SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
Multiresolution analysis of arbitrary meshes
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
Parametrization and smooth approximation of surface triangulations
Computer Aided Geometric Design
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Non-distorted texture mapping for sheared triangulated meshes
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Consistent mesh parameterizations
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Texture mapping progressive meshes
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Constrained texture mapping for polygonal meshes
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Cut-and-paste editing of multiresolution surfaces
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Least squares conformal maps for automatic texture atlas generation
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Signal-specialized parametrization
EGRW '02 Proceedings of the 13th Eurographics workshop on Rendering
Seamster: inconspicuous low-distortion texture seam layout
Proceedings of the conference on Visualization '02
Conformal Surface Parameterization for Texture Mapping
IEEE Transactions on Visualization and Computer Graphics
Quasi-Conformally Flat Mapping the Human Cerebellum
MICCAI '99 Proceedings of the Second International Conference on Medical Image Computing and Computer-Assisted Intervention
Embedding Planar Graphs at Fixed Vertex Locations
GD '98 Proceedings of the 6th International Symposium on Graph Drawing
Cross-parameterization and compatible remeshing of 3D models
ACM SIGGRAPH 2004 Papers
ACM SIGGRAPH 2004 Papers
Metamorphosis of 3D Polyhedral Models Using Progressive Connectivity Transformations
IEEE Transactions on Visualization and Computer Graphics
Optimal Global Conformal Surface Parameterization
VIS '04 Proceedings of the conference on Visualization '04
Proceedings of the 2004 Eurographics/ACM SIGGRAPH symposium on Geometry processing
ACM SIGGRAPH 2005 Papers
Duplicate-skins for compatible mesh modelling
Proceedings of the 2006 ACM symposium on Solid and physical modeling
Discrete one-forms on meshes and applications to 3D mesh parameterization
Computer Aided Geometric Design
Interactive decal compositing with discrete exponential maps
ACM SIGGRAPH 2006 Papers
GI '06 Proceedings of Graphics Interface 2006
A direct texture placement and editing interface
UIST '06 Proceedings of the 19th annual ACM symposium on User interface software and technology
Geometric modeling based on triangle meshes
ACM SIGGRAPH 2006 Courses
Technical Section: Pseudo surface-texture synthesis
Computers and Graphics
IEEE Transactions on Visualization and Computer Graphics
Rectangular multi-chart geometry images
SGP '06 Proceedings of the fourth Eurographics symposium on Geometry processing
Mesh parameterization methods and their applications
Foundations and Trends® in Computer Graphics and Vision
Computing Length-Preserved Free Boundary for Quasi-Developable Mesh Segmentation
IEEE Transactions on Visualization and Computer Graphics
Texture amendment: reducing texture distortion in constrained parameterization
ACM SIGGRAPH Asia 2008 papers
Edutainment '08 Proceedings of the 3rd international conference on Technologies for E-Learning and Digital Entertainment
Mesh parameterization: theory and practice
ACM SIGGRAPH ASIA 2008 courses
FlexiStickers: photogrammetric texture mapping using casual images
ACM SIGGRAPH 2009 papers
Technical Section: Dynamic harmonic fields for surface processing
Computers and Graphics
Continuity mapping for multi-chart textures
ACM SIGGRAPH Asia 2009 papers
Discrete one-forms on meshes and applications to 3D mesh parameterization
Computer Aided Geometric Design
Technical Section: A novel constrained texture mapping method based on harmonic map
Computers and Graphics
ACM Transactions on Graphics (TOG)
ACM Transactions on Graphics (TOG)
Facetoface: an isometric model for facial animation
AMDO'06 Proceedings of the 4th international conference on Articulated Motion and Deformable Objects
A new constrained texture mapping method
ICEC'05 Proceedings of the 4th international conference on Entertainment Computing
Feature-Constrained texturing system for 3d models
KES'05 Proceedings of the 9th international conference on Knowledge-Based Intelligent Information and Engineering Systems - Volume Part III
Consistent spherical parameterization
ICCS'05 Proceedings of the 5th international conference on Computational Science - Volume Part II
Spacetime expression cloning for blendshapes
ACM Transactions on Graphics (TOG)
Texture synthesis using incremental patches
Edutainment'06 Proceedings of the First international conference on Technologies for E-Learning and Digital Entertainment
Constructing common base domain by cues from Voronoi diagram
Graphical Models
Computing Extremal Quasiconformal Maps
Computer Graphics Forum
EGSR'06 Proceedings of the 17th Eurographics conference on Rendering Techniques
Constrained texture mapping on subdivision surfaces
CVM'12 Proceedings of the First international conference on Computational Visual Media
Texture brush: an interactive surface texturing interface
Proceedings of the ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games
Robust inside-outside segmentation using generalized winding numbers
ACM Transactions on Graphics (TOG) - SIGGRAPH 2013 Conference Proceedings
ElastiFace: matching and blending textured faces
Proceedings of the Symposium on Non-Photorealistic Animation and Rendering
SMI 2013: Efficient computation of constrained parameterizations on parallel platforms
Computers and Graphics
Texture mapping subdivision surfaces with hard constraints
The Visual Computer: International Journal of Computer Graphics
Differential-Based Geometry and Texture Editing with Brushes
Journal of Mathematical Imaging and Vision
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Texture mapping enhances the visual realism of 3D models by adding fine details. To achieve the best results, it is often necessary to force a correspondence between some of the details of the texture and the features of the model.The most common method for mapping texture onto 3D meshes is to use a planar parameterization of the mesh. This, however, does not reflect any special correspondence between the mesh geometry and the texture. The Matchmaker algorithm presented here forces user-defined feature correspondence for planar parameterization of meshes. This is achieved by adding positional constraints to the planar parameterization. Matchmaker allows users to introduce scores of constraints while maintaining a valid one-to-one mapping between the embedding and the 3D surface. Matchmaker's constraint mechanism can be used for other applications requiring parameterization besides texture mapping, such as morphing and remeshing.Matchmaker begins with an unconstrained planar embedding of the 3D mesh generated by conventional methods. It moves the constrained vertices to the required positions by matching a triangulation of these positions to a triangulation of the planar mesh formed by paths between constrained vertices. The matching triangulations are used to generate a new parameterization that satisfies the constraints while minimizing the deviation from the original 3D geometry.