Multiresolution Model Generation with Geometry and Texture

  • Authors:
  • HyungSeok Kim;Kwangyun Wohn

  • Affiliations:
  • -;-

  • Venue:
  • VSMM '01 Proceedings of the Seventh International Conference on Virtual Systems and Multimedia (VSMM'01)
  • Year:
  • 2001

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Abstract

In this paper, we propose a new multiresolution structure for rendering complex object.Proposed method simplifies complex object with various color or texture images. We propose amethod to make a texture map for the multiresolution model. Our method generates a texturemap that can be mapped to the whole level-of-detail in the multiresolution model. The texturemap is minimizes distortion in image and it also helps to minimize errors caused by geometricsimplification. Furthermore we also propose multiresolution texture structure to managetexture distortion and texture resolution in multiresolution manner. Proposed multiresolutionstructure can manipulate different details for geometry and textures. It can be used in real-timerendering for limited texture and geometric rendering power.