Pyramid-based texture analysis/synthesis
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
Multiresolution sampling procedure for analysis and synthesis of texture images
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
EM algorithms for PCA and SPCA
NIPS '97 Proceedings of the 1997 conference on Advances in neural information processing systems 10
Pattern-based texturing revisited
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Fast texture synthesis using tree-structured vector quantization
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
A Parametric Texture Model Based on Joint Statistics of Complex Wavelet Coefficients
International Journal of Computer Vision - Special issue on statistical and computational theories of vision: modeling, learning, sampling and computing, Part I
I3D '01 Proceedings of the 2001 symposium on Interactive 3D graphics
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Texture synthesis over arbitrary manifold surfaces
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Real-time texture synthesis by patch-based sampling
ACM Transactions on Graphics (TOG)
Representing and Recognizing the Visual Appearance of Materials using Three-dimensional Textons
International Journal of Computer Vision
Synthesis of bidirectional texture functions on arbitrary surfaces
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Texture and Shape Synthesis on Surfaces
Proceedings of the 12th Eurographics Workshop on Rendering Techniques
Proceedings of the 2003 ACM SIGGRAPH/Eurographics symposium on Computer animation
Textons, Contours and Regions: Cue Integration in Image Segmentation
ICCV '99 Proceedings of the International Conference on Computer Vision-Volume 2 - Volume 2
Texture Synthesis by Non-Parametric Sampling
ICCV '99 Proceedings of the International Conference on Computer Vision-Volume 2 - Volume 2
Fast texture synthesis on arbitrary meshes
EGRW '03 Proceedings of the 14th Eurographics workshop on Rendering
Computational models for texture analysis and texture synthesis
Computational models for texture analysis and texture synthesis
Technical Section: Pseudo surface-texture synthesis
Computers and Graphics
Terrain Synthesis from Digital Elevation Models
IEEE Transactions on Visualization and Computer Graphics
Optimized tile-based texture synthesis
GI '07 Proceedings of Graphics Interface 2007
Solid texture synthesis from 2D exemplars
ACM SIGGRAPH 2007 papers
AppWand: editing measured materials using appearance-driven optimization
ACM SIGGRAPH 2007 papers
Design of tangent vector fields
ACM SIGGRAPH 2007 papers
Part II: texturing surfaces and geometry creation
ACM SIGGRAPH 2007 courses
Part IV: runtime texture synthesis
ACM SIGGRAPH 2007 courses
Efficient editing of aged object textures
AFRIGRAPH '07 Proceedings of the 5th international conference on Computer graphics, virtual reality, visualisation and interaction in Africa
Technical Section: Generalized reaction-diffusion textures
Computers and Graphics
ACM SIGGRAPH 2008 papers
ACM SIGGRAPH 2008 papers
Accelerated parallel texture optimization
Journal of Computer Science and Technology
Texture amendment: reducing texture distortion in constrained parameterization
ACM SIGGRAPH Asia 2008 papers
SG '07 Proceedings of the 8th international symposium on Smart Graphics
Tile-Based Interactive Texture Design
Edutainment '08 Proceedings of the 3rd international conference on Technologies for E-Learning and Digital Entertainment
Example-based hair geometry synthesis
ACM SIGGRAPH 2009 papers
Journal of Mathematical Imaging and Vision
Appearance-guided synthesis of element arrangements by example
Proceedings of the 7th International Symposium on Non-Photorealistic Animation and Rendering
Layered shape synthesis: automatic generation of control maps for non-stationary textures
ACM SIGGRAPH Asia 2009 papers
Continuity mapping for multi-chart textures
ACM SIGGRAPH Asia 2009 papers
A unified framework for designing textures using energy optimization
Pattern Recognition
Geometry-aware direction field processing
ACM Transactions on Graphics (TOG)
Texture synthesis by interspersing patches in a chessboard pattern
Proceedings of the 8th International Conference on Virtual Reality Continuum and its Applications in Industry
Controllable texture synthesis for runtime simulation of large-scale vegetation
Proceedings of the 8th International Conference on Virtual Reality Continuum and its Applications in Industry
Texture synthesis and modification with a patch-valued wavelet transform
SSVM'07 Proceedings of the 1st international conference on Scale space and variational methods in computer vision
Feature-based texture design using deformation techniques
Edutainment'07 Proceedings of the 2nd international conference on Technologies for e-learning and digital entertainment
Synthesizing structured image hybrids
ACM SIGGRAPH 2010 papers
ACM SIGGRAPH 2010 papers
Physically-based surface texture synthesis using a coupled finite element system
GMP'08 Proceedings of the 5th international conference on Advances in geometric modeling and processing
NPAR '10 Proceedings of the 8th International Symposium on Non-Photorealistic Animation and Rendering
Self-similar texture for coherent line stylization
NPAR '10 Proceedings of the 8th International Symposium on Non-Photorealistic Animation and Rendering
Local resampling for patch-based texture synthesis in vector fields
International Journal of Computer Applications in Technology
Example-based texture synthesis on Disney's Tangled
ACM SIGGRAPH 2010 Talks
Metric-aware processing of spherical imagery
ACM SIGGRAPH Asia 2010 papers
Fast covariance computation and dimensionality reduction for sub-window features in images
ECCV'10 Proceedings of the 11th European conference on Computer vision: Part II
Extended papers from NPAR 2010: Directional texture transfer with edge enhancement
Computers and Graphics
K-clustered tensor approximation: A sparse multilinear model for real-time rendering
ACM Transactions on Graphics (TOG)
Texture design and draping in 2D images
EGSR'09 Proceedings of the Twentieth Eurographics conference on Rendering
Patch-based texture interpolation
EGSR'10 Proceedings of the 21st Eurographics conference on Rendering
EGSR'10 Proceedings of the 21st Eurographics conference on Rendering
Parallel patch-based texture synthesis
EGGH-HPG'12 Proceedings of the Fourth ACM SIGGRAPH / Eurographics conference on High-Performance Graphics
Procedural editing of bidirectional texture functions
EGSR'07 Proceedings of the 18th Eurographics conference on Rendering Techniques
Feature-guided dynamic texture synthesis on continuous flows
EGSR'07 Proceedings of the 18th Eurographics conference on Rendering Techniques
A fast texture-by-numbers synthesis method based on texture optimization
Proceedings of the 5th International Symposium on Visual Information Communication and Interaction
Transfer of albedo and local depth variation to photo-textures
Proceedings of the 9th European Conference on Visual Media Production
An investigation into graph cut parameter optimisation for image-fusion applications
Proceedings of the 27th Conference on Image and Vision Computing New Zealand
Efficient solid texture synthesis using gradient solids
CVM'12 Proceedings of the First international conference on Computational Visual Media
Fast flow visualization on CUDA based on texture optimization
AMT'12 Proceedings of the 8th international conference on Active Media Technology
Technical Section: Multi-exemplar inhomogeneous texture synthesis
Computers and Graphics
Efficient synthesis of gradient solid textures
Graphical Models
AUIC '11 Proceedings of the Twelfth Australasian User Interface Conference - Volume 117
ACM Transactions on Graphics (TOG) - SIGGRAPH 2013 Conference Proceedings
Stylizing animation by example
ACM Transactions on Graphics (TOG) - SIGGRAPH 2013 Conference Proceedings
Globally optimal direction fields
ACM Transactions on Graphics (TOG) - SIGGRAPH 2013 Conference Proceedings
Parallel iso/aniso-scale surface texturing guided in Gabor space
SIGGRAPH Asia 2013 Technical Briefs
Solid texture synthesis for heterogeneous translucent materials
The Visual Computer: International Journal of Computer Graphics
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The traditional approach in texture synthesis is to compare color neighborhoods with those of an exemplar. We show that quality is greatly improved if pointwise colors are replaced by appearance vectors that incorporate nonlocal information such as feature and radiance-transfer data. We perform dimensionality reduction on these vectors prior to synthesis, to create a new appearance-space exemplar. Unlike a texton space, our appearance space is low-dimensional and Euclidean. Synthesis in this information-rich space lets us reduce runtime neighborhood vectors from 5x5 grids to just 4 locations. Building on this unifying framework, we introduce novel techniques for coherent anisometric synthesis, surface texture synthesis directly in an ordinary atlas, and texture advection. Remarkably, we achieve all these functionalities in real-time, or 3 to 4 orders of magnitude faster than prior work.