Pyramid-based texture analysis/synthesis
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
Modeling and rendering of metallic patinas
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Modeling and rendering of weathered stone
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Fast texture synthesis using tree-structured vector quantization
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
I3D '01 Proceedings of the 2001 symposium on Interactive 3D graphics
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Image quilting for texture synthesis and transfer
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
EGRW '02 Proceedings of the 13th Eurographics workshop on Rendering
Corrosion: simulating and rendering
GRIN'01 No description on Graphics interface 2001
Texture Synthesis by Non-Parametric Sampling
ICCV '99 Proceedings of the International Conference on Computer Vision-Volume 2 - Volume 2
Graphcut textures: image and video synthesis using graph cuts
ACM SIGGRAPH 2003 Papers
Synthesis of progressively-variant textures on arbitrary surfaces
ACM SIGGRAPH 2003 Papers
Locality-sensitive hashing scheme based on p-stable distributions
SCG '04 Proceedings of the twentieth annual symposium on Computational geometry
Geometric texture synthesis by example
Proceedings of the 2004 Eurographics/ACM SIGGRAPH symposium on Geometry processing
Texture optimization for example-based synthesis
ACM SIGGRAPH 2005 Papers
Appearance-space texture synthesis
ACM SIGGRAPH 2006 Papers
Appearance manifolds for modeling time-variant appearance of materials
ACM SIGGRAPH 2006 Papers
Time-varying surface appearance: acquisition, modeling and rendering
ACM SIGGRAPH 2006 Papers
ACM Transactions on Graphics (TOG)
Solid texture synthesis from 2D exemplars
ACM SIGGRAPH 2007 papers
ACM SIGGRAPH 2008 papers
Digital Modeling of Material Appearance
Digital Modeling of Material Appearance
Synthesizing structured image hybrids
ACM SIGGRAPH 2010 papers
Proceedings of the 2011 SIGGRAPH Asia Conference
Technical Section: Multi-exemplar inhomogeneous texture synthesis
Computers and Graphics
Example-based art pattern synthesis using level sets
SIGGRAPH Asia 2013 Technical Briefs
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Many inhomogeneous real-world textures are non-stationary and exhibit various large scale patterns that are easily perceived by a human observer. Such textures violate the assumptions underlying most state-of-the-art example-based synthesis methods. Consequently, they cannot be properly reproduced by these methods, unless a suitable control map is provided to guide the synthesis process. Such control maps are typically either user specified or generated by a simulation. In this paper, we present an alternative: a method for automatic example-based generation of control maps, geared at synthesis of natural, highly inhomogeneous textures, such as those resulting from natural aging or weathering processes. Our method is based on the observation that an appropriate control map for many of these textures may be modeled as a superposition of several layers, where the visible parts of each layer are occupied by a more homogeneous texture. Thus, given a decomposition of a texture exemplar into a small number of such layers, we employ a novel example-based shape synthesis algorithm to automatically generate a new set of layers. Our shape synthesis algorithm is designed to preserve both local and global characteristics of the exemplar's layer map. This process results in a new control map, which then may be used to guide the subsequent texture synthesis process.