Shape Modeling with Front Propagation: A Level Set Approach
IEEE Transactions on Pattern Analysis and Machine Intelligence
Multiresolution surface modeling based on hierarchical triangulation
Computer Vision and Image Understanding
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
A Pyramidal Data Structure for Triangle-Based Surface Description
IEEE Computer Graphics and Applications
Active modeling of 3-D objects: planning on the next best pose (NBP) for acquiring range images
NRC '97 Proceedings of the International Conference on Recent Advances in 3-D Digital Imaging and Modeling
SO dynamic deformation for building of 3-D models
IEEE Transactions on Neural Networks
Object Identification and Pose Estimation for Automatic Manipulation
RobVis '01 Proceedings of the International Workshop on Robot Vision
Dynamic gaze-controlled levels of detail of polygonal objects in 3-D environment modeling
3DIM'99 Proceedings of the 2nd international conference on 3-D digital imaging and modeling
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Automatic 3-D object modeling is a problem to be solved for many vision applications. In this paper, we propose a method of constmcting a B-rep model of a 3-D object from multi-view range images by utilizing a dynamic balloon scheme. The model is represented with triangular meshes, and by dynamic subdivision of the triangles, the meshes can approximate the local shapes adaptively. Moreover, it is also possible to derive a hierarchical mesh representation which is controlled by a sequence of presecribed error tolerances, Results of experiments using real range images are presented to show the practical feasibility of the method.