Surface simplification using quadric error metrics
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Topology-reducing surface simplification using a discrete solid representation
ACM Transactions on Graphics (TOG)
Simplification of closed triangulated surfaces using simulated annealing
Mathematical Methods for Curves and Surfaces
IEEE Transactions on Visualization and Computer Graphics
Adaptive thinning for bivariate scattered data
Journal of Computational and Applied Mathematics
Multiresolution Model Generation with Geometry and Texture
VSMM '01 Proceedings of the Seventh International Conference on Virtual Systems and Multimedia (VSMM'01)
Wavelet-Based Multiresolution Analysis of Irregular Surface Meshes
IEEE Transactions on Visualization and Computer Graphics
Multi-Resolution Surface Description of 3-D Objects by Shape-Adaptive Triangular Meshes
ICPR '98 Proceedings of the 14th International Conference on Pattern Recognition-Volume 2 - Volume 2
Realistic modeling and animation of human body based on scanned data
Journal of Computer Science and Technology
A 3D simplification algorithm for distributed visualization
Computers in Industry
Mesh simplification using the edge attributes
EURASIP Journal on Applied Signal Processing
A view-dependent method for the multi-resolution representation of terrains with roads embedded
International Journal of Remote Sensing
Real-time, dynamic level-of-detail management for three-axis NC milling simulation
Computer-Aided Design
Advances in collaborative CAD: the-state-of-the art
Computer-Aided Design
Collaborative computer-aided design-research and development status
Computer-Aided Design
Technologies for 3D mesh compression: A survey
Journal of Visual Communication and Image Representation
ASM: An adaptive simplification method for 3D point-based models
Computer-Aided Design
Constructing NURBS surface model from scattered and unorganized range data
3DIM'99 Proceedings of the 2nd international conference on 3-D digital imaging and modeling
Dynamic gaze-controlled levels of detail of polygonal objects in 3-D environment modeling
3DIM'99 Proceedings of the 2nd international conference on 3-D digital imaging and modeling
Edge-based approach to mesh simplification
3DIM'99 Proceedings of the 2nd international conference on 3-D digital imaging and modeling
Finding shortest path on land surface
Proceedings of the 2011 ACM SIGMOD International Conference on Management of data
Mesh simplification algorithm based on n-edge mesh collapse
ICAT'06 Proceedings of the 16th international conference on Advances in Artificial Reality and Tele-Existence
A geometry-driven hierarchical compression technique for triangle meshes
PSIVT'06 Proceedings of the First Pacific Rim conference on Advances in Image and Video Technology
3D semantic map computation based on depth map and video image
ICCVG'12 Proceedings of the 2012 international conference on Computer Vision and Graphics
Hi-index | 0.01 |