The great Buddha project: modeling cultural heritage through observation

  • Authors:
  • Daisuke Miyazaki;Takeshi Oishi;Taku Nishikawa;Ryusuke Sagawa;Ko Nishino;Takashi Tomomatsu;Yutaka Takase;Katsushi Ikeuchi

  • Affiliations:
  • -;-;-;-;-;-;-;-

  • Venue:
  • Modelling from reality
  • Year:
  • 2001

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Abstract

This chapter presents an overview of our efforts in modeling cultural heritage through observation. These efforts span three aspects: how to create geometric models of cultural heritage; how to crate photometric models of cultural heritage; and how to integrate such virtual heritages with real scenes. For geometric model creation, we have developed a two-step method: simultaneous alignment and volumetric view merging. For photometric model creation, we have developed the eigen-texture rendering methods, which automatically create photorealistic models by observing the real objects. For the integration of virtual objects with real scenes, we have developed a method that renders virtual objects based on real illumination distribution. We have applied these component techniques to constructing a multimedia model of the Great Buddha of Kamakura, and demonstrated their effectiveness.