A Method for Enforcing Integrability in Shape from Shading Algorithms
IEEE Transactions on Pattern Analysis and Machine Intelligence
Shape from shading
Tour into the picture: using a spidery mesh interface to make animation from a single image
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
IEEE Transactions on Pattern Analysis and Machine Intelligence
International Journal of Computer Vision
International Journal of Computer Vision
Textureshop: texture synthesis as a photograph editing tool
ACM SIGGRAPH 2004 Papers
Mesh editing with poisson-based gradient field manipulation
ACM SIGGRAPH 2004 Papers
Proceedings of the 2004 Eurographics/ACM SIGGRAPH symposium on Geometry processing
Interactive Shape from Shading
CVPR '05 Proceedings of the 2005 IEEE Computer Society Conference on Computer Vision and Pattern Recognition (CVPR'05) - Volume 1 - Volume 01
Shape from Shading: A Well-Posed Problem?
CVPR '05 Proceedings of the 2005 IEEE Computer Society Conference on Computer Vision and Pattern Recognition (CVPR'05) - Volume 2 - Volume 02
ACM SIGGRAPH 2005 Papers
Shapelets Correlated with Surface Normals Produce Surfaces
ICCV '05 Proceedings of the Tenth IEEE International Conference on Computer Vision - Volume 2
SmoothSketch: 3D free-form shapes from complex sketches
ACM SIGGRAPH 2006 Papers
ACM SIGGRAPH 2006 Papers
Single View Reconstruction of Curved Surfaces
CVPR '06 Proceedings of the 2006 IEEE Computer Society Conference on Computer Vision and Pattern Recognition - Volume 2
ShapePalettes: interactive normal transfer via sketching
ACM SIGGRAPH 2007 papers
ACM SIGGRAPH 2008 papers
What is the range of surface reconstructions from a gradient field?
ECCV'06 Proceedings of the 9th European conference on Computer Vision - Volume Part I
Sketch-based warping of RGBN images
Graphical Models
AppGen: interactive material modeling from a single image
Proceedings of the 2011 SIGGRAPH Asia Conference
High-quality tactile paintings
Journal on Computing and Cultural Heritage (JOCCH)
Micro perceptual human computation for visual tasks
ACM Transactions on Graphics (TOG)
A New TV-Stokes Model with Augmented Lagrangian Method for Image Denoising and Deconvolution
Journal of Scientific Computing
Texture design and draping in 2D images
EGSR'09 Proceedings of the Twentieth Eurographics conference on Rendering
Computer Assisted Relief Generation—A Survey
Computer Graphics Forum
Making bas-reliefs from photographs of human faces
Computer-Aided Design
A 3D Imaging Framework Based on High-Resolution Photometric-Stereo and Low-Resolution Depth
International Journal of Computer Vision
Interactive texturing on objects in images via a sketching interface
Proceedings of the 27th Spring Conference on Computer Graphics
Stereoscopizing cel animations
ACM Transactions on Graphics (TOG)
Depth sculpturing for 2D paintings: A progressive depth map completion framework
Journal of Visual Communication and Image Representation
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We present an interactive system for reconstructing surface normals from a single image. Our approach has two complementary contributions. First, we introduce a novel shape-from-shading algorithm (SfS) that produces faithful normal reconstruction for local image region (high-frequency component), but it fails to faithfully recover the overall global structure (low-frequency component). Our second contribution consists of an approach that corrects low-frequency error using a simple markup procedure. This approach, aptly called rotation palette, allows the user to specify large scale corrections of surface normals by drawing simple stroke correspondences between the normal map and a sphere image which represents rotation directions. Combining these two approaches, we can produce high-quality surfaces quickly from single images.