Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Recovering photometric properties of architectural scenes from photographs
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Reflectance and texture of real-world surfaces
ACM Transactions on Graphics (TOG)
Inverse global illumination: recovering reflectance models of real scenes from photographs
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Acquiring the reflectance field of a human face
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
The Analysis and Recognition of Real-World Textures in Three Dimensions
IEEE Transactions on Pattern Analysis and Machine Intelligence
Bidirectional Reflection Distribution Function of Thoroughly Pitted Surfaces
International Journal of Computer Vision
Texture histograms as a function of irradiation and viewing direction
International Journal of Computer Vision
A BRDF Postprocess to Integrate Porosity on Rendered Surfaces
IEEE Transactions on Visualization and Computer Graphics
Multiresolution Gray-Scale and Rotation Invariant Texture Classification with Local Binary Patterns
IEEE Transactions on Pattern Analysis and Machine Intelligence
IEEE Transactions on Pattern Analysis and Machine Intelligence
Resolution Selection Using Generalized Entropies of Multiresolution Histograms
ECCV '02 Proceedings of the 7th European Conference on Computer Vision-Part I
Shadow Graphs and Surface Reconstruction
ECCV '02 Proceedings of the 7th European Conference on Computer Vision-Part II
Bidirectional Texture Contrast Function
ECCV '02 Proceedings of the 7th European Conference on Computer Vision-Part IV
The Effect of Illuminant Rotation on Texture Filters: Lissajous's Ellipses
ECCV '02 Proceedings of the 7th European Conference on Computer Vision-Part III
All the Images of an Outdoor Scene
ECCV '02 Proceedings of the 7th European Conference on Computer Vision-Part III
Shape-from-Shading for Highlighted Surfaces
Proceedings of the Joint IAPR International Workshop on Structural, Syntactic, and Statistical Pattern Recognition
A Formal-Physical Agenda for Recognition
Shape, Contour and Grouping in Computer Vision
Highlight Removal Using Shape-from-Shading
ECCV '02 Proceedings of the 7th European Conference on Computer Vision-Part II
IEEE Transactions on Pattern Analysis and Machine Intelligence
Incorporating Illumination Constraints in Deformable Models
CVPR '98 Proceedings of the IEEE Computer Society Conference on Computer Vision and Pattern Recognition
Analyzing the Bidirectional Texture Function
CVPR '98 Proceedings of the IEEE Computer Society Conference on Computer Vision and Pattern Recognition
Histogram Model for 3D Textures
CVPR '98 Proceedings of the IEEE Computer Society Conference on Computer Vision and Pattern Recognition
Linear light source reflectometry
ACM SIGGRAPH 2003 Papers
3D Texture Recognition Using Bidirectional Feature Histograms
International Journal of Computer Vision
Synthesis and Rendering of Bidirectional Texture Functions on Arbitrary Surfaces
IEEE Transactions on Visualization and Computer Graphics
Induction operators for a computational colour-texture representation
Computer Vision and Image Understanding - Special issue on color for image indexing and retrieval
Bidirectional Texture Contrast Function
International Journal of Computer Vision - Special Issue on Texture Analysis and Synthesis
Classifying Surface Texture while Simultaneously Estimating Illumination Direction
International Journal of Computer Vision - Special Issue on Texture Analysis and Synthesis
International Journal of Computer Vision - Special Issue on Texture Analysis and Synthesis
Shadow Graphs and 3D Texture Reconstruction
International Journal of Computer Vision - Special Issue on Texture Analysis and Synthesis
Reflectance from locally glossy thoroughly pitted surfaces
Computer Vision and Image Understanding
Acquiring scattering properties of participating media by dilution
ACM SIGGRAPH 2006 Papers
Testing new variants of the Beckmann-Kirchhoff model against radiance data
Computer Vision and Image Understanding
Realistic materials in computer graphics
SIGGRAPH '05 ACM SIGGRAPH 2005 Courses
The modified Beckmann-Kirchhoff scattering theory for rough surface analysis
Pattern Recognition
Surface detail in computer models
Image and Vision Computing
Light Scattering from Filaments
IEEE Transactions on Visualization and Computer Graphics
Journal of Mathematical Imaging and Vision
Technical Section: A survey of aging and weathering phenomena in computer graphics
Computers and Graphics
A Light Scattering Model for Layered Dielectrics with Rough Surface Boundaries
International Journal of Computer Vision
Principles of appearance acquisition and representation
ACM SIGGRAPH 2008 classes
Integration of RFID and computer vision for remote object perception for individuals who are blind
Proceedings of the 2008 Ambi-Sys workshop on Haptic user interfaces in ambient media systems
Principles of Appearance Acquisition and Representation
Foundations and Trends® in Computer Graphics and Vision
Testing new variants of the Beckmann-Kirchhoff model against radiance data
Computer Vision and Image Understanding
ACM SIGGRAPH ASIA 2009 Courses
ACM SIGGRAPH 2009 Courses
Surface radiance correction for shape from shading
Pattern Recognition
Terrain classification based on 3D co-occurrence features
ICIC'07 Proceedings of the intelligent computing 3rd international conference on Advanced intelligent computing theories and applications
Shape and materials by example: a photometric stereo approach
CVPR'03 Proceedings of the 2003 IEEE computer society conference on Computer vision and pattern recognition
Advanced textural representation of materials appearance
SIGGRAPH Asia 2011 Courses
Proceedings of the 10th International Conference on Virtual Reality Continuum and Its Applications in Industry
A light scattering model for layered rough surfaces
ICIAR'06 Proceedings of the Third international conference on Image Analysis and Recognition - Volume Part II
Application of 3d co-occurrence features to terrain classification
PSIVT'06 Proceedings of the First Pacific Rim conference on Advances in Image and Video Technology
Estimating source spectra and spectral albedos from rgb data for rerendering
EGSR'04 Proceedings of the Fifteenth Eurographics conference on Rendering Techniques
BTF compression via sparse tensor decomposition
EGSR'09 Proceedings of the Twentieth Eurographics conference on Rendering
Experimental analysis of BRDF models
EGSR'05 Proceedings of the Sixteenth Eurographics conference on Rendering Techniques
Rendering inhomogeneous surfaces with radiosity
EGWR'99 Proceedings of the 10th Eurographics conference on Rendering
Procedural editing of bidirectional texture functions
EGSR'07 Proceedings of the 18th Eurographics conference on Rendering Techniques
Statistical acquisition of texture appearance
EGSR'06 Proceedings of the 17th Eurographics conference on Rendering Techniques
A pipeline for the digitization and the realistic rendering of paintings
VAST'07 Proceedings of the 8th International conference on Virtual Reality, Archaeology and Intelligent Cultural Heritage
Rapid synchronous acquisition of geometry and appearance of cultural heritage artefacts
VAST'05 Proceedings of the 6th International conference on Virtual Reality, Archaeology and Intelligent Cultural Heritage
Integrated high-quality acquisition of geometry and appearance for cultural heritage
VAST'11 Proceedings of the 12th International conference on Virtual Reality, Archaeology and Cultural Heritage
Parallelized matrix factorization for fast BTF compression
EG PGV'09 Proceedings of the 9th Eurographics conference on Parallel Graphics and Visualization
Bidirectional texture function simultaneous autoregressive model
MUSCLE'11 Proceedings of the 2011 international conference on Computational Intelligence for Multimedia Understanding
Recognizing materials from virtual examples
ECCV'12 Proceedings of the 12th European conference on Computer Vision - Volume Part IV
WebGL-based streaming and presentation of objects with bidirectional texture functions
Journal on Computing and Cultural Heritage (JOCCH)
DOME II: a parallelized BTF acquisition system
MAM '13 Proceedings of the Eurographics 2013 Workshop on Material Appearance Modeling: Issues and Acquisition
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In this work, we investigate the visual appearance of real-world surfaces and the dependence of appearance on imaging conditions. We present a BRDF (bidirectional reflectance distribution function) database with reflectance measurements for over 60 different samples, each observed with over 200 different combinations of viewing and source directions. We fit the BRDF measurements to two recent models to obtain a BRDF parameter database. These BRDF parameters can be directly used for both image analysis and image synthesis. Finally, we present a BTF (bidirectional texture function) database with image textures from over 60 different samples, each observed with over 200 different combinations of viewing and source directions. Each of these unique databases has important implications for a variety of vision algorithms and each is made publicly available.