Measuring and modeling anisotropic reflection
SIGGRAPH '92 Proceedings of the 19th annual conference on Computer graphics and interactive techniques
Generalization of Lambert's reflectance model
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Non-linear approximation of reflectance functions
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Reflectance and texture of real-world surfaces
ACM Transactions on Graphics (TOG)
Homomorphic factorization of BRDFs for high-performance rendering
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Representing and Recognizing the Visual Appearance of Materials using Three-dimensional Textons
International Journal of Computer Vision
Light field mapping: efficient representation and hardware rendering of surface light fields
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Appearance based object modeling using texture database: acquisition, compression and rendering
EGRW '02 Proceedings of the 13th Eurographics workshop on Rendering
Image-based reconstruction of spatial appearance and geometric detail
ACM Transactions on Graphics (TOG)
Object-oriented software for quadratic programming
ACM Transactions on Mathematical Software (TOMS)
Bidirectional Reflection Distribution Function Expressed in Terms of Surface Scattering Modes
ECCV '96 Proceedings of the 4th European Conference on Computer Vision-Volume II - Volume II
Image-Based Reconstruction of Spatially Varying Materials
Proceedings of the 12th Eurographics Workshop on Rendering Techniques
Linear light source reflectometry
ACM SIGGRAPH 2003 Papers
A data-driven reflectance model
ACM SIGGRAPH 2003 Papers
Efficient isotropic BRDF measurement
EGRW '03 Proceedings of the 14th Eurographics workshop on Rendering
A generalized surface appearance representation for computer graphics
A generalized surface appearance representation for computer graphics
Physically Based Rendering: From Theory to Implementation
Physically Based Rendering: From Theory to Implementation
TensorTextures: multilinear image-based rendering
ACM SIGGRAPH 2004 Papers
Efficient BRDF importance sampling using a factored representation
ACM SIGGRAPH 2004 Papers
DISCO: acquisition of translucent objects
ACM SIGGRAPH 2004 Papers
Measuring and modeling the appearance of finished wood
ACM SIGGRAPH 2005 Papers
Shape and Spatially-Varying BRDFs from Photometric Stereo
ICCV '05 Proceedings of the Tenth IEEE International Conference on Computer Vision (ICCV'05) Volume 1 - Volume 01
Inverse shade trees for non-parametric material representation and editing
ACM SIGGRAPH 2006 Papers
A compact factored representation of heterogeneous subsurface scattering
ACM SIGGRAPH 2006 Papers
Time-varying surface appearance: acquisition, modeling and rendering
ACM SIGGRAPH 2006 Papers
Reflectance Sharing: Predicting Appearance from a Sparse Set of Images of a Known Shape
IEEE Transactions on Pattern Analysis and Machine Intelligence
Experimental analysis of BRDF models
EGSR'05 Proceedings of the Sixteenth Eurographics conference on Rendering Techniques
Reflectance sharing: image-based rendering from a sparse set of images
EGSR'05 Proceedings of the Sixteenth Eurographics conference on Rendering Techniques
Interactive rendering with arbitrary BRDFs using separable approximations
EGWR'99 Proceedings of the 10th Eurographics conference on Rendering
Principles of Appearance Acquisition and Representation
Foundations and Trends® in Computer Graphics and Vision
Manifold bootstrapping for SVBRDF capture
ACM SIGGRAPH 2010 papers
Scattered data interpolation and approximation for computer graphics
ACM SIGGRAPH ASIA 2010 Courses
Data Driven Surface Reflectance from Sparse and Irregular Samples
Computer Graphics Forum
Efficient reconstruction, decomposition and editing for spatially-varying reflectance data
Proceedings of Graphics Interface 2013
BTF based material representations: current challenges
MAM '13 Proceedings of the Eurographics 2013 Workshop on Material Appearance Modeling: Issues and Acquisition
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Recent progress in acquisition technology has increased the availability and quality of measured appearance data. Although representations based on dimensionality reduction provide the greatest fidelity to measured data, they require assembling a high-resolution and regularly sampled matrix from sparse and non-uniformly scattered input. Constructing and processing this immense matrix becomes a significant computational bottleneck. We describe a technique for performing basis decomposition directly from scattered measurements. Our approach is flexible in how the basis is represented and can accommodate any number of linear constraints on the factorization. Because its time- and space-complexity is proportional to the number of input measurements and the size of the output, we are able to decompose multi-gigabyte datasets faster and at lower error rates than currently available techniques. We evaluate our approach by representing measured spatially-varying reflectance within a reduced linear basis defined over radial basis functions and a database of measured BRDFs.