Robot vision
Structured Highlight Inspection of Specular Surfaces
IEEE Transactions on Pattern Analysis and Machine Intelligence
Shape from shading
Illumination for computer generated pictures
Communications of the ACM
A reflectance model for computer graphics
SIGGRAPH '81 Proceedings of the 8th annual conference on Computer graphics and interactive techniques
SHAPE FROM SHADING: A METHOD FOR OBTAINING THE SHAPE OF A SMOOTH OPAQUE OBJECT FROM ONE VIEW
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Determining Reflectance Properties of an Object Using Range and Brightness Images
IEEE Transactions on Pattern Analysis and Machine Intelligence
Recovery of SHGCs From a Single Intensity View
IEEE Transactions on Pattern Analysis and Machine Intelligence
Extracting the Shape and Roughness of Specular Lobe Objects Using Four Light Photometric Stereo
IEEE Transactions on Pattern Analysis and Machine Intelligence
Separation of Reflection Components Using Color and Polarization
International Journal of Computer Vision
Object shape and reflectance modeling from observation
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Stereo and Specular Reflection
International Journal of Computer Vision
Reflectance and texture of real-world surfaces
ACM Transactions on Graphics (TOG)
Improved Diffuse Reflection Models for Computer Vision
International Journal of Computer Vision
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IEEE Transactions on Pattern Analysis and Machine Intelligence
International Journal of Computer Vision
Point Light Source Estimation from Two Images and Its Limits
International Journal of Computer Vision
Color Constancy Using the Inter-Reflection from a Reference Nose
International Journal of Computer Vision
Object shape and reflectance modeling from observation
Modelling from reality
Acquiring a radiance distribution to superimpose virtual objects onto a real scene
Modelling from reality
Illumination distribution from shadows
Modelling from reality
The great Buddha project: modeling cultural heritage through observation
Modelling from reality
Symmetric Shape-from-Shading Using Self-ratio Image
International Journal of Computer Vision
Bidirectional Reflection Distribution Function of Thoroughly Pitted Surfaces
International Journal of Computer Vision
Texture histograms as a function of irradiation and viewing direction
International Journal of Computer Vision
Acquiring a Radiance Distribution to Superimpose Virtual Objects onto a Real Scene
IEEE Transactions on Visualization and Computer Graphics
Retrieving Shape Information from Multiple Images of a Specular Surface
IEEE Transactions on Pattern Analysis and Machine Intelligence
Radiometric CCD camera calibration and noise estimation
IEEE Transactions on Pattern Analysis and Machine Intelligence
IEEE Transactions on Pattern Analysis and Machine Intelligence
Image-based reconstruction of spatial appearance and geometric detail
ACM Transactions on Graphics (TOG)
IEEE Transactions on Pattern Analysis and Machine Intelligence
Shape-from-Shading for Highlighted Surfaces
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Highlight Removal Using Shape-from-Shading
ECCV '02 Proceedings of the 7th European Conference on Computer Vision-Part II
Refractive index estimation and color image rendering
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Incorporating Illumination Constraints in Deformable Models
CVPR '98 Proceedings of the IEEE Computer Society Conference on Computer Vision and Pattern Recognition
IEEE Transactions on Pattern Analysis and Machine Intelligence
Capture and Synthesis of 3D Surface Texture
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Separating Reflection Components of Textured Surfaces Using a Single Image
IEEE Transactions on Pattern Analysis and Machine Intelligence
IEEE Transactions on Pattern Analysis and Machine Intelligence
Extracting layers and analyzing their specular properties using epipolar-plane-image analysis
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Reflectance from locally glossy thoroughly pitted surfaces
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Estimating the surface radiance function from single images
Graphical Models - Special issue: Vision and computer graphics
Enhanced 3D Shape Recovery Using the Neural-Based Hybrid Reflectance Model
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3D Surface acquisition and reconstruction for inspection of raw steel products
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Testing new variants of the Beckmann-Kirchhoff model against radiance data
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Reflectance Sharing: Predicting Appearance from a Sparse Set of Images of a Known Shape
IEEE Transactions on Pattern Analysis and Machine Intelligence
The modified Beckmann-Kirchhoff scattering theory for rough surface analysis
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Visual inspection of machined metallic high-precision surfaces
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Appearance Sampling of Real Objects for Variable Illumination
International Journal of Computer Vision
Mixture of Spherical Distributions for Single-View Relighting
IEEE Transactions on Pattern Analysis and Machine Intelligence
A Theory of Refractive and Specular 3D Shape by Light-Path Triangulation
International Journal of Computer Vision
3-D Reconstruction of Shaded Objects from Multiple Images Under Unknown Illumination
International Journal of Computer Vision
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International Journal of Computer Vision
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Novel Shape-From-Shading Methodology with Specular Reflectance Using Wavelet Networks
ISNN '07 Proceedings of the 4th international symposium on Neural Networks: Part II--Advances in Neural Networks
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Image and Vision Computing
Stereo Image Analysis of Non-Lambertian Surfaces
International Journal of Computer Vision
Object separation by polarimetric and spectral imagery fusion
Computer Vision and Image Understanding
Principles of Appearance Acquisition and Representation
Foundations and Trends® in Computer Graphics and Vision
Testing new variants of the Beckmann-Kirchhoff model against radiance data
Computer Vision and Image Understanding
Reflectance from locally glossy thoroughly pitted surfaces
Computer Vision and Image Understanding
Exploring the potential of layered BRDF models
ACM SIGGRAPH ASIA 2009 Courses
Median Photometric Stereo as Applied to the Segonko Tumulus and Museum Objects
International Journal of Computer Vision
3D surface acquisition and reconstruction for inspection of raw steel products
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Modified point-by-point method with reflected lighting components
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Rough surface estimation using the Kirchhoff model
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Global optimization for estimating a multiple-lobe analytical BRDF
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Rectification of illumination in images used for shape from focus
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3D reconstruction of metallic surfaces by photopolarimetric analysis
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Graphical Models
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Machine Vision and Applications
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Reflectance models based on physical optics and geometrical optics are studied. Specifically, the authors consider the Beckmann-Spizzichino (physical optics) model and the Torrance-Sparrow (geometrical optics) model. These two models were chosen because they have been reported to fit experimental data well. Each model is described in detail, and the conditions that determine the validity of the model are clearly stated. By studying reflectance curves predicted by the two models, the authors propose a reflectance framework comprising three components: the diffuse lobe, the specular lobe, and the specular spike. The effects of surface roughness on the three primary components are analyzed in detail.