IEEE Computer Graphics and Applications
Fast shadows and lighting effects using texture mapping
SIGGRAPH '92 Proceedings of the 19th annual conference on Computer graphics and interactive techniques
Constrained texture mapping for polygonal meshes
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Lumo: illumination for cel animation
NPAR '02 Proceedings of the 2nd international symposium on Non-photorealistic animation and rendering
Digital Image Warping
Texturing and Modeling: A Procedural Approach
Texturing and Modeling: A Procedural Approach
Smooth meshes for sketch-based freeform modeling
I3D '03 Proceedings of the 2003 symposium on Interactive 3D graphics
Recognizing Surfaces Using Three-Dimensional Textons
ICCV '99 Proceedings of the International Conference on Computer Vision-Volume 2 - Volume 2
Textureshop: texture synthesis as a photograph editing tool
ACM SIGGRAPH 2004 Papers
Near-regular texture analysis and manipulation
ACM SIGGRAPH 2004 Papers
Texture optimization for example-based synthesis
ACM SIGGRAPH 2005 Papers
A sketch-based interface for detail-preserving mesh editing
ACM SIGGRAPH 2005 Papers
Appearance-space texture synthesis
ACM SIGGRAPH 2006 Papers
A direct texture placement and editing interface
UIST '06 Proceedings of the 19th annual ACM symposium on User interface software and technology
Image vectorization using optimized gradient meshes
ACM SIGGRAPH 2007 papers
Detail preserving shape deformation in image editing
ACM SIGGRAPH 2007 papers
ACM SIGGRAPH 2008 papers
Diffusion curves: a vector representation for smooth-shaded images
ACM SIGGRAPH 2008 papers
Interactive normal reconstruction from a single image
ACM SIGGRAPH Asia 2008 papers
ILoveSketch: as-natural-as-possible sketching system for creating 3d curve models
Proceedings of the 21st annual ACM symposium on User interface software and technology
Computational Aesthetics'05 Proceedings of the First Eurographics conference on Computational Aesthetics in Graphics, Visualization and Imaging
EGSR'06 Proceedings of the 17th Eurographics conference on Rendering Techniques
Repoussé: automatic inflation of 2D artwork
SBM'08 Proceedings of the Fifth Eurographics conference on Sketch-Based Interfaces and Modeling
TexToons: practical texture mapping for hand-drawn cartoon animations
Proceedings of the ACM SIGGRAPH/Eurographics Symposium on Non-Photorealistic Animation and Rendering
CrossShade: shading concept sketches using cross-section curves
ACM Transactions on Graphics (TOG) - SIGGRAPH 2012 Conference Proceedings
Surface flows for image-based shading design
ACM Transactions on Graphics (TOG) - SIGGRAPH 2012 Conference Proceedings
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
A vectorial solver for free-form vector gradients
ACM Transactions on Graphics (TOG) - Proceedings of ACM SIGGRAPH Asia 2012
Interactive texturing on objects in images via a sketching interface
Proceedings of the 27th Spring Conference on Computer Graphics
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We present a complete system for designing and manipulating regular or near-regular textures in 2D images. We place emphasis on supporting creative workflows that produce artwork from scratch. As such, our system provides tools to create, arrange, and manipulate textures in images with intuitive controls, and without requiring 3D modeling. Additionally, we ensure continued, non-destructive editability by expressing textures via a fully parametric descriptor. We demonstrate the suitability of our approach with numerous example images, created by an artist using our system, and we compare our proposed workflow with alternative 2D and 3D methods.