.