Pyramid-based texture analysis/synthesis
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
Multiresolution sampling procedure for analysis and synthesis of texture images
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Probabilistic Visual Learning for Object Representation
IEEE Transactions on Pattern Analysis and Machine Intelligence
Fast texture synthesis using tree-structured vector quantization
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
A Parametric Texture Model Based on Joint Statistics of Complex Wavelet Coefficients
International Journal of Computer Vision - Special issue on statistical and computational theories of vision: modeling, learning, sampling and computing, Part I
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Synthesis of bidirectional texture functions on arbitrary surfaces
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Towards real-time texture synthesis with the jump map
EGRW '02 Proceedings of the 13th Eurographics workshop on Rendering
Texture Mixing and Texture Movie Synthesis Using Statistical Learning
IEEE Transactions on Visualization and Computer Graphics
Texture Synthesis by Non-Parametric Sampling
ICCV '99 Proceedings of the International Conference on Computer Vision-Volume 2 - Volume 2
Synthesis of progressively-variant textures on arbitrary surfaces
ACM SIGGRAPH 2003 Papers
Interactive digital photomontage
ACM SIGGRAPH 2004 Papers
Near-regular texture analysis and manipulation
ACM SIGGRAPH 2004 Papers
Parallel controllable texture synthesis
ACM SIGGRAPH 2005 Papers
Texture design using a simplicial complex of morphable textures
ACM SIGGRAPH 2005 Papers
Appearance-space texture synthesis
ACM SIGGRAPH 2006 Papers
Real-time structured texture synthesis and editing using image-mesh analogies
The Visual Computer: International Journal of Computer Graphics
Constrained Texture Synthesis via Energy Minimization
IEEE Transactions on Visualization and Computer Graphics
Automated colour grading using colour distribution transfer
Computer Vision and Image Understanding
Solid texture synthesis from 2D exemplars
ACM SIGGRAPH 2007 papers
ACM SIGGRAPH 2008 papers
ACM SIGGRAPH 2008 papers
PatchMatch: a randomized correspondence algorithm for structural image editing
ACM SIGGRAPH 2009 papers
Visio-lization: generating novel facial images
ACM SIGGRAPH 2009 papers
Layered shape synthesis: automatic generation of control maps for non-stationary textures
ACM SIGGRAPH Asia 2009 papers
Structure-preserving retargeting of irregular 3D architecture
Proceedings of the 2011 SIGGRAPH Asia Conference
Synthesizing structured doodle hybrids
SIGGRAPH Asia 2012 Posters
Transfer of albedo and local depth variation to photo-textures
Proceedings of the 9th European Conference on Visual Media Production
Technical Section: Multi-exemplar inhomogeneous texture synthesis
Computers and Graphics
Painting by feature: texture boundaries for example-based image creation
ACM Transactions on Graphics (TOG) - SIGGRAPH 2013 Conference Proceedings
PatchNet: a patch-based image representation for interactive library-driven image editing
ACM Transactions on Graphics (TOG)
Hi-index | 0.00 |
Example-based texture synthesis algorithms generate novel texture images from example data. A popular hierarchical pixel-based approach uses spatial jitter to introduce diversity, at the risk of breaking coarse structure beyond repair. We propose a multiscale descriptor that enables appearance-space jitter, which retains structure. This idea enables repurposing of existing texture synthesis implementations for a qualitatively different problem statement and class of inputs: generating hybrids of structured images.