Robot vision
The variational approach to shape from shading
Computer Vision, Graphics, and Image Processing
Numerical recipes in C: the art of scientific computing
Numerical recipes in C: the art of scientific computing
International Journal of Computer Vision
Surface Reflection: Physical and Geometrical Perspectives
IEEE Transactions on Pattern Analysis and Machine Intelligence
Color Reflectance Modeling Using a Polychromatic Laser Range Sensor
IEEE Transactions on Pattern Analysis and Machine Intelligence - Special issue on interpretation of 3-D scenes—part II
Estimating the parameters of an illumination model using photometric stereo
Graphical Models and Image Processing
Object shape and reflectance modeling from observation
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Interactive Common Illumination for Computer Augmented Reality
Proceedings of the Eurographics Workshop on Rendering Techniques '97
Reflectance function estimation and shape recovery from image sequence of a rotating object
ICCV '95 Proceedings of the Fifth International Conference on Computer Vision
ICCV '98 Proceedings of the Sixth International Conference on Computer Vision
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The image irradiance of a three-dimensional object is known to be the function of three components: the distribution of light sources, the shape, and reflectance of a real object surface. In the past, recovering the shape and reflectance of an object surface from the recorded image brightness has been intensively investigated. On the other hand, there has been little progress in recovering illumination from the knowledge of the shape and reflectance of a real object. In this paper, we propose a new method for estimating the illumination distribution of a real scene from image brightness observed on a real object surface in that scene. More specifically, we recover the illumination distribution of the scene from a radiance distribution inside shadows cast by an object of known shape onto another object surface of known shape and reflectance. By using the occlusion information of incoming light, we are able to reliably estimate the illumination distribution of a real scene, even in a complex illumination environment.