Pyramid-based texture analysis/synthesis
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
Reflectance and texture of real-world surfaces
ACM Transactions on Graphics (TOG)
A Flexible New Technique for Camera Calibration
IEEE Transactions on Pattern Analysis and Machine Intelligence
Synthesizing bidirectional texture functions for real-world surfaces
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Representing and Recognizing the Visual Appearance of Materials using Three-dimensional Textons
International Journal of Computer Vision
Texture histograms as a function of irradiation and viewing direction
International Journal of Computer Vision
Reflectance and Texture of Real-World Surfaces Authors
CVPR '97 Proceedings of the 1997 Conference on Computer Vision and Pattern Recognition (CVPR '97)
Histogram Model for 3D Textures
CVPR '98 Proceedings of the IEEE Computer Society Conference on Computer Vision and Pattern Recognition
Correlation Model for 3D Texture
ICCV '99 Proceedings of the International Conference on Computer Vision-Volume 2 - Volume 2
Measuring bidirectional texture reflectance with a kaleidoscope
ACM SIGGRAPH 2003 Papers
Efficient and realistic visualization of cloth
EGRW '03 Proceedings of the 14th Eurographics workshop on Rendering
Decoupling BRDFs from surface mesostructures
GI '04 Proceedings of the 2004 Graphics Interface Conference
TensorTextures: multilinear image-based rendering
ACM SIGGRAPH 2004 Papers
Bidirectional Texture Contrast Function
International Journal of Computer Vision - Special Issue on Texture Analysis and Synthesis
Texture design using a simplicial complex of morphable textures
ACM SIGGRAPH 2005 Papers
Experimental analysis of BRDF models
EGSR'05 Proceedings of the Sixteenth Eurographics conference on Rendering Techniques
Image-based BRDF measurement including human skin
EGWR'99 Proceedings of the 10th Eurographics conference on Rendering
Rapid synchronous acquisition of geometry and appearance of cultural heritage artefacts
VAST'05 Proceedings of the 6th International conference on Virtual Reality, Archaeology and Intelligent Cultural Heritage
Interactive editing and modeling of bidirectional texture functions
ACM SIGGRAPH 2007 papers
A perceptually validated model for surface depth hallucination
ACM SIGGRAPH 2008 papers
Advanced textural representation of materials appearance
SIGGRAPH Asia 2011 Courses
Single photo estimation of hair appearance
EGSR'09 Proceedings of the Twentieth Eurographics conference on Rendering
Texture databases - A comprehensive survey
Pattern Recognition Letters
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We propose a simple method to acquire and reconstruct material appearance with sparsely sampled data. Our technique renders elaborate view- and light-dependent effects and faithfully reproduces materials such as fabrics and knitwears. Our approach uses sparse measurements to reconstruct a full six-dimensional Bidirectional Texture Function (BTF). Our reconstruction only require input images from the top view to be registered, which is easy to achieve with a fixed camera setup. Bidirectional properties are acquired from a sparse set of viewing directions through image statistics and therefore precise registrations for these views are unnecessary. Our technique is based on multi-scale histograms of image pyramids. The full BTF is generated by matching the corresponding pyramid histograms to interpolated top-view images. We show that the use of multi-scale image statistics achieves a visually plausible appearance. However, our technique does not fully capture sharp specularities or the geometric aspects of parallax. Nonetheless, a large class of materials can be reproduced well with our technique, and our statistical characterization enables acquisition of such materials efficiently using a simple setup.