Deep canvas in Disney's Tarzan
ACM SIGGRAPH 99 Conference abstracts and applications
Fast texture synthesis using tree-structured vector quantization
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
I3D '01 Proceedings of the 2001 symposium on Interactive 3D graphics
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Image quilting for texture synthesis and transfer
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Signal Processing for Computer Vision
Signal Processing for Computer Vision
WYSIWYG NPR: drawing strokes directly on 3D models
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Pattern-Based Texture Metamorphosis
PG '02 Proceedings of the 10th Pacific Conference on Computer Graphics and Applications
Synthesis of progressively-variant textures on arbitrary surfaces
ACM SIGGRAPH 2003 Papers
Using Texture Synthesis for Non-Photorealistic Shading from Paint Samples
PG '03 Proceedings of the 11th Pacific Conference on Computer Graphics and Applications
Example based processing for image and video synthesis
Example based processing for image and video synthesis
Keyframe-based tracking for rotoscoping and animation
ACM SIGGRAPH 2004 Papers
Texture design using a simplicial complex of morphable textures
ACM SIGGRAPH 2005 Papers
Texture optimization for example-based synthesis
ACM SIGGRAPH 2005 Papers
Appearance-space texture synthesis
ACM SIGGRAPH 2006 Papers
ACM SIGGRAPH 2006 Papers
Fast example-based surface texture synthesis via discrete optimization
The Visual Computer: International Journal of Computer Graphics
A texture synthesis method for liquid animations
Proceedings of the 2006 ACM SIGGRAPH/Eurographics symposium on Computer animation
Video watercolorization using bidirectional texture advection
ACM SIGGRAPH 2007 papers
Temporal texture synthesis by patch-based sampling and morphing interpolation
Computer Animation and Virtual Worlds - CASA 2007
Dynamic solid textures for real-time coherent stylization
Proceedings of the 2009 symposium on Interactive 3D graphics and games
PatchMatch: a randomized correspondence algorithm for structural image editing
ACM SIGGRAPH 2009 papers
High quality solid texture synthesis using position and index histogram matching
The Visual Computer: International Journal of Computer Graphics - Special Issue: CAD/Graphics 2009
Painterly animation using video semantics and feature correspondence
NPAR '10 Proceedings of the 8th International Symposium on Non-Photorealistic Animation and Rendering
Video Painting with Space-Time-Varying Style Parameters
IEEE Transactions on Visualization and Computer Graphics
The generalized patchmatch correspondence algorithm
ECCV'10 Proceedings of the 11th European conference on computer vision conference on Computer vision: Part III
Extended papers from NPAR 2010: Directional texture transfer with edge enhancement
Computers and Graphics
OverCoat: an implicit canvas for 3D painting
ACM SIGGRAPH 2011 papers
Coherent noise for non-photorealistic rendering
ACM SIGGRAPH 2011 papers
TexToons: practical texture mapping for hand-drawn cartoon animations
Proceedings of the ACM SIGGRAPH/Eurographics Symposium on Non-Photorealistic Animation and Rendering
Automatic motion-guided video stylization and personalization
MM '11 Proceedings of the 19th ACM international conference on Multimedia
AniPaint: Interactive Painterly Animation from Video
IEEE Transactions on Visualization and Computer Graphics
Image melding: combining inconsistent images using patch-based synthesis
ACM Transactions on Graphics (TOG) - SIGGRAPH 2012 Conference Proceedings
IEEE Transactions on Visualization and Computer Graphics
Active strokes: coherent line stylization for animated 3D models
NPAR '12 Proceedings of the Symposium on Non-Photorealistic Animation and Rendering
Computer-assisted animation of line and paint in Disney's Paperman
ACM SIGGRAPH 2012 Talks
Patch-based texture interpolation
EGSR'10 Proceedings of the 21st Eurographics conference on Rendering
A dynamic noise primitive for coherent stylization
EGSR'10 Proceedings of the 21st Eurographics conference on Rendering
Parallel patch-based texture synthesis
EGGH-HPG'12 Proceedings of the Fourth ACM SIGGRAPH / Eurographics conference on High-Performance Graphics
State of the "Art”: A Taxonomy of Artistic Stylization Techniques for Images and Video
IEEE Transactions on Visualization and Computer Graphics
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Skilled artists, using traditional media or modern computer painting tools, can create a variety of expressive styles that are very appealing in still images, but have been unsuitable for animation. The key difficulty is that existing techniques lack adequate temporal coherence to animate these styles effectively. Here we augment the range of practical animation styles by extending the guided texture synthesis method of Image Analogies [Hertzmann et al. 2001] to create temporally coherent animation sequences. To make the method art directable, we allow artists to paint portions of keyframes that are used as constraints. The in-betweens calculated by our method maintain stylistic continuity and yet change no more than necessary over time.