Modeling and rendering of metallic patinas
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Modeling and rendering of weathered stone
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Approximate nearest neighbor queries in fixed dimensions
SODA '93 Proceedings of the fourth annual ACM-SIAM Symposium on Discrete algorithms
Texture Synthesis by Non-Parametric Sampling
ICCV '99 Proceedings of the International Conference on Computer Vision-Volume 2 - Volume 2
A generalized surface appearance representation for computer graphics
A generalized surface appearance representation for computer graphics
International Journal of Computer Vision - Special Issue on Texture Analysis and Synthesis
Parallel controllable texture synthesis
ACM SIGGRAPH 2005 Papers
Shape and Spatially-Varying BRDFs from Photometric Stereo
ICCV '05 Proceedings of the Tenth IEEE International Conference on Computer Vision (ICCV'05) Volume 1 - Volume 01
Inverse shade trees for non-parametric material representation and editing
ACM SIGGRAPH 2006 Papers
Appearance manifolds for modeling time-variant appearance of materials
ACM SIGGRAPH 2006 Papers
A Closed Form Solution to Natural Image Matting
CVPR '06 Proceedings of the 2006 IEEE Computer Society Conference on Computer Vision and Pattern Recognition - Volume 1
Pattern Recognition and Machine Learning (Information Science and Statistics)
Pattern Recognition and Machine Learning (Information Science and Statistics)
An Iterative Bayesian Approach for Digital Matting
ICPR '06 Proceedings of the 18th International Conference on Pattern Recognition - Volume 02
Space-Time Completion of Video
IEEE Transactions on Pattern Analysis and Machine Intelligence
Interactive editing and modeling of bidirectional texture functions
ACM SIGGRAPH 2007 papers
AppWand: editing measured materials using appearance-driven optimization
ACM SIGGRAPH 2007 papers
ACM SIGGRAPH 2008 papers
IEEE Transactions on Pattern Analysis and Machine Intelligence
Geodesic Matting: A Framework for Fast Interactive Image and Video Segmentation and Matting
International Journal of Computer Vision
PatchMatch: a randomized correspondence algorithm for structural image editing
ACM SIGGRAPH 2009 papers
Digital Modeling of Material Appearance
Digital Modeling of Material Appearance
Layered shape synthesis: automatic generation of control maps for non-stationary textures
ACM SIGGRAPH Asia 2009 papers
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Despite the widespread use of measured real-world materials, intuitive tools for editing measured reflectance datasets are still lacking. We present a solution inspired by natural image matting and texture synthesis to the material matting problem, which allows separating a measured spatially-varying material into simpler foreground and background component materials and a corresponding opacity map. We approach this problem in the context of Bayesian statistics and introduce a new prior on materials that favors those with highly self-similar stochastic structure. We describe a prototype system that iteratively performs these separations based on small sets of user scribbles and demonstrate multiple separations and edits.