IEEE Computer Graphics and Applications
SIGGRAPH '86 Proceedings of the 13th annual conference on Computer graphics and interactive techniques
A montage method: the overlaying of the computer generated images onto a background photograph
SIGGRAPH '86 Proceedings of the 13th annual conference on Computer graphics and interactive techniques
SIGGRAPH '90 Proceedings of the 17th annual conference on Computer graphics and interactive techniques
Measuring and modeling anisotropic reflection
SIGGRAPH '92 Proceedings of the 19th annual conference on Computer graphics and interactive techniques
Object modelling by registration of multiple range images
Image and Vision Computing - Special issue: range image understanding
Textures and radiosity: controlling emission and reflection with texture maps
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
Zippered polygon meshes from range images
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
The RADIANCE lighting simulation and rendering system
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
QuickTime VR: an image-based approach to virtual environment navigation
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
Plenoptic modeling: an image-based rendering system
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
Modeling and rendering architecture from photographs: a hybrid geometry- and image-based approach
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
A volumetric method for building complex models from range images
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Recovering high dynamic range radiance maps from photographs
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Object shape and reflectance modeling from observation
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Texture and reflection in computer generated images
Communications of the ACM
A progressive refinement approach to fast radiosity image generation
SIGGRAPH '88 Proceedings of the 15th annual conference on Computer graphics and interactive techniques
Interactive Common Illumination for Computer Augmented Reality
Proceedings of the Eurographics Workshop on Rendering Techniques '97
Reflectance and Texture of Real-World Surfaces Authors
CVPR '97 Proceedings of the 1997 Conference on Computer Vision and Pattern Recognition (CVPR '97)
Modeling the interaction of light between diffuse surfaces
SIGGRAPH '84 Proceedings of the 11th annual conference on Computer graphics and interactive techniques
SIGGRAPH '84 Proceedings of the 11th annual conference on Computer graphics and interactive techniques
Efficient View-Dependent Image-Based Rendering with Projective Texture-Mapping
Efficient View-Dependent Image-Based Rendering with Projective Texture-Mapping
Reflection space image based rendering
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Realistic, hardware-accelerated shading and lighting
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Inverse global illumination: recovering reflectance models of real scenes from photographs
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Acquiring the reflectance field of a human face
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Illuminating micro geometry based on precomputed visibility
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Image-based modeling and lighting
ACM SIGGRAPH Computer Graphics
Parameterized environment maps
I3D '01 Proceedings of the 2001 symposium on Interactive 3D graphics
Image-based rendering of diffuse, specular and glossy surfaces from a single image
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Expressive expression mapping with ratio images
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Image-based modeling and photo editing
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Multiple Illuminant Direction Detection with Application to Image Synthesis
IEEE Transactions on Pattern Analysis and Machine Intelligence
Tracking based structure and motion recovery for augmented video productions
VRST '01 Proceedings of the ACM symposium on Virtual reality software and technology
Eigen-Texture Method: Appearance Compression and Synthesis Based on a 3D Model
IEEE Transactions on Pattern Analysis and Machine Intelligence
Advanced computer vision and graphics collaboration techniques for image-based rendering
Imaging and vision systems
Eigen-texture method: appearance compression based on 3D model
Modelling from reality
Acquiring a radiance distribution to superimpose virtual objects onto a real scene
Modelling from reality
Illumination distribution from shadows
Modelling from reality
Gradient domain high dynamic range compression
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
A lighting reproduction approach to live-action compositing
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
EGRW '02 Proceedings of the 13th Eurographics workshop on Rendering
A photometric approach to digitizing cultural artifacts
Proceedings of the 2001 conference on Virtual reality, archeology, and cultural heritage
Placing three-dimensional models in an uncalibrated single image of an architectural scene
VRST '02 Proceedings of the ACM symposium on Virtual reality software and technology
Real-time image based lighting in software using HDR panoramas
Proceedings of the 1st international conference on Computer graphics and interactive techniques in Australasia and South East Asia
Acquiring a Radiance Distribution to Superimpose Virtual Objects onto a Real Scene
IEEE Transactions on Visualization and Computer Graphics
Interactive Virtual Relighting of Real Scenes
IEEE Transactions on Visualization and Computer Graphics
Recent Advances in Augmented Reality
IEEE Computer Graphics and Applications
IEEE Computer Graphics and Applications
I3D '03 Proceedings of the 2003 symposium on Interactive 3D graphics
Estimation of Multiple Illuminants from a Single Image of Arbitrary Known Geometry
ECCV '02 Proceedings of the 7th European Conference on Computer Vision-Part III
Augmented Reality Using Uncalibrated Video Sequences
SMILE '00 Revised Papers from Second European Workshop on 3D Structure from Multiple Images of Large-Scale Environments
Pursuing Reality with Image-Based Modeling, Rendering, and Lighting
SMILE '00 Revised Papers from Second European Workshop on 3D Structure from Multiple Images of Large-Scale Environments
Interacting with 3D Graphic Objects in an Image-Based Environment
PCM '01 Proceedings of the Second IEEE Pacific Rim Conference on Multimedia: Advances in Multimedia Information Processing
A Method for Estimating Illumination Distribution of a Real Scene Based on Soft Shadows
AMCP '98 Proceedings of the First International Conference on Advanced Multimedia Content Processing
The lit sphere: a model for capturing NPR shading from art
GRIN'01 No description on Graphics interface 2001
Creating a Precise Panorama from Panned Video Sequence Images
PG '99 Proceedings of the 7th Pacific Conference on Computer Graphics and Applications
Shadow matting and compositing
ACM SIGGRAPH 2003 Papers
Structured importance sampling of environment maps
ACM SIGGRAPH 2003 Papers
Relighting with 4D incident light fields
ACM SIGGRAPH 2003 Papers
Efficient illumination by high dynamic range images
EGRW '03 Proceedings of the 14th Eurographics workshop on Rendering
Capturing and rendering with incident light fields
EGRW '03 Proceedings of the 14th Eurographics workshop on Rendering
Efficient and realistic visualization of cloth
EGRW '03 Proceedings of the 14th Eurographics workshop on Rendering
Rapid shadow generation in real-world lighting environments
EGRW '03 Proceedings of the 14th Eurographics workshop on Rendering
Displaying Shiny Objects under Virtual Lighting
VSMM '01 Proceedings of the Seventh International Conference on Virtual Systems and Multimedia (VSMM'01)
CFBOX(tm): Superimposing 3D Human Face on Motion Picture
VSMM '01 Proceedings of the Seventh International Conference on Virtual Systems and Multimedia (VSMM'01)
Estimation of multiple directional light sources for synthesis of augmented reality images
Graphical Models - Special issue on Pacific graphics 2002
Photorealistic rendering for augmented reality using environment illumination
ISMAR '03 Proceedings of the 2nd IEEE/ACM International Symposium on Mixed and Augmented Reality
A LCD Cube Transporting High Dynamic Range Light Environments
ISMAR '03 Proceedings of the 2nd IEEE/ACM International Symposium on Mixed and Augmented Reality
Determining the Camera Response from Images: What Is Knowable?
IEEE Transactions on Pattern Analysis and Machine Intelligence
Multiple Light Source Detection
IEEE Transactions on Pattern Analysis and Machine Intelligence
Integrated image and graphics technologies
Recovery of material under complex illumination conditions
Proceedings of the 2nd international conference on Computer graphics and interactive techniques in Australasia and South East Asia
ACM SIGGRAPH Computer Graphics
Subband encoding of high dynamic range imagery
APGV '04 Proceedings of the 1st Symposium on Applied perception in graphics and visualization
Perceiving translucent materials
APGV '04 Proceedings of the 1st Symposium on Applied perception in graphics and visualization
Graphics gems revisited: fast and physically-based rendering of gemstones
ACM SIGGRAPH 2004 Papers
Fast hierarchical importance sampling with blue noise properties
ACM SIGGRAPH 2004 Papers
ACM SIGGRAPH 2004 Papers
Modeling the Space of Camera Response Functions
IEEE Transactions on Pattern Analysis and Machine Intelligence
Direct HDR capture of the sun and sky
AFRIGRAPH '04 Proceedings of the 3rd international conference on Computer graphics, virtual reality, visualisation and interaction in Africa
Compositing photographs with virtual clothes for design
CompSysTech '04 Proceedings of the 5th international conference on Computer systems and technologies
Reflectance from Images: A Model-Based Approach for Human Faces
IEEE Transactions on Visualization and Computer Graphics
GPU-based trimming and tessellation of NURBS and T-Spline surfaces
ACM SIGGRAPH 2005 Papers
A practical analytic single scattering model for real time rendering
ACM SIGGRAPH 2005 Papers
Lightcuts: a scalable approach to illumination
ACM SIGGRAPH 2005 Papers
Wavelet importance sampling: efficiently evaluating products of complex functions
ACM SIGGRAPH 2005 Papers
Low-Level Image Cues in the Perception of Translucent Materials
ACM Transactions on Applied Perception (TAP)
Extracting and depicting the 3D shape of specular surfaces
APGV '05 Proceedings of the 2nd symposium on Applied perception in graphics and visualization
AUIC '05 Proceedings of the Sixth Australasian conference on User interface - Volume 40
Shading and Shadowing of Architecture in Mixed Reality
ISMAR '05 Proceedings of the 4th IEEE/ACM International Symposium on Mixed and Augmented Reality
Corneal Imaging System: Environment from Eyes
International Journal of Computer Vision
Image-based illumination on the GPU
Machine Graphics & Vision International Journal
ACM SIGGRAPH 2006 Papers
High dynamic range texture compression for graphics hardware
ACM SIGGRAPH 2006 Papers
Acquiring scattering properties of participating media by dilution
ACM SIGGRAPH 2006 Papers
Estimation of few light sources from environment maps for fast realistic rendering
Proceedings of the 2005 international conference on Augmented tele-existence
Keypoint Recognition Using Randomized Trees
IEEE Transactions on Pattern Analysis and Machine Intelligence
Densely sampled light probe sequences for spatially variant image based lighting
Proceedings of the 4th international conference on Computer graphics and interactive techniques in Australasia and Southeast Asia
Proceedings of the 4th international conference on Computer graphics and interactive techniques in Australasia and Southeast Asia
Encoding of high dynamic range video with a model of human cones
ACM Transactions on Graphics (TOG)
Subband encoding of high dynamic range imagery
ACM SIGGRAPH 2006 Courses
JPEG-HDR: a backwards-compatible, high dynamic range extension to JPEG
ACM SIGGRAPH 2006 Courses
ACM SIGGRAPH 2006 Courses
Direct HDR capture of the sun and sky
ACM SIGGRAPH 2006 Courses
SIGGRAPH '04 ACM SIGGRAPH 2004 Sketches
Efficient complex shadows from environment maps
SIGGRAPH '04 ACM SIGGRAPH 2004 Posters
Full-spectral image-based lighting with skylight
SIGGRAPH '05 ACM SIGGRAPH 2005 Posters
SIGGRAPH '05 ACM SIGGRAPH 2005 Courses
JPEG-HDR: a backwards-compatible, high dynamic range extension to JPEG
SIGGRAPH '05 ACM SIGGRAPH 2005 Courses
SIGGRAPH '05 ACM SIGGRAPH 2005 Courses
High Dynamic Range Imaging: Acquisition, Display, and Image-Based Lighting (The Morgan Kaufmann Series in Computer Graphics)
International Journal of Computer Vision
Enhancing X3D for advanced MR appliances
Proceedings of the twelfth international conference on 3D web technology
Placing Three-Dimensional Models in an Uncalibrated Single Image of an Architectural Scene
Presence: Teleoperators and Virtual Environments
ACM SIGGRAPH 2007 papers
Post-production facial performance relighting using reflectance transfer
ACM SIGGRAPH 2007 papers
The influence of shape on the perception of material reflectance
ACM SIGGRAPH 2007 papers
ACM SIGGRAPH 2007 posters
An optical system for single-image environment maps
ACM SIGGRAPH 2007 posters
Appearance Sampling of Real Objects for Variable Illumination
International Journal of Computer Vision
Restoring 2D Content from Distorted Documents
IEEE Transactions on Pattern Analysis and Machine Intelligence
Consistent interactive augmentation of live camera images with correct near-field illumination
Proceedings of the 2007 ACM symposium on Virtual reality software and technology
A unified framework for scene illuminant estimation
Image and Vision Computing
Face swapping: automatically replacing faces in photographs
ACM SIGGRAPH 2008 papers
Light field transfer: global illumination between real and synthetic objects
ACM SIGGRAPH 2008 papers
ACM SIGGRAPH 2008 papers
Utzon's studio as a collaborative virtual environment
IE '07 Proceedings of the 4th Australasian conference on Interactive entertainment
A GPU-friendly method for high dynamic range texture compression using inverse tone mapping
GI '08 Proceedings of graphics interface 2008
Separating corneal reflections for illumination estimation
Neurocomputing
Estimation of multiple directional illuminants from a single image
Image and Vision Computing
Recovering surface reflectance and multiple light locations and intensities from image data
Pattern Recognition Letters
Shape-dependent gloss correction
Proceedings of the 5th symposium on Applied perception in graphics and visualization
The daylight blocking optical stereo see-through HMD
IPT/EDT '08 Proceedings of the 2008 workshop on Immersive projection technologies/Emerging display technologiges
The hopeful future of high dynamic range imaging: invited paper
ACM SIGGRAPH 2008 classes
DHTC: an effective DXTC-based HDR texture compression scheme
Proceedings of the 23rd ACM SIGGRAPH/EUROGRAPHICS symposium on Graphics hardware
Image-based texture replacement using multiview images
Proceedings of the 2008 ACM symposium on Virtual reality software and technology
A psychophysical investigation of global illumination algorithms used in augmented reality
ACM Transactions on Applied Perception (TAP)
Recovering Light Directions and Camera Poses from a Single Sphere
ECCV '08 Proceedings of the 10th European Conference on Computer Vision: Part I
Virtual relighting of a Roman statue head from Herculaneum: a case study
Proceedings of the 6th International Conference on Computer Graphics, Virtual Reality, Visualisation and Interaction in Africa
Using GPU-Based Ray Tracing for Real-Time Composition in the Real Scene
PCM '08 Proceedings of the 9th Pacific Rim Conference on Multimedia: Advances in Multimedia Information Processing
An all-in-one solution to geometric and photometric calibration
ISMAR '06 Proceedings of the 5th IEEE and ACM International Symposium on Mixed and Augmented Reality
Photometric inconsistency on a mixed-reality face
ISMAR '06 Proceedings of the 5th IEEE and ACM International Symposium on Mixed and Augmented Reality
Enhanced visual realism by incorporating camera image effects
ISMAR '06 Proceedings of the 5th IEEE and ACM International Symposium on Mixed and Augmented Reality
Augmented reality based on estimation of defocusing and motion blurring from captured images
ISMAR '06 Proceedings of the 5th IEEE and ACM International Symposium on Mixed and Augmented Reality
How well do line drawings depict shape?
ACM SIGGRAPH 2009 papers
MIRAGE '09 Proceedings of the 4th International Conference on Computer Vision/Computer Graphics CollaborationTechniques
A tangible design tool for sketching materials in products
Artificial Intelligence for Engineering Design, Analysis and Manufacturing
Difference sphere: An approach to near light source estimation
Computer Vision and Image Understanding
Precomputation-Based Rendering
Foundations and Trends® in Computer Graphics and Vision
Photometric registration by adaptive high dynamic range image generation for augmented reality
ISMAR '08 Proceedings of the 7th IEEE/ACM International Symposium on Mixed and Augmented Reality
Webcam clip art: appearance and illuminant transfer from time-lapse sequences
ACM SIGGRAPH Asia 2009 papers
ACM SIGGRAPH ASIA 2009 Courses
ACM SIGGRAPH 2009 Courses
The Digital Emily project: photoreal facial modeling and animation
ACM SIGGRAPH 2009 Courses
ACM SIGGRAPH 2009 Courses
ISVC '09 Proceedings of the 5th International Symposium on Advances in Visual Computing: Part II
Geometric and radiometric modeling of 3D scenes
ICME'09 Proceedings of the 2009 IEEE international conference on Multimedia and Expo
Improved color acquisition and mapping on 3D models via flash-based photography
Journal on Computing and Cultural Heritage (JOCCH)
What Do the Sun and the Sky Tell Us About the Camera?
International Journal of Computer Vision
IMPROVE: designing effective interaction for virtual and mixed reality environments
HCI'07 Proceedings of the 12th international conference on Human-computer interaction: interaction platforms and techniques
Mobile animation algorithm for cyber museum
ICCS'03 Proceedings of the 2003 international conference on Computational science
High dynamic range image texture mapping based on VRML
ICCSA'03 Proceedings of the 2003 international conference on Computational science and its applications: PartIII
SCIA'07 Proceedings of the 15th Scandinavian conference on Image analysis
IMPROVE: advanced displays and interaction techniques for collaborative design review
ICVR'07 Proceedings of the 2nd international conference on Virtual reality
IMPROVE: collaborative design review in mobile mixed reality
ICVR'07 Proceedings of the 2nd international conference on Virtual reality
envyLight: an interface for editing natural illumination
ACM SIGGRAPH 2010 papers
Toward evaluating material design interface paradigms for novice users
ACM SIGGRAPH 2010 papers
PantaRay: fast ray-traced occlusion caching of massive scenes
ACM SIGGRAPH 2010 papers
Photo-realistic depth-of-field effects synthesis based on real camera parameters
ISVC'07 Proceedings of the 3rd international conference on Advances in visual computing - Volume Part I
View synthesis using stereo vision
View synthesis using stereo vision
Technical Section: ftc-Floating precision texture compression
Computers and Graphics
Supporting outdoor mixed reality applications for architecture and cultural heritage
SpringSim '10 Proceedings of the 2010 Spring Simulation Multiconference
Levels of realism: from virtual reality to real virtuality
Proceedings of the 24th Spring Conference on Computer Graphics
Expanding low dynamic range videos for high dynamic range applications
Proceedings of the 24th Spring Conference on Computer Graphics
Adaptive sampling for environment mapping
Proceedings of the 26th Spring Conference on Computer Graphics
Vision of the unseen: Current trends and challenges in digital image and video forensics
ACM Computing Surveys (CSUR)
HDR light probe sequence resampling for realtime incident light field rendering
Proceedings of the 25th Spring Conference on Computer Graphics
Enhancing realism of mixed reality applications through real-time depth-imaging devices in X3D
Proceedings of the 16th International Conference on 3D Web Technology
Rendering synthetic objects into legacy photographs
Proceedings of the 2011 SIGGRAPH Asia Conference
Next generation image based lighting using HDR video
ACM SIGGRAPH 2011 Talks
Communications of the ACM
Using camera calibration and radiosity on GPU for interactive common illumination
MMM'07 Proceedings of the 13th International conference on Multimedia Modeling - Volume Part II
Multi-camera radiometric surface modelling for image-based re-lighting
DAGM'06 Proceedings of the 28th conference on Pattern Recognition
GPU-Based soft shadow rendering using non-linear pre-computed radiance transfer approximation
VSMM'06 Proceedings of the 12th international conference on Interactive Technologies and Sociotechnical Systems
Retexturing single views using texture and shading
ECCV'06 Proceedings of the 9th European conference on Computer Vision - Volume Part IV
Real-Time expression mapping with ratio image
ICESS'05 Proceedings of the Second international conference on Embedded Software and Systems
Calibration of omnidirectional camera by considering inlier distribution
RSCTC'06 Proceedings of the 5th international conference on Rough Sets and Current Trends in Computing
Image-based relighting in dynamic scenes
PCM'05 Proceedings of the 6th Pacific-Rim conference on Advances in Multimedia Information Processing - Volume Part II
Development of direct manipulation interface for collaborative VR/MR workspace
SCIA'05 Proceedings of the 14th Scandinavian conference on Image Analysis
Polygonal light source estimation
ACCV'09 Proceedings of the 9th Asian conference on Computer Vision - Volume Part III
Reconstructing illumination environment by omnidirectional camera calibration
AI'06 Proceedings of the 19th Australian joint conference on Artificial Intelligence: advances in Artificial Intelligence
Estimating the Natural Illumination Conditions from a Single Outdoor Image
International Journal of Computer Vision
The State of the Art in Interactive Global Illumination
Computer Graphics Forum
Crowd Light: Evaluating the Perceived Fidelity of Illuminated Dynamic Scenes
Computer Graphics Forum
Acquiring perceptually diffuse shading from general objects in actual scenes
ACM SIGGRAPH 2012 Posters
ACM SIGGRAPH 2012 Talks
Photo-consistent synthesis of motion blur and depth-of-field effects with a real camera model
Image and Vision Computing
Augmented Reality: Reciprocal shading for mixed reality
Computers and Graphics
Image and Vision Computing
Computer aided color appearance design using environment map based lighting
Computational Aesthetics'05 Proceedings of the First Eurographics conference on Computational Aesthetics in Graphics, Visualization and Imaging
Fast soft self-shadowing on dynamic height fields
EGSR'08 Proceedings of the Nineteenth Eurographics conference on Rendering
Free form incident light fields
EGSR'08 Proceedings of the Nineteenth Eurographics conference on Rendering
An analytical model for skylight polarisation
EGSR'04 Proceedings of the Fifteenth Eurographics conference on Rendering Techniques
Deterministic importance sampling with error diffusion
EGSR'09 Proceedings of the Twentieth Eurographics conference on Rendering
Adaptive numerical cumulative distribution functions for efficient importance sampling
EGSR'05 Proceedings of the Sixteenth Eurographics conference on Rendering Techniques
Interactive system for dynamic scene lighting using captured video environment maps
EGSR'05 Proceedings of the Sixteenth Eurographics conference on Rendering Techniques
EGSR'05 Proceedings of the Sixteenth Eurographics conference on Rendering Techniques
EGSR'05 Proceedings of the Sixteenth Eurographics conference on Rendering Techniques
Real illumination from virtual environments
EGSR'05 Proceedings of the Sixteenth Eurographics conference on Rendering Techniques
Real-time high-dynamic range texture mapping
EGWR'01 Proceedings of the 12th Eurographics conference on Rendering
Selective stylization for visually uniform tangible AR
EGVE'08 Proceedings of the 14th Eurographics conference on Virtual Environments
Interactive virtual relighting and remodeling of real scenes
EGWR'99 Proceedings of the 10th Eurographics conference on Rendering
Artifacts removal for color projection on 3D models using flash light
VAST'09 Proceedings of the 10th International conference on Virtual Reality, Archaeology and Cultural Heritage
High dynamic range video for cultural heritage documentation and experimental archaeology
VAST'10 Proceedings of the 11th International conference on Virtual Reality, Archaeology and Cultural Heritage
Spacetime freeview generation using image-based rendering, relighting, and augmented telepresence
Proceedings of the 20th ACM international conference on Multimedia
Reflectance and natural illumination from a single image
ECCV'12 Proceedings of the 12th European conference on Computer Vision - Volume Part VI
Augmented reality using full panoramic captured scene light-depth maps
SIGGRAPH Asia 2012 Posters
Transfer of albedo and local depth variation to photo-textures
Proceedings of the 9th European Conference on Visual Media Production
Estimation of position and radius of light probe images
ICCVG'12 Proceedings of the 2012 international conference on Computer Vision and Graphics
Real-time kd-tree based importance sampling of environment maps
Proceedings of the 28th Spring Conference on Computer Graphics
OpenSurfaces: a richly annotated catalog of surface appearance
ACM Transactions on Graphics (TOG) - SIGGRAPH 2013 Conference Proceedings
An interactive system for set reconstruction from multiple input sources
Proceedings of the Symposium on Digital Production
ACM SIGGRAPH 2013 Posters
Shape perception of thin transparent objects with stereoscopic viewing
ACM Transactions on Applied Perception (TAP) - Special issue SAP 2013
On-set performance capture of multiple actors with a stereo camera
ACM Transactions on Graphics (TOG)
Understanding the role of phase function in translucent appearance
ACM Transactions on Graphics (TOG)
Camera and light calibration from reflections on a sphere
Computer Vision and Image Understanding
Special Section on HDR Imaging: Spatially varying image based lighting using HDR-video
Computers and Graphics
Render synthetic fog into interior and exterior photographs
Proceedings of the 12th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and Its Applications in Industry
Mobile AR using pre-captured omnidirectional images
SIGGRAPH Asia 2013 Symposium on Mobile Graphics and Interactive Applications
Components for bidirectional augmented broadcasting services on smart TVs
Multimedia Tools and Applications
Basis image decomposition of outdoor time-lapse videos
The Visual Computer: International Journal of Computer Graphics
Evaluating the effect of diffuse light on photometric stereo reconstruction
Machine Vision and Applications
The Visual Computer: International Journal of Computer Graphics
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