Linear light source reflectometry
ACM SIGGRAPH 2003 Papers
PG '03 Proceedings of the 11th Pacific Conference on Computer Graphics and Applications
Level-of-detail representation of bidirectional texture functions for real-time rendering
Proceedings of the 2005 symposium on Interactive 3D graphics and games
Measuring and modeling the appearance of finished wood
ACM SIGGRAPH 2005 Papers
Inverse shade trees for non-parametric material representation and editing
ACM SIGGRAPH 2006 Papers
High Dynamic Range Imaging: Acquisition, Display, and Image-Based Lighting (The Morgan Kaufmann Series in Computer Graphics)
The spatial bi-directional reflectance distribution function
ACM SIGGRAPH 2002 conference abstracts and applications
Printing spatially-varying reflectance
ACM SIGGRAPH Asia 2009 papers
Principles of Appearance Acquisition and Representation
Foundations and Trends® in Computer Graphics and Vision
Proceedings of the 2011 SIGGRAPH Asia Conference
Single view reflectance capture using multiplexed scattering and time-of-flight imaging
Proceedings of the 2011 SIGGRAPH Asia Conference
Efficient basis decomposition for scattered reflectance data
EGSR'07 Proceedings of the 18th Eurographics conference on Rendering Techniques
Acquiring reflectance and shape from continuous spherical harmonic illumination
ACM Transactions on Graphics (TOG) - SIGGRAPH 2013 Conference Proceedings
Hi-index | 0.00 |