ACM Transactions on Graphics (TOG)
A taxonomy for conjugate gradient methods
SIAM Journal on Numerical Analysis
Piecewise surface flattening for non-distorted texture mapping
Proceedings of the 18th annual conference on Computer graphics and interactive techniques
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
Multiresolution analysis of arbitrary meshes
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
Fitting smooth surfaces to dense polygon meshes
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Parametrization and smooth approximation of surface triangulations
Computer Aided Geometric Design
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
MAPS: multiresolution adaptive parameterization of surfaces
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Non-distorted texture mapping for sheared triangulated meshes
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Pattern-based texturing revisited
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Solid texturing of complex surfaces
SIGGRAPH '85 Proceedings of the 12th annual conference on Computer graphics and interactive techniques
Geomodeling
Conformal Surface Parameterization for Texture Mapping
IEEE Transactions on Visualization and Computer Graphics
A subdivision algorithm for computer display of curved surfaces.
A subdivision algorithm for computer display of curved surfaces.
Pointshop 3D: an interactive system for point-based surface editing
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Interactive geometry remeshing
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Least squares conformal maps for automatic texture atlas generation
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Painting and rendering textures on unparameterized models
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Smoothing an overlay grid to minimize linear distortion in texture mapping
ACM Transactions on Graphics (TOG)
Matchmaker: constructing constrained texture maps
ACM SIGGRAPH 2003 Papers
Global conformal surface parameterization
Proceedings of the 2003 Eurographics/ACM SIGGRAPH symposium on Geometry processing
Transforming 3D mesh surfaces into images by parameterization
Integrated image and graphics technologies
Proceedings of the 2004 Eurographics/ACM SIGGRAPH symposium on Geometry processing
Texture transfer during shape transformation
ACM Transactions on Graphics (TOG)
ACM SIGGRAPH 2005 Papers
IEEE Transactions on Visualization and Computer Graphics
Spherical manifolds for adaptive resolution surface modeling
GRAPHITE '05 Proceedings of the 3rd international conference on Computer graphics and interactive techniques in Australasia and South East Asia
Interactive decal compositing with discrete exponential maps
ACM SIGGRAPH 2006 Papers
A direct texture placement and editing interface
UIST '06 Proceedings of the 19th annual ACM symposium on User interface software and technology
Geometric modeling based on triangle meshes
ACM SIGGRAPH 2006 Courses
Surface modeling and parameterization with manifolds
SIGGRAPH '05 ACM SIGGRAPH 2005 Courses
Extracting feature lines from unstructured meshes using a model feature map
Integrated Computer-Aided Engineering
Example-based 3D scan completion
SGP '05 Proceedings of the third Eurographics symposium on Geometry processing
Mesh parameterization methods and their applications
Foundations and Trends® in Computer Graphics and Vision
Feature-based texture mapping from video sequence
Proceedings of the 2008 symposium on Interactive 3D graphics and games
Texture amendment: reducing texture distortion in constrained parameterization
ACM SIGGRAPH Asia 2008 papers
Parameterization of Quadrilateral Meshes
ICCS '07 Proceedings of the 7th international conference on Computational Science, Part II
Mesh parameterization: theory and practice
ACM SIGGRAPH ASIA 2008 courses
3D Triangular Mesh Parameterization with Semantic Features Based on Competitive Learning Methods
IEICE - Transactions on Information and Systems
FlexiStickers: photogrammetric texture mapping using casual images
ACM SIGGRAPH 2009 papers
Digital Modeling of Material Appearance
Digital Modeling of Material Appearance
Technical Section: A novel constrained texture mapping method based on harmonic map
Computers and Graphics
ACM Transactions on Graphics (TOG)
A new constrained texture mapping method
ICEC'05 Proceedings of the 4th international conference on Entertainment Computing
Feature-Constrained texturing system for 3d models
KES'05 Proceedings of the 9th international conference on Knowledge-Based Intelligent Information and Engineering Systems - Volume Part III
Surface simplification with semantic features using texture and curvature maps
ICCSA'05 Proceedings of the 2005 international conference on Computational Science and Its Applications - Volume Part III
Consistent spherical parameterization
ICCS'05 Proceedings of the 5th international conference on Computational Science - Volume Part II
Computer Graphics Forum
Computing Extremal Quasiconformal Maps
Computer Graphics Forum
Texture design and draping in 2D images
EGSR'09 Proceedings of the Twentieth Eurographics conference on Rendering
EGSR'06 Proceedings of the 17th Eurographics conference on Rendering Techniques
3D face modeling from ancient Kabuki drawings
VAST'05 Proceedings of the 6th International conference on Virtual Reality, Archaeology and Intelligent Cultural Heritage
Constrained texture mapping on subdivision surfaces
CVM'12 Proceedings of the First international conference on Computational Visual Media
ElastiFace: matching and blending textured faces
Proceedings of the Symposium on Non-Photorealistic Animation and Rendering
Texture mapping subdivision surfaces with hard constraints
The Visual Computer: International Journal of Computer Graphics
Differential-Based Geometry and Texture Editing with Brushes
Journal of Mathematical Imaging and Vision
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Recently, time and effort have been devoted to automatic texture mapping. It is possible to study the parameterization function and to describe the texture mapping process in terms of a functional optimization problem. Several methods of this type have been proposed to minimize deformations. However, these existing methods suffer from several limitations. For instance, it is difficult to put details of the texture in correspondence with features of the model, since most of the existing methods can only constrain iso-parametric curves.We introduce in this paper a new optimization-based method for parameterizing polygonal meshes with minimum deformations, while enabling the user to interactively define and edit a set of constraints. Each user-defined constraint consists of a relation linking a 3D point picked on the surface and a 2D point of the texture. Moreover, the non-deformation criterion introduced here can act as an extrapolator, thus making it unnecessary to constrain the border of the surface, in contrast with classic methods. To minimize the criterion, a conjugate gradient algorithm is combined with a compressed representation of sparse matrices, making it possible to achieve a fast convergence.