A multiresolution spline with application to image mosaics
ACM Transactions on Graphics (TOG)
Proceedings of the 18th annual conference on Computer graphics and interactive techniques
Vector quantization and signal compression
Vector quantization and signal compression
Fast shadows and lighting effects using texture mapping
SIGGRAPH '92 Proceedings of the 19th annual conference on Computer graphics and interactive techniques
An evaluation of stochastic models for analysis and synthesis of gray-scale texture
Pattern Recognition Letters
Depicting fire and other gaseous phenomena using diffusion processes
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
Pyramid-based texture analysis/synthesis
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
Combining frequency and spatial domain information for fast interactive image noise removal
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
A cellular texture basis function
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Fitting smooth surfaces to dense polygon meshes
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Rendering from compressed textures
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Multiresolution sampling procedure for analysis and synthesis of texture images
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
A Simple Algorithm for Nearest Neighbor Search in High Dimensions
IEEE Transactions on Pattern Analysis and Machine Intelligence
Filters, Random Fields and Maximum Entropy (FRAME): Towards a Unified Theory for Texture Modeling
International Journal of Computer Vision
Modeling and rendering of weathered stone
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
The digital Michelangelo project: 3D scanning of large statues
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Deterministic Texture Analysis and Synthesis Using Tree Structure Vector Quantization
SIBGRAPI '99 Proceedings of the XII Brazilian Symposium on Computer Graphics and Image Processing
Image replacement through texture synthesis
ICIP '97 Proceedings of the 1997 International Conference on Image Processing (ICIP '97) 3-Volume Set-Volume 3 - Volume 3
Texture Synthesis by Non-Parametric Sampling
ICCV '99 Proceedings of the International Conference on Computer Vision-Volume 2 - Volume 2
Conjoint probabilistic subband modeling
Conjoint probabilistic subband modeling
Texture synthesis via a noncausal nonparametric multiscale Markov random field
IEEE Transactions on Image Processing
I3D '01 Proceedings of the 2001 symposium on Interactive 3D graphics
Synthesizing bidirectional texture functions for real-world surfaces
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Image quilting for texture synthesis and transfer
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Texture synthesis over arbitrary manifold surfaces
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Proceedings of the ACM SIGGRAPH/EUROGRAPHICS workshop on Graphics hardware
Real-time texture synthesis by patch-based sampling
ACM Transactions on Graphics (TOG)
Hatching by example: a statistical approach
NPAR '02 Proceedings of the 2nd international symposium on Non-photorealistic animation and rendering
Controlled animation of video sprites
Proceedings of the 2002 ACM SIGGRAPH/Eurographics symposium on Computer animation
Self-similarity based texture editing
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Synthesis of bidirectional texture functions on arbitrary surfaces
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
WYSIWYG NPR: drawing strokes directly on 3D models
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Towards real-time texture synthesis with the jump map
EGRW '02 Proceedings of the 13th Eurographics workshop on Rendering
EGRW '02 Proceedings of the 13th Eurographics workshop on Rendering
Composite textures: emulating building materials and vegetation for 3D models
Proceedings of the 2001 conference on Virtual reality, archeology, and cultural heritage
Probabilistic Tracking with Exemplars in a Metric Space
International Journal of Computer Vision - Marr Prize Special Issue
International Journal of Computer Vision
Texture Mixing and Texture Movie Synthesis Using Statistical Learning
IEEE Transactions on Visualization and Computer Graphics
Synthesizing Sound Textures through Wavelet Tree Learning
IEEE Computer Graphics and Applications
Estimating parameters for procedural texturing by genetic algorithms
Graphical Models
Missing data correction in still images and image sequences
Proceedings of the tenth ACM international conference on Multimedia
Detail synthesis for image-based texturing
I3D '03 Proceedings of the 2003 symposium on Interactive 3D graphics
Implicit Probabilistic Models of Human Motion for Synthesis and Tracking
ECCV '02 Proceedings of the 7th European Conference on Computer Vision-Part I
Composite Texture Descriptions
ECCV '02 Proceedings of the 7th European Conference on Computer Vision-Part III
A Generative Method for Textured Motion: Analysis and Synthesis
ECCV '02 Proceedings of the 7th European Conference on Computer Vision-Part I
On the Elaboration of Hand-Drawn Sketches
AMT '01 Proceedings of the 6th International Computer Science Conference on Active Media Technology
IEEE Computer Graphics and Applications
An example-based approach for facial expression cloning
Proceedings of the 2003 ACM SIGGRAPH/Eurographics symposium on Computer animation
IEEE Computer Graphics and Applications
Graphcut textures: image and video synthesis using graph cuts
ACM SIGGRAPH 2003 Papers
Wang Tiles for image and texture generation
ACM SIGGRAPH 2003 Papers
Synthesis of progressively-variant textures on arbitrary surfaces
ACM SIGGRAPH 2003 Papers
Fragment-based image completion
ACM SIGGRAPH 2003 Papers
ACM SIGGRAPH 2003 Papers
Fast texture synthesis on arbitrary meshes
EGRW '03 Proceedings of the 14th Eurographics workshop on Rendering
Interactive texture synthesis on surfaces using jump maps
EGRW '03 Proceedings of the 14th Eurographics workshop on Rendering
EGRW '03 Proceedings of the 14th Eurographics workshop on Rendering
Texture Synthesis for 3D Shape Representation
IEEE Transactions on Visualization and Computer Graphics
Automatic text detection and removal in video sequences
Pattern Recognition Letters
Nonparametric Multiscale Energy-Based Model and Its Application in Some Imagery Problems
IEEE Transactions on Pattern Analysis and Machine Intelligence
Sound synthesis for the Web, games, and virtual reality
ACM SIGGRAPH 2003 Sketches & Applications
Texture synthesis from multiple sources
ACM SIGGRAPH 2003 Sketches & Applications
Strong Markov Random Field Model
IEEE Transactions on Pattern Analysis and Machine Intelligence
An approach for texture SDI visualization
CompSysTech '03 Proceedings of the 4th international conference conference on Computer systems and technologies: e-Learning
Efficient Example-Based Painting and Synthesis of 2D Directional Texture
IEEE Transactions on Visualization and Computer Graphics
Synthesis and Rendering of Bidirectional Texture Functions on Arbitrary Surfaces
IEEE Transactions on Visualization and Computer Graphics
Construction of complex environments from a set of depth images
Integrated image and graphics technologies
Inference of Segmented Color and Texture Description by Tensor Voting
IEEE Transactions on Pattern Analysis and Machine Intelligence
Transient texture synthesis based on multiple templates
Machine Graphics & Vision International Journal
Inter-Image Statistics for Scene Reconstruction
CRV '04 Proceedings of the 1st Canadian Conference on Computer and Robot Vision
Volumetric illustration: designing 3D models with internal textures
ACM SIGGRAPH 2004 Papers
Flow-based video synthesis and editing
ACM SIGGRAPH 2004 Papers
Feature matching and deformation for texture synthesis
ACM SIGGRAPH 2004 Papers
Near-regular texture analysis and manipulation
ACM SIGGRAPH 2004 Papers
Geometry clipmaps: terrain rendering using nested regular grids
ACM SIGGRAPH 2004 Papers
Context-based surface completion
ACM SIGGRAPH 2004 Papers
Analysis and Synthesis of Textured Motion: Particles and Waves
IEEE Transactions on Pattern Analysis and Machine Intelligence
Jump map-based interactive texture synthesis
ACM Transactions on Graphics (TOG)
The Promise and Perils of Near-Regular Texture
International Journal of Computer Vision - Special Issue on Texture Analysis and Synthesis
International Journal of Computer Vision - Special Issue on Texture Analysis and Synthesis
Capture and Synthesis of 3D Surface Texture
International Journal of Computer Vision - Special Issue on Texture Analysis and Synthesis
Generating Sub-Resolution Detail in Images and Volumes Using Constrained Texture Synthesis
VIS '04 Proceedings of the conference on Visualization '04
A Statistical Wisp Model and Pseudophysical Approaches for Interactive Hairstyle Generation
IEEE Transactions on Visualization and Computer Graphics
Method of direct texture synthesis on arbitrary surfaces
Journal of Computer Science and Technology - Special issue on computer graphics and computer-aided design
Texture sprites: texture elements splatted on surfaces
Proceedings of the 2005 symposium on Interactive 3D graphics and games
Image-Based Rendering Using Image-Based Priors
International Journal of Computer Vision
Similarity-based surface modelling using geodesic fans
Proceedings of the 2004 Eurographics/ACM SIGGRAPH symposium on Geometry processing
Geometric texture synthesis and transfer via geometry images
Proceedings of the 2005 ACM symposium on Solid and physical modeling
Parallel controllable texture synthesis
ACM SIGGRAPH 2005 Papers
Texture design using a simplicial complex of morphable textures
ACM SIGGRAPH 2005 Papers
Texture optimization for example-based synthesis
ACM SIGGRAPH 2005 Papers
Animating pictures with stochastic motion textures
ACM SIGGRAPH 2005 Papers
Image completion with structure propagation
ACM SIGGRAPH 2005 Papers
Decorating Surfaces with Bidirectional Texture Functions
IEEE Transactions on Visualization and Computer Graphics
Synthesizing 2D directional moving texture
Proceedings of the 21st spring conference on Computer graphics
ClickRemoval: interactive pinpoint image object removal
Proceedings of the 13th annual ACM international conference on Multimedia
Synthesizing transition textures on succession patterns
GRAPHITE '05 Proceedings of the 3rd international conference on Computer graphics and interactive techniques in Australasia and South East Asia
Integrating procedural textures with replicated image editing
GRAPHITE '05 Proceedings of the 3rd international conference on Computer graphics and interactive techniques in Australasia and South East Asia
Extraction of a representative tile from a near-periodic texture
GRAPHITE '05 Proceedings of the 3rd international conference on Computer graphics and interactive techniques in Australasia and South East Asia
Graph matching with subdivision surfaces for texture synthesis on surfaces
AFRIGRAPH '06 Proceedings of the 4th international conference on Computer graphics, virtual reality, visualisation and interaction in Africa
Extending natural textures with multi-scale synthesis
Graphical Models - Special issue: Vision and computer graphics
Optimizing the parameters for patch-based texture synthesis
Proceedings of the 2006 ACM international conference on Virtual reality continuum and its applications
Fast Anisotropic Smoothing of Multi-Valued Images using Curvature-Preserving PDE's
International Journal of Computer Vision
Multi-scale morphological modeling of a class of structural texture
Machine Graphics & Vision International Journal
Appearance-space texture synthesis
ACM SIGGRAPH 2006 Papers
Mesh quilting for geometric texture synthesis
ACM SIGGRAPH 2006 Papers
A novel algorithm for synthesizing directional temporal texture animation
ACST'06 Proceedings of the 2nd IASTED international conference on Advances in computer science and technology
Directional enhancement in texture-based vector field visualization
Proceedings of the 4th international conference on Computer graphics and interactive techniques in Australasia and Southeast Asia
IEEE Transactions on Visualization and Computer Graphics
Elliptical weighting for directional enhancement in controlled texture synthesis
ACM SIGGRAPH 2006 Research posters
Deringing cartoons by image analogies
ACM Transactions on Graphics (TOG)
An alternative for Wang tiles: colored edges versus colored corners
ACM Transactions on Graphics (TOG)
An example-based approach for facial expression cloning
ACM SIGGRAPH 2006 Courses
Constrained Texture Synthesis via Energy Minimization
IEEE Transactions on Visualization and Computer Graphics
ACM Transactions on Graphics (TOG)
A texture synthesis method for liquid animations
Proceedings of the 2006 ACM SIGGRAPH/Eurographics symposium on Computer animation
Proceedings of the 2007 symposium on Interactive 3D graphics and games
Technical Section: Pseudo surface-texture synthesis
Computers and Graphics
Feature-preserving non-local denoising of static and time-varying range data
Proceedings of the 2007 ACM symposium on Solid and physical modeling
Synthetic soundscapes with natural grains
Presence: Teleoperators and Virtual Environments
Multiscaled Texture Synthesis Using Multisized Pixel Neighborhoods
IEEE Computer Graphics and Applications
IEEE Transactions on Visualization and Computer Graphics
Terrain Synthesis from Digital Elevation Models
IEEE Transactions on Visualization and Computer Graphics
Space-Time Completion of Video
IEEE Transactions on Pattern Analysis and Machine Intelligence
A Lattice-Based MRF Model for Dynamic Near-Regular Texture Tracking
IEEE Transactions on Pattern Analysis and Machine Intelligence
Example-based single document image super-resolution: a global MAP approach with outlier rejection
Multidimensional Systems and Signal Processing
Optimized tile-based texture synthesis
GI '07 Proceedings of Graphics Interface 2007
GI '07 Proceedings of Graphics Interface 2007
Solid texture synthesis from 2D exemplars
ACM SIGGRAPH 2007 papers
Detail preserving shape deformation in image editing
ACM SIGGRAPH 2007 papers
ACM SIGGRAPH 2007 courses
Part II: texturing surfaces and geometry creation
ACM SIGGRAPH 2007 courses
Part III: dynamic texture synthesis
ACM SIGGRAPH 2007 courses
Part IV: runtime texture synthesis
ACM SIGGRAPH 2007 courses
Feature Guided Texture Synthesis (FGTS) for artistic style transfer
Proceedings of the 2nd international conference on Digital interactive media in entertainment and arts
Infinitely Divisible Cascades to Model the Statistics of Natural Images
IEEE Transactions on Pattern Analysis and Machine Intelligence
Hierarchical Tensor Approximation of Multi-Dimensional Visual Data
IEEE Transactions on Visualization and Computer Graphics
Texture mapping on 3D surfaces using clustering-based cutting paths
International Journal of Computational Science and Engineering
Parallel Poisson disk sampling
ACM SIGGRAPH 2008 papers
ACM SIGGRAPH 2008 papers
ACM SIGGRAPH 2008 papers
Technical Section: Texture synthesis based on Direction Empirical Mode Decomposition
Computers and Graphics
Evolving images for entertainment
IE '07 Proceedings of the 4th Australasian conference on Interactive entertainment
Style-learning with feature-based texture synthesis
Computers in Entertainment (CIE) - Theoretical and Practical Computer Applications in Entertainment
Inter-Image Statistics for 3D Environment Modeling
International Journal of Computer Vision
Accelerated parallel texture optimization
Journal of Computer Science and Technology
Adaptive feature-preserving non-local denoising of static and time-varying range data
Computer-Aided Design
Tile-based methods for interactive applications
ACM SIGGRAPH 2008 classes
A virtual restoration stage for real-world objects
ACM SIGGRAPH Asia 2008 papers
ACM SIGGRAPH Asia 2008 papers
Efficient texture synthesis using strict Wang Tiles
Graphical Models
Data-Embeddable Texture Synthesis
SG '07 Proceedings of the 8th international symposium on Smart Graphics
SG '07 Proceedings of the 8th international symposium on Smart Graphics
Tile-Based Interactive Texture Design
Edutainment '08 Proceedings of the 3rd international conference on Technologies for E-Learning and Digital Entertainment
Style learning with feature-based texture synthesis
Computers in Entertainment (CIE) - SPECIAL ISSUE: Media Arts (Part II)
Texture Synthesis Based Simulation of Secondary Agents
Motion in Games
Incremental Texture Compression for Real-Time Rendering
ISVC '08 Proceedings of the 4th International Symposium on Advances in Visual Computing, Part II
Manifold models for signals and images
Computer Vision and Image Understanding
Revisiting district six: a case study of digital heritage reconstruction from archival photographs
Proceedings of the 6th International Conference on Computer Graphics, Virtual Reality, Visualisation and Interaction in Africa
An efficient parameters estimation method for automatic patch-based texture synthesis
Proceedings of the 6th International Conference on Computer Graphics, Virtual Reality, Visualisation and Interaction in Africa
IEICE - Transactions on Information and Systems
PatchMatch: a randomized correspondence algorithm for structural image editing
ACM SIGGRAPH 2009 papers
Example-based hair geometry synthesis
ACM SIGGRAPH 2009 papers
Visio-lization: generating novel facial images
ACM SIGGRAPH 2009 papers
Journal of Mathematical Imaging and Vision
Real-time texture synthesis using s-tile set
Journal of Computer Science and Technology
Image restoration with broken curve prediction
International Journal of Computational Vision and Robotics
Proceedings of the 7th International Symposium on Non-Photorealistic Animation and Rendering
Appearance-guided synthesis of element arrangements by example
Proceedings of the 7th International Symposium on Non-Photorealistic Animation and Rendering
Reconstruction of 3D models from intensity images and partial depth
AAAI'04 Proceedings of the 19th national conference on Artifical intelligence
Realistic Depth Blur for Images with Range Data
Dyn3D '09 Proceedings of the DAGM 2009 Workshop on Dynamic 3D Imaging
A Variational Framework for Non-local Image Inpainting
EMMCVPR '09 Proceedings of the 7th International Conference on Energy Minimization Methods in Computer Vision and Pattern Recognition
Locally Parallel Textures Modeling with Adapted Hilbert Spaces
EMMCVPR '09 Proceedings of the 7th International Conference on Energy Minimization Methods in Computer Vision and Pattern Recognition
Nonlocal Similarity Image Filtering
ICIAP '09 Proceedings of the 15th International Conference on Image Analysis and Processing
Layered shape synthesis: automatic generation of control maps for non-stationary textures
ACM SIGGRAPH Asia 2009 papers
A unified framework for designing textures using energy optimization
Pattern Recognition
Constraint-based model synthesis
2009 SIAM/ACM Joint Conference on Geometric and Physical Modeling
Chaos and Graphics: Synthesizing solid particle textures via a visual hull algorithm
Computers and Graphics
Texture metamorphosis driven by texton masks
Computers and Graphics
Texture synthesis by interspersing patches in a chessboard pattern
Proceedings of the 8th International Conference on Virtual Reality Continuum and its Applications in Industry
Controllable texture synthesis for runtime simulation of large-scale vegetation
Proceedings of the 8th International Conference on Virtual Reality Continuum and its Applications in Industry
Fast decoder side motion vector derivation for inter frame video coding
PCS'09 Proceedings of the 27th conference on Picture Coding Symposium
Height and Tilt Geometric Texture
ISVC '09 Proceedings of the 5th International Symposium on Advances in Visual Computing: Part I
Texture synthesis based on the neighboring triangulated surfaces
ASID'09 Proceedings of the 3rd international conference on Anti-Counterfeiting, security, and identification in communication
Texture synthesis for mobile data communications
IEEE Computer Graphics and Applications
Principal neighborhood dictionaries for nonlocal means image denoising
IEEE Transactions on Image Processing
IEEE Transactions on Image Processing
Non-negative sparse modeling of textures
SSVM'07 Proceedings of the 1st international conference on Scale space and variational methods in computer vision
Region-based artificial terrain texture generation
ICVR'07 Proceedings of the 2nd international conference on Virtual reality
Accurate identification of a Markov-Gibbs model for texture synthesis by bunch sampling
CAIP'07 Proceedings of the 12th international conference on Computer analysis of images and patterns
A fast nonparametric noncausal MRF-based texture synthesis scheme using a novel FKDE algorithm
IEEE Transactions on Image Processing
The dynamic textures for water synthesis based on statistical modeling
Edutainment'07 Proceedings of the 2nd international conference on Technologies for e-learning and digital entertainment
Feature-based texture design using deformation techniques
Edutainment'07 Proceedings of the 2nd international conference on Technologies for e-learning and digital entertainment
Synthesizing structured image hybrids
ACM SIGGRAPH 2010 papers
Spread-spectrum watermark by synthesizing texture
PCM'07 Proceedings of the multimedia 8th Pacific Rim conference on Advances in multimedia information processing
Fast directional image completion
PSIVT'07 Proceedings of the 2nd Pacific Rim conference on Advances in image and video technology
Physically-based surface texture synthesis using a coupled finite element system
GMP'08 Proceedings of the 5th international conference on Advances in geometric modeling and processing
Variable neighbourhood texture synthesis with patch initialisation
ICCSA'07 Proceedings of the 2007 international conference on Computational science and Its applications - Volume Part II
Minimum spanning trees for valley and ridge characterization in digital elevation maps
Proceedings of the 7th International Conference on Computer Graphics, Virtual Reality, Visualisation and Interaction in Africa
An approach to 2D-to-3D conversion for multiview displays
ICICS'09 Proceedings of the 7th international conference on Information, communications and signal processing
Parallelogrammic neighborhood (PN) system for nonparametric MRF based texture synthesis
ICIP'09 Proceedings of the 16th IEEE international conference on Image processing
Component-based image coding using non-local means filtering and an autoregressive texture model
ICIP'09 Proceedings of the 16th IEEE international conference on Image processing
ICIP'09 Proceedings of the 16th IEEE international conference on Image processing
Non-local image smoothing by applying anisotropic diffusion PDE's in the space of patches
ICIP'09 Proceedings of the 16th IEEE international conference on Image processing
Local resampling for patch-based texture synthesis in vector fields
International Journal of Computer Applications in Technology
Technical Section: Procedural isotropic stochastic textures by example
Computers and Graphics
Component-based model synthesis for low polygonal models
Proceedings of Graphics Interface 2010
An examplar-based approach for texture compaction synthesis and retrieval
IEEE Transactions on Image Processing
A comprehensive framework for image inpainting
IEEE Transactions on Image Processing - Special section on distributed camera networks: sensing, processing, communication, and implementation
Diminished reality for landscape video sequences with homographies
KES'10 Proceedings of the 14th international conference on Knowledge-based and intelligent information and engineering systems: Part III
A model for dynamic shape and its applications
CVPR'04 Proceedings of the 2004 IEEE computer society conference on Computer vision and pattern recognition
Fast query for exemplar-based image completion
IEEE Transactions on Image Processing
Image based PTM synthesis for realistic rendering of low resolution 3D models
Proceedings of the Seventh Indian Conference on Computer Vision, Graphics and Image Processing
Nonparametric Markov random field order estimation and its application in texture synthesis
Proceedings of the Seventh Indian Conference on Computer Vision, Graphics and Image Processing
Wavelet-based inpainting for object removal from image series
Proceedings of the 32nd DAGM conference on Pattern recognition
Geometry texture synthesis based on Laplacian texture image
Journal of Computer Science and Technology
Missing texture reconstruction method based on perceptually optimized algorithm
EURASIP Journal on Advances in Signal Processing
ACM SIGGRAPH 2011 papers
ACM SIGGRAPH 2011 papers
Image Repairing: robust image synthesis by adaptive ND tensor voting
CVPR'03 Proceedings of the 2003 IEEE computer society conference on Computer vision and pattern recognition
A Variational Framework for Exemplar-Based Image Inpainting
International Journal of Computer Vision
Proceedings of the International Conference & Workshop on Emerging Trends in Technology
Image inpainting with salient structure completion and texture propagation
Pattern Recognition Letters
Digital image inpainting using finite volume approach and the Navier-Stokes equations
MACMESE'07 Proceedings of the 9th WSEAS international conference on Mathematical and computational methods in science and engineering
Journal of Computer Science and Technology
The PatchMatch randomized matching algorithm for image manipulation
Communications of the ACM
A hierarchical extension to 3D non-parametric surface relief completion
Pattern Recognition
Modeling human aesthetic perception of visual textures
ACM Transactions on Applied Perception (TAP)
Novel intra prediction via position-dependent filtering
Journal of Visual Communication and Image Representation
Inpainting with image patches for compression
Journal of Visual Communication and Image Representation
A Fast Algorithm for Euler's Elastica Model Using Augmented Lagrangian Method
SIAM Journal on Imaging Sciences
Locally Parallel Texture Modeling
SIAM Journal on Imaging Sciences
Real-time texture synthesis with patch jump maps
CIS'04 Proceedings of the First international conference on Computational and Information Science
Interactive visual object extraction based on belief propagation
MMM'07 Proceedings of the 13th international conference on Multimedia Modeling - Volume Part I
Oil painting rendering through virtual light effect and regional analysis
Proceedings of the 10th International Conference on Virtual Reality Continuum and Its Applications in Industry
A fast temporal texture synthesis algorithm using segment genetic algorithm
ISMIS'06 Proceedings of the 16th international conference on Foundations of Intelligent Systems
Dynamic texture analysis and synthesis using tensor decomposition
ISVC'06 Proceedings of the Second international conference on Advances in Visual Computing - Volume Part II
A new algorithm for solid texture synthesis
ISVC'06 Proceedings of the Second international conference on Advances in Visual Computing - Volume Part II
Skin color analysis in HSV color space and rendering with fine scale skin structure
CGI'06 Proceedings of the 24th international conference on Advances in Computer Graphics
Fast image replacement using multi-resolution approach
ACCV'06 Proceedings of the 7th Asian conference on Computer Vision - Volume Part II
Synthesizing variational direction and scale texture on planar region
PCM'06 Proceedings of the 7th Pacific Rim conference on Advances in Multimedia Information Processing
Texture synthesis based on minimum energy cut and its applications
PCM'06 Proceedings of the 7th Pacific Rim conference on Advances in Multimedia Information Processing
Scale consistent image completion
ISVC'06 Proceedings of the Second international conference on Advances in Visual Computing - Volume Part I
Global coordination based on matrix neural gas for dynamic texture synthesis
ANNPR'10 Proceedings of the 4th IAPR TC3 conference on Artificial Neural Networks in Pattern Recognition
Interactive point-and-click segmentation for object removal in digital images
ICCV'05 Proceedings of the 2005 international conference on Computer Vision in Human-Computer Interaction
Feature-Based texture synthesis
ICCSA'05 Proceedings of the 2005 international conference on Computational Science and Its Applications - Volume Part III
Face-off: automatic alteration of facial features
Multimedia Tools and Applications
Fast hole-filling in images via fast comparison of incomplete patches
MRCS'06 Proceedings of the 2006 international conference on Multimedia Content Representation, Classification and Security
Symmetry-guided texture synthesis and manipulation
ACM Transactions on Graphics (TOG)
An evolution computation based approach to synthesize video texture
ICCS'06 Proceedings of the 6th international conference on Computational Science - Volume Part II
Wasserstein barycenter and its application to texture mixing
SSVM'11 Proceedings of the Third international conference on Scale Space and Variational Methods in Computer Vision
Structure-aware synthesis for predictive woven fabric appearance
ACM Transactions on Graphics (TOG) - SIGGRAPH 2012 Conference Proceedings
Image melding: combining inconsistent images using patch-based synthesis
ACM Transactions on Graphics (TOG) - SIGGRAPH 2012 Conference Proceedings
Fast architecture prototyping through 3D collage
Multimedia Tools and Applications
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Multi-samples texture synthesis for dynamic terrain based on constraint conditions
Transactions on Edutainment VII
Geometrically Guided Exemplar-Based Inpainting
SIAM Journal on Imaging Sciences
Microtiles: Extracting Building Blocks from Correspondences
Computer Graphics Forum
Structure extraction from texture via relative total variation
ACM Transactions on Graphics (TOG) - Proceedings of ACM SIGGRAPH Asia 2012
Super-resolution texture synthesis using stochastic PAR/NL model
Journal of Visual Communication and Image Representation
Aesthetics in covariant image reconstruction
Computational Aesthetics'05 Proceedings of the First Eurographics conference on Computational Aesthetics in Graphics, Visualization and Imaging
Extracting the essence from sets of images
Computational Aesthetics'07 Proceedings of the Third Eurographics conference on Computational Aesthetics in Graphics, Visualization and Imaging
Procedural modeling of leather texture with structural elements
NPH'09 Proceedings of the Fifth Eurographics conference on Natural Phenomena
EGSR'08 Proceedings of the Nineteenth Eurographics conference on Rendering
Sketch interpretation and refinement using statistical models
EGSR'04 Proceedings of the Fifteenth Eurographics conference on Rendering Techniques
Patch-based texture interpolation
EGSR'10 Proceedings of the 21st Eurographics conference on Rendering
Texture tiling on arbitrary topological surfaces using wang tiles
EGSR'05 Proceedings of the Sixteenth Eurographics conference on Rendering Techniques
Real-time, photo-realistic, physically based rendering of fine scale human skin structure
EGWR'01 Proceedings of the 12th Eurographics conference on Rendering
Texture and shape synthesis on surfaces
EGWR'01 Proceedings of the 12th Eurographics conference on Rendering
Procedural editing of bidirectional texture functions
EGSR'07 Proceedings of the 18th Eurographics conference on Rendering Techniques
Feature-guided dynamic texture synthesis on continuous flows
EGSR'07 Proceedings of the 18th Eurographics conference on Rendering Techniques
Texture transfer using geometry correlation
EGSR'06 Proceedings of the 17th Eurographics conference on Rendering Techniques
A training-based method for reducing ringing artifact in BDCT-encoded images
EGMM'04 Proceedings of the Seventh Eurographics conference on Multimedia
Detail-preserving surface inpainting
VAST'05 Proceedings of the 6th International conference on Virtual Reality, Archaeology and Intelligent Cultural Heritage
Enhanced Texture-Based Terrain Synthesis on Graphics Hardware
Computer Graphics Forum
Solving the inverse problem of image zooming using "self-examples"
ICIAR'07 Proceedings of the 4th international conference on Image Analysis and Recognition
A fast texture-by-numbers synthesis method based on texture optimization
Proceedings of the 5th International Symposium on Visual Information Communication and Interaction
Mixed-resolution patch-matching
ECCV'12 Proceedings of the 12th European conference on Computer Vision - Volume Part VI
TreeCANN - k-d tree coherence approximate nearest neighbor algorithm
ECCV'12 Proceedings of the 12th European conference on Computer Vision - Volume Part IV
Interactive image completion with perspective constraint
Proceedings of the 11th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and its Applications in Industry
Transfer of albedo and local depth variation to photo-textures
Proceedings of the 9th European Conference on Visual Media Production
Self-content super-resolution for ultra-HD up-sampling
Proceedings of the 9th European Conference on Visual Media Production
Synthesis of tiled patterns using factor graphs
ACM Transactions on Graphics (TOG)
Digital restoration of damaged mural images
Proceedings of the Eighth Indian Conference on Computer Vision, Graphics and Image Processing
Survey on simplified olfactory bionic model to generate texture images
ICONIP'12 Proceedings of the 19th international conference on Neural Information Processing - Volume Part II
Objective and subjective evaluation of static 3D mesh compression
Image Communication
Simple and efficient example-based texture synthesis using tiling and deformation
Proceedings of the ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games
Technical Section: Multi-exemplar inhomogeneous texture synthesis
Computers and Graphics
Simulation of face/hairstyle swapping in photographs with skin texture synthesis
Multimedia Tools and Applications
Multiple-point geostatistical simulation using the bunch-pasting direct sampling method
Computers & Geosciences
AUIC '11 Proceedings of the Twelfth Australasian User Interface Conference - Volume 117
ACM Transactions on Graphics (TOG) - SIGGRAPH 2013 Conference Proceedings
Stylizing animation by example
ACM Transactions on Graphics (TOG) - SIGGRAPH 2013 Conference Proceedings
Dynamic texture synthesis in space with a spatio-temporal descriptor
ACCV'12 Proceedings of the 11th international conference on Computer Vision - Volume Part I
"Mind the gap": tele-registration for structure-driven image completion
ACM Transactions on Graphics (TOG)
Image Color Transfer Approach by Analogy with Taylor Expansion
International Journal of System Dynamics Applications
Structure-aware shape processing
SIGGRAPH Asia 2013 Courses
Object removal and loss concealment using neighbor embedding methods
Image Communication
Hi-index | 0.02 |
Texture synthesis is important for many applications in computer graphics, vision, and image processing. However, it remains difficult to design an algorithm that is both efficient and capable of generating high quality results. In this paper, we present an efficient algorithm for realistic texture synthesis. The algorithm is easy to use and requires only a sample texture as input. It generates textures with perceived quality equal to or better than those produced by previous techniques, but runs two orders of magnitude faster. This permits us to apply texture synthesis to problems where it has traditionally been considered impractical. In particular, we have applied it to constrained synthesis for image editing and temporal texture generation. Our algorithm is derived from Markov Random Field texture models and generates textures through a deterministic searching process. We accelerate this synthesis process using tree-structured vector quantization.