IEEE Computer Graphics and Applications
SIGGRAPH '89 Proceedings of the 16th annual conference on Computer graphics and interactive techniques
Algorithms for solid noise synthesis
SIGGRAPH '89 Proceedings of the 16th annual conference on Computer graphics and interactive techniques
Shape from shading
A model for anisotropic reflection
SIGGRAPH '90 Proceedings of the 17th annual conference on Computer graphics and interactive techniques
Surface Reflection: Physical and Geometrical Perspectives
IEEE Transactions on Pattern Analysis and Machine Intelligence
Predicting reflectance functions from complex surfaces
SIGGRAPH '92 Proceedings of the 19th annual conference on Computer graphics and interactive techniques
Measuring and modeling anisotropic reflection
SIGGRAPH '92 Proceedings of the 19th annual conference on Computer graphics and interactive techniques
Smooth transitions between bump rendering algorithms
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
A framework for the construction of reflectance maps for machine vision
CVGIP: Image Understanding
Shape from Texture Using Local Spectral Moments
IEEE Transactions on Pattern Analysis and Machine Intelligence
Generalization of the Lambertian model and implications for machine vision
International Journal of Computer Vision
Modeling and rendering architecture from photographs: a hybrid geometry- and image-based approach
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Solid texturing of complex surfaces
SIGGRAPH '85 Proceedings of the 12th annual conference on Computer graphics and interactive techniques
SIGGRAPH '85 Proceedings of the 12th annual conference on Computer graphics and interactive techniques
Simulation of wrinkled surfaces
SIGGRAPH '78 Proceedings of the 5th annual conference on Computer graphics and interactive techniques
Models of light reflection for computer synthesized pictures
SIGGRAPH '77 Proceedings of the 4th annual conference on Computer graphics and interactive techniques
Bidirectional Reflection Distribution Function of Thoroughly Pitted Surfaces
International Journal of Computer Vision
Texture histograms as a function of irradiation and viewing direction
International Journal of Computer Vision
Texture Segmentation Using Local Energy in Wavelet Scale Space
ECCV '96 Proceedings of the 4th European Conference on Computer Vision-Volume I - Volume I
Bidirectional Reflection Distribution Function Expressed in Terms of Surface Scattering Modes
ECCV '96 Proceedings of the 4th European Conference on Computer Vision-Volume II - Volume II
On Perpendicular Texture: Why do we see more flowers in the distance?
CVPR '97 Proceedings of the 1997 Conference on Computer Vision and Pattern Recognition (CVPR '97)
Reflectance and Texture of Real-World Surfaces Authors
CVPR '97 Proceedings of the 1997 Conference on Computer Vision and Pattern Recognition (CVPR '97)
Illumination and geometry invariant recognition of texture in color images
CVPR '96 Proceedings of the 1996 Conference on Computer Vision and Pattern Recognition (CVPR '96)
Analyzing the Bidirectional Texture Function
CVPR '98 Proceedings of the IEEE Computer Society Conference on Computer Vision and Pattern Recognition
Histogram Model for 3D Textures
CVPR '98 Proceedings of the IEEE Computer Society Conference on Computer Vision and Pattern Recognition
Texture segmentation and shape in the same image
ICCV '95 Proceedings of the Fifth International Conference on Computer Vision
The digital Michelangelo project: 3D scanning of large statues
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Illuminating micro geometry based on precomputed visibility
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
The Analysis and Recognition of Real-World Textures in Three Dimensions
IEEE Transactions on Pattern Analysis and Machine Intelligence
I3D '01 Proceedings of the 2001 symposium on Interactive 3D graphics
Scanning physical interaction behavior of 3D objects
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Synthesizing bidirectional texture functions for real-world surfaces
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Image-based rendering of diffuse, specular and glossy surfaces from a single image
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
A signal-processing framework for inverse rendering
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Photorealistic rendering of knitwear using the lumislice
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Steerable illumination textures
ACM Transactions on Graphics (TOG)
Representing and Recognizing the Visual Appearance of Materials using Three-dimensional Textons
International Journal of Computer Vision
Frequency space environment map rendering
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Modeling and rendering of realistic feathers
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Synthesis of bidirectional texture functions on arbitrary surfaces
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Efficient rendering of spatial bi-directional reflectance distribution functions
Proceedings of the ACM SIGGRAPH/EUROGRAPHICS conference on Graphics hardware
Picture perfect RGB rendering using spectral prefiltering and sharp color primaries
EGRW '02 Proceedings of the 13th Eurographics workshop on Rendering
Appearance based object modeling using texture database: acquisition, compression and rendering
EGRW '02 Proceedings of the 13th Eurographics workshop on Rendering
Acquisition and rendering of transparent and refractive objects
EGRW '02 Proceedings of the 13th Eurographics workshop on Rendering
Realistic Rendering and Animation of Knitwear
IEEE Transactions on Visualization and Computer Graphics
Image-based reconstruction of spatial appearance and geometric detail
ACM Transactions on Graphics (TOG)
Color models for outdoor machine vision
Computer Vision and Image Understanding
Classifying Images of Materials: Achieving Viewpoint and Illumination Independence
ECCV '02 Proceedings of the 7th European Conference on Computer Vision-Part III
A Compact Model for Viewpoint Dependent Texture Synthesis
SMILE '00 Revised Papers from Second European Workshop on 3D Structure from Multiple Images of Large-Scale Environments
Applications of Locally Orderless Images
SCALE-SPACE '99 Proceedings of the Second International Conference on Scale-Space Theories in Computer Vision
IEEE Transactions on Pattern Analysis and Machine Intelligence
Efficient Light Transport Using Precomputed Visibility
IEEE Computer Graphics and Applications
View-dependent displacement mapping
ACM SIGGRAPH 2003 Papers
ACM SIGGRAPH 2003 Papers
Free-viewpoint video of human actors
ACM SIGGRAPH 2003 Papers
Measuring bidirectional texture reflectance with a kaleidoscope
ACM SIGGRAPH 2003 Papers
A data-driven reflectance model
ACM SIGGRAPH 2003 Papers
Fast texture synthesis on arbitrary meshes
EGRW '03 Proceedings of the 14th Eurographics workshop on Rendering
Efficient and realistic visualization of cloth
EGRW '03 Proceedings of the 14th Eurographics workshop on Rendering
Efficient isotropic BRDF measurement
EGRW '03 Proceedings of the 14th Eurographics workshop on Rendering
Interactive Modeling of Tree Bark
PG '03 Proceedings of the 11th Pacific Conference on Computer Graphics and Applications
ACM SIGGRAPH 2003 Sketches & Applications
An approach for texture SDI visualization
CompSysTech '03 Proceedings of the 4th international conference conference on Computer systems and technologies: e-Learning
3D Texture Recognition Using Bidirectional Feature Histograms
International Journal of Computer Vision
Synthesis and Rendering of Bidirectional Texture Functions on Arbitrary Surfaces
IEEE Transactions on Visualization and Computer Graphics
Multiresolution Histograms and Their Use for Recognition
IEEE Transactions on Pattern Analysis and Machine Intelligence
Decoupling BRDFs from surface mesostructures
GI '04 Proceedings of the 2004 Graphics Interface Conference
TensorTextures: multilinear image-based rendering
ACM SIGGRAPH 2004 Papers
ACM SIGGRAPH 2004 Papers
Triple product wavelet integrals for all-frequency relighting
ACM SIGGRAPH 2004 Papers
Efficient BRDF importance sampling using a factored representation
ACM SIGGRAPH 2004 Papers
A signal-processing framework for reflection
ACM Transactions on Graphics (TOG)
Kaleidoscope configurations for reflectance measurement
AFRIGRAPH '04 Proceedings of the 3rd international conference on Computer graphics, virtual reality, visualisation and interaction in Africa
A Six-Stimulus Theory for Stochastic Texture
International Journal of Computer Vision - Special Issue on Texture Analysis and Synthesis
A Statistical Approach to Texture Classification from Single Images
International Journal of Computer Vision - Special Issue on Texture Analysis and Synthesis
International Journal of Computer Vision - Special Issue on Texture Analysis and Synthesis
Capture and Synthesis of 3D Surface Texture
International Journal of Computer Vision - Special Issue on Texture Analysis and Synthesis
Shadow Graphs and 3D Texture Reconstruction
International Journal of Computer Vision - Special Issue on Texture Analysis and Synthesis
Rendering Deformable Surface Reflectance Fields
IEEE Transactions on Visualization and Computer Graphics
A Fourier Theory for Cast Shadows
IEEE Transactions on Pattern Analysis and Machine Intelligence
Level-of-detail representation of bidirectional texture functions for real-time rendering
Proceedings of the 2005 symposium on Interactive 3D graphics and games
Example-Based Photometric Stereo: Shape Reconstruction with General, Varying BRDFs
IEEE Transactions on Pattern Analysis and Machine Intelligence
A Sparse Texture Representation Using Local Affine Regions
IEEE Transactions on Pattern Analysis and Machine Intelligence
Out-of-core tensor approximation of multi-dimensional matrices of visual data
ACM SIGGRAPH 2005 Papers
Surface compression with geometric bandelets
ACM SIGGRAPH 2005 Papers
Measuring and modeling the appearance of finished wood
ACM SIGGRAPH 2005 Papers
Texture design using a simplicial complex of morphable textures
ACM SIGGRAPH 2005 Papers
Modeling and rendering of quasi-homogeneous materials
ACM SIGGRAPH 2005 Papers
Wavelet importance sampling: efficiently evaluating products of complex functions
ACM SIGGRAPH 2005 Papers
Local, deformable precomputed radiance transfer
ACM SIGGRAPH 2005 Papers
An efficient representation of complex materials for real-time rendering
Proceedings of the ACM symposium on Virtual reality software and technology
Decorating Surfaces with Bidirectional Texture Functions
IEEE Transactions on Visualization and Computer Graphics
APGV '05 Proceedings of the 2nd symposium on Applied perception in graphics and visualization
On cross-validation and resampling of BRDF data measurements
Proceedings of the 21st spring conference on Computer graphics
Real-time rendering of realistic-looking grass
GRAPHITE '05 Proceedings of the 3rd international conference on Computer graphics and interactive techniques in Australasia and South East Asia
Relief Texture from Specularities
IEEE Transactions on Pattern Analysis and Machine Intelligence
Inverse shade trees for non-parametric material representation and editing
ACM SIGGRAPH 2006 Papers
Time-varying surface appearance: acquisition, modeling and rendering
ACM SIGGRAPH 2006 Papers
Real-time BRDF editing in complex lighting
ACM SIGGRAPH 2006 Papers
Analysis of human faces using a measurement-based skin reflectance model
ACM SIGGRAPH 2006 Papers
Illumination invariant recognition of three-dimensional texture in color images
Journal of Computer Science and Technology
Azimuth-rotated vector quantization for BTF compression
ACM SIGGRAPH 2006 Research posters
Time-varying textures: definition, acquisition, and synthesis
SIGGRAPH '05 ACM SIGGRAPH 2005 Sketches
ACM Transactions on Graphics (TOG)
Polarization Multiplexing and Demultiplexing for Appearance-Based Modeling
IEEE Transactions on Pattern Analysis and Machine Intelligence
Realistic materials in computer graphics
SIGGRAPH '05 ACM SIGGRAPH 2005 Courses
Scanning physical interaction behavior of 3D objects
SIGGRAPH '05 ACM SIGGRAPH 2005 Courses
Real-time spectral scene lighting on a fragment pipeline
SAICSIT '06 Proceedings of the 2006 annual research conference of the South African institute of computer scientists and information technologists on IT research in developing countries
International Journal of Computer Vision
The spatial bi-directional reflectance distribution function
ACM SIGGRAPH 2002 conference abstracts and applications
Surface detail in computer models
Image and Vision Computing
Adaptive sampling of reflectance fields
ACM Transactions on Graphics (TOG)
IEEE Transactions on Visualization and Computer Graphics
Wavelet encoding of BRDFs for real-time rendering
GI '07 Proceedings of Graphics Interface 2007
2-1/2D texture mapping: real-time perceptual surface roughening
Proceedings of the 4th symposium on Applied perception in graphics and visualization
Interactive relighting with dynamic BRDFs
ACM SIGGRAPH 2007 papers
Interactive editing and modeling of bidirectional texture functions
ACM SIGGRAPH 2007 papers
Visual equivalence: towards a new standard for image fidelity
ACM SIGGRAPH 2007 papers
A gaze-based study for investigating the perception of visual realism in simulated scenes
ACM Transactions on Applied Perception (TAP)
A ray tracing solution for diffuse interreflection
ACM SIGGRAPH 2007 courses
A framework for precomputed and captured light transport
ACM Transactions on Graphics (TOG)
High dynamic range preserving compression of light fields and reflectance fields
AFRIGRAPH '07 Proceedings of the 5th international conference on Computer graphics, virtual reality, visualisation and interaction in Africa
Extreme Compression and Modeling of Bidirectional Texture Function
IEEE Transactions on Pattern Analysis and Machine Intelligence
Hierarchical Tensor Approximation of Multi-Dimensional Visual Data
IEEE Transactions on Visualization and Computer Graphics
Modeling anisotropic surface reflectance with example-based microfacet synthesis
ACM SIGGRAPH 2008 papers
A perceptually validated model for surface depth hallucination
ACM SIGGRAPH 2008 papers
On optimal resampling of view and illumination dependent textures
Proceedings of the 5th symposium on Applied perception in graphics and visualization
BRDF display: interactive view dependent texture display using integral photography
IPT/EDT '08 Proceedings of the 2008 workshop on Immersive projection technologies/Emerging display technologiges
The perception of simulated materials
ACM SIGGRAPH 2008 classes
Light and materials in virtual cities
ACM SIGGRAPH 2008 classes
Principles of appearance acquisition and representation
ACM SIGGRAPH 2008 classes
Representing BRDFs using SOMs and MANs
ACM SIGGRAPH Computer Graphics
A psychophysically validated metric for bidirectional texture data reduction
ACM SIGGRAPH Asia 2008 papers
The Appearance of Human Skin: A Survey
Foundations and Trends® in Computer Graphics and Vision
Performance evaluation of local colour invariants
Computer Vision and Image Understanding
Material-specific adaptation of color invariant features
Pattern Recognition Letters
Image description using joint distribution of filter bank responses
Pattern Recognition Letters
Light interaction with human skin: from believable images to predictable models
ACM SIGGRAPH ASIA 2008 courses
Segmentation using Appearance of Mesostructure Roughness
International Journal of Computer Vision
ACM SIGGRAPH 2009 papers
Optimizing Gabor Filter Design for Texture Edge Detection and Classification
International Journal of Computer Vision
Digital Modeling of Material Appearance
Digital Modeling of Material Appearance
A physically-based human skin reflection model
ICAI'09 Proceedings of the 10th WSEAS international conference on Automation & information
Precomputation-Based Rendering
Foundations and Trends® in Computer Graphics and Vision
On uniform resampling and gaze analysis of bidirectional texture functions
ACM Transactions on Applied Perception (TAP)
Printing spatially-varying reflectance
ACM SIGGRAPH Asia 2009 papers
A case study evaluation: perceptually accurate textured surface models
Proceedings of the 6th Symposium on Applied Perception in Graphics and Visualization
Principles of Appearance Acquisition and Representation
Foundations and Trends® in Computer Graphics and Vision
Dominant local binary patterns for texture classification
IEEE Transactions on Image Processing
Classifying materials in the real world
Image and Vision Computing
ACM SIGGRAPH 2009 Courses
Estimating Facial Reflectance Properties Using Shape-from-Shading
International Journal of Computer Vision
Learning an Efficient Texture Model by Supervised Nonlinear Dimensionality Reduction Methods
CIARP '09 Proceedings of the 14th Iberoamerican Conference on Pattern Recognition: Progress in Pattern Recognition, Image Analysis, Computer Vision, and Applications
Real-time rendering of colour-shift effect of metallic materials
International Journal of Biometrics
Computer Vision and Image Understanding
Architecture for image labelling in real conditions
ICVS'03 Proceedings of the 3rd international conference on Computer vision systems
Shape-based Invariant Texture Indexing
International Journal of Computer Vision
Using Basic Image Features for Texture Classification
International Journal of Computer Vision
Measurement of reflection properties in ancient Japanese drawing Ukiyo-e
ACCV'07 Proceedings of the 8th Asian conference on Computer vision - Volume Part I
Manifold bootstrapping for SVBRDF capture
ACM SIGGRAPH 2010 papers
A coaxial optical scanner for synchronous acquisition of 3D geometry and surface reflectance
ACM SIGGRAPH 2010 papers
Bimodal biometric person identification system under perturbations
PSIVT'07 Proceedings of the 2nd Pacific Rim conference on Advances in image and video technology
Illumination invariant and rotational insensitive textural representation
ICIP'09 Proceedings of the 16th IEEE international conference on Image processing
A completed modeling of local binary pattern operator for texture classification
IEEE Transactions on Image Processing
Light & Skin Interactions: Simulations for Computer Graphics Applications
Light & Skin Interactions: Simulations for Computer Graphics Applications
A psychophysical evaluation of texture degradation descriptors
SSPR&SPR'10 Proceedings of the 2010 joint IAPR international conference on Structural, syntactic, and statistical pattern recognition
Partial, multi-scale precomputed radiance transfer
Proceedings of the 24th Spring Conference on Computer Graphics
Image based PTM synthesis for realistic rendering of low resolution 3D models
Proceedings of the Seventh Indian Conference on Computer Vision, Graphics and Image Processing
Realtime rendering of realistic fabric with alternation of deformed anisotropy
MIG'10 Proceedings of the Third international conference on Motion in games
Colour and rotation invariant textural features based on Markov random fields
Pattern Recognition Letters
Building volumetric appearance models of fabric using micro CT imaging
ACM SIGGRAPH 2011 papers
ACM SIGGRAPH 2011 papers
Descriptor learning based on fisher separation criterion for texture classification
ACCV'10 Proceedings of the 10th Asian conference on Computer vision - Volume Part III
Single view reflectance capture using multiplexed scattering and time-of-flight imaging
Proceedings of the 2011 SIGGRAPH Asia Conference
Estimating dual-scale properties of glossy surfaces from step-edge lighting
Proceedings of the 2011 SIGGRAPH Asia Conference
Dictionary learning in texture classification
ICIAR'11 Proceedings of the 8th international conference on Image analysis and recognition - Volume Part I
ECML PKDD'11 Proceedings of the 2011 European conference on Machine learning and knowledge discovery in databases - Volume Part III
Material information acquisition using a ToF range sensor for interactive object recognition
ISVC'11 Proceedings of the 7th international conference on Advances in visual computing - Volume Part II
Global optimization for estimating a multiple-lobe analytical BRDF
Computer Vision and Image Understanding
Specular reflection from woven cloth
ACM Transactions on Graphics (TOG)
Non-local image reconstruction for efficient BTF synthesis
SIGGRAPH Asia 2011 Sketches
Advanced textural representation of materials appearance
SIGGRAPH Asia 2011 Courses
ACCV'06 Proceedings of the 7th Asian conference on Computer Vision - Volume Part I
ACCV'06 Proceedings of the 7th Asian conference on Computer Vision - Volume Part II
The stochastic structure of images
Scale-Space'05 Proceedings of the 5th international conference on Scale Space and PDE Methods in Computer Vision
Image-Based generation of facial skin texture with make-up
PCM'05 Proceedings of the 6th Pacific-Rim conference on Advances in Multimedia Information Processing - Volume Part I
K-clustered tensor approximation: A sparse multilinear model for real-time rendering
ACM Transactions on Graphics (TOG)
Extended local binary patterns for texture classification
Image and Vision Computing
Self-similarity and points of interest in textured images
PerMIn'12 Proceedings of the First Indo-Japan conference on Perception and Machine Intelligence
Noise tolerant local binary pattern operator for efficient texture analysis
Pattern Recognition Letters
Discriminative features for texture description
Pattern Recognition
Embroidery modeling and rendering
Proceedings of Graphics Interface 2012
Photorealistic cloth in real-time applications
Computer Animation and Virtual Worlds
A scalable framework for image-based material representations
Proceedings of the 17th International Conference on 3D Web Technology
Extending morphological covariance
Pattern Recognition
NPH'06 Proceedings of the Second Eurographics conference on Natural Phenomena
EGSR'04 Proceedings of the Fifteenth Eurographics conference on Rendering Techniques
A novel hemispherical basis for accurate and efficient rendering
EGSR'04 Proceedings of the Fifteenth Eurographics conference on Rendering Techniques
EGSR'09 Proceedings of the Twentieth Eurographics conference on Rendering
An image-based approach for stochastic volumetric and procedural details
EGSR'10 Proceedings of the 21st Eurographics conference on Rendering
Online construction of surface light fields
EGSR'05 Proceedings of the Sixteenth Eurographics conference on Rendering Techniques
Experimental analysis of BRDF models
EGSR'05 Proceedings of the Sixteenth Eurographics conference on Rendering Techniques
Efficient cloth modeling and rendering
EGWR'01 Proceedings of the 12th Eurographics conference on Rendering
Image-based reconstruction of spatially varying materials
EGWR'01 Proceedings of the 12th Eurographics conference on Rendering
Interactive rendering of trees with shading and shadows
EGWR'01 Proceedings of the 12th Eurographics conference on Rendering
Efficient basis decomposition for scattered reflectance data
EGSR'07 Proceedings of the 18th Eurographics conference on Rendering Techniques
Physically based real-time translucency for leaves
EGSR'07 Proceedings of the 18th Eurographics conference on Rendering Techniques
Visual chatter in the real world
EGSR'06 Proceedings of the 17th Eurographics conference on Rendering Techniques
Reconstruction of volumetric surface textures for real-time rendering
EGSR'06 Proceedings of the 17th Eurographics conference on Rendering Techniques
Statistical acquisition of texture appearance
EGSR'06 Proceedings of the 17th Eurographics conference on Rendering Techniques
VIS-a-VE: visual augmentation for virtual environments in surgical training
EUROVIS'05 Proceedings of the Seventh Joint Eurographics / IEEE VGTC conference on Visualization
Representing appearance of ancient Japanese drawing named Ukiyo-e
VAST'07 Proceedings of the 8th International conference on Virtual Reality, Archaeology and Intelligent Cultural Heritage
Comparative study of moment based parameterization for morphological texture description
Journal of Visual Communication and Image Representation
Continuous rotation invariant local descriptors for texton dictionary-based texture classification
Computer Vision and Image Understanding
Analysis of human gaze interactions with texture and shape
MUSCLE'11 Proceedings of the 2011 international conference on Computational Intelligence for Multimedia Understanding
Visual recognition using local quantized patterns
ECCV'12 Proceedings of the 12th European conference on Computer Vision - Volume Part II
Pairwise rotation invariant co-occurrence local binary pattern
ECCV'12 Proceedings of the 12th European conference on Computer Vision - Volume Part VI
VEA 2012: Efficient antialiased edit propagation for images and videos
Computers and Graphics
Recent advances in physically-based appearance modeling of cloth
SIGGRAPH Asia 2012 Courses
Transfer of albedo and local depth variation to photo-textures
Proceedings of the 9th European Conference on Visual Media Production
Automated petroglyph image segmentation with interactive classifier fusion
Proceedings of the Eighth Indian Conference on Computer Vision, Graphics and Image Processing
Noise robust rotation invariant features for texture classification
Pattern Recognition
Enhanced anomaly detection in wire ropes by combining structure and appearance
Pattern Recognition Letters
Acquiring reflectance and shape from continuous spherical harmonic illumination
ACM Transactions on Graphics (TOG) - SIGGRAPH 2013 Conference Proceedings
OpenSurfaces: a richly annotated catalog of surface appearance
ACM Transactions on Graphics (TOG) - SIGGRAPH 2013 Conference Proceedings
International Journal of Computer Applications in Technology
Texture classification based on BIMF monogenic signals
ACCV'12 Proceedings of the 11th Asian conference on Computer Vision - Volume Part II
Efficient image appearance description using dense sampling based local binary patterns
ACCV'12 Proceedings of the 11th Asian conference on Computer Vision - Volume Part III
Toward efficient acquisition of BRDFs with fewer samples
ACCV'12 Proceedings of the 11th Asian conference on Computer Vision - Volume Part IV
Registration of multi-view images of planar surfaces
ACCV'12 Proceedings of the 11th Asian conference on Computer Vision - Volume Part IV
Simulated bidirectional texture functions with silhouette details
Proceedings of Graphics Interface 2013
Technical Section: Interactive high fidelity visualization of complex materials on the GPU
Computers and Graphics
Texture databases - A comprehensive survey
Pattern Recognition Letters
Simulating painted appearance of BTF materials
SIGGRAPH Asia 2013 Posters
A Klein-Bottle-Based Dictionary for Texture Representation
International Journal of Computer Vision
Interactive appearance design in the presence of optically complex materials
MAM '13 Proceedings of the Eurographics 2013 Workshop on Material Appearance Modeling: Issues and Acquisition
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In this work, we investigate the visual appearance of real-world surfaces and the dependence of appearance on the geometry of imaging conditions. We discuss a new texture representation called the BTF (bidirectional texture function) which captures the variation in texture with illumination and viewing direction. We present a BTF database with image textures from over 60 different samples, each observed with over 200 different combinations of viewing and illumination directions. We describe the methods involved in collecting the database as well as the importqance and uniqueness of this database for computer graphics. A related quantity to the BTF is the familiar BRDF (bidirectional reflectance distribution function). The measurement methods involved in the BTF database are conducive to simultaneous measurement of the BRDF. Accordingly, we also present a BRDF database with reflectance measurements for over 60 different samples, each observed with over 200 different combinations of viewing and illumination directions. Both of these unique databases are publicly available and have important implications for computer graphics.