Environment mapping and other applications of world projections
IEEE Computer Graphics and Applications
Vector quantization and signal compression
Vector quantization and signal compression
View interpolation for image synthesis
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
QuickTime VR: an image-based approach to virtual environment navigation
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
Plenoptic modeling: an image-based rendering system
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Rendering from compressed textures
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Texture and reflection in computer generated images
Communications of the ACM
SIGGRAPH '83 Proceedings of the 10th annual conference on Computer graphics and interactive techniques
Physically-Valid View Synthesis by Image Interplation
VSR '95 Proceedings of the IEEE Workshop on Representation of Visual Scenes
Virtualized reality: concepts and early results
VSR '95 Proceedings of the IEEE Workshop on Representation of Visual Scenes
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Proceedings of the 1997 symposium on Interactive 3D graphics
Time critical lumigraph rendering
Proceedings of the 1997 symposium on Interactive 3D graphics
Navigating static environments using image-space simplification and morphing
Proceedings of the 1997 symposium on Interactive 3D graphics
Memory access patterns of occlusion-compatible 3D image warping
HWWS '97 Proceedings of the ACM SIGGRAPH/EUROGRAPHICS workshop on Graphics hardware
A ray-slice-sweep volume rendering engine
HWWS '97 Proceedings of the ACM SIGGRAPH/EUROGRAPHICS workshop on Graphics hardware
Fitting virtual lights for non-diffuse walkthroughs
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Tour into the picture: using a spidery mesh interface to make animation from a single image
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Creating full view panoramic image mosaics and environment maps
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Recovering high dynamic range radiance maps from photographs
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Image-based view synthesis by combining trilinear tensors and learning techniques
VRST '97 Proceedings of the ACM symposium on Virtual reality software and technology
Consolidated manipulation of virtual and real objects
VRST '97 Proceedings of the ACM symposium on Virtual reality software and technology
Image synthesis from a sparse set of views
VIS '97 Proceedings of the 8th conference on Visualization '97
Virtualized reality: constructing time-varying virtual worlds from real world events
VIS '97 Proceedings of the 8th conference on Visualization '97
ACM SIGGRAPH Computer Graphics
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Multiple-center-of-projection images
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Recovering photometric properties of architectural scenes from photographs
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Realistic modeling and rendering of plant ecosystems
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Image-based rendering with occlusions via cubist images
Proceedings of the conference on Visualization '98
Interactive display of very large textures
Proceedings of the conference on Visualization '98
Image-based object representation by layered impostors
VRST '98 Proceedings of the ACM symposium on Virtual reality software and technology
A representation for composition of virtual indoor environment
VRST '98 Proceedings of the ACM symposium on Virtual reality software and technology
Increased photorealism for interactive architectural walkthroughs
I3D '99 Proceedings of the 1999 symposium on Interactive 3D graphics
I3D '99 Proceedings of the 1999 symposium on Interactive 3D graphics
Mobile Networks and Applications
Computing exact shadow irradiance using splines
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Reflection space image based rendering
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Inverse global illumination: recovering reflectance models of real scenes from photographs
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
A real-time low-latency hardware light-field renderer
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
LDI tree: a hierarchical representation for image-based rendering
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Rendering with concentric mosaics
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
HWWS '99 Proceedings of the ACM SIGGRAPH/EUROGRAPHICS workshop on Graphics hardware
A Solution to the Next Best View Problem for Automated Surface Acquisition
IEEE Transactions on Pattern Analysis and Machine Intelligence
Parallel lumigraph reconstruction
PVGS '99 Proceedings of the 1999 IEEE symposium on Parallel visualization and graphics
VIS '99 Proceedings of the conference on Visualization '99: celebrating ten years
LOD-sprite technique for accelerated terrain rendering
VIS '99 Proceedings of the conference on Visualization '99: celebrating ten years
Navigating through sparse views
Proceedings of the ACM symposium on Virtual reality software and technology
Radiance interpolants for accelerated bounded-error ray tracing
ACM Transactions on Graphics (TOG)
ACM Transactions on Graphics (TOG)
International Journal of Computer Vision
The digital Michelangelo project: 3D scanning of large statues
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Acquiring the reflectance field of a human face
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Surface light fields for 3D photography
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Dynamically reparameterized light fields
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Surfels: surface elements as rendering primitives
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
The WarpEngine: an architecture for the post-polygonal age
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Illuminating micro geometry based on precomputed visibility
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Non-photorealistic virtual environments
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Image-based modeling and lighting
ACM SIGGRAPH Computer Graphics
The blue-C (poster session): integrating real humans into a networked immersive environment
Proceedings of the third international conference on Collaborative virtual environments
ACM Transactions on Graphics (TOG)
A video-based rendering acceleration algorithm for interactive walkthroughs
MULTIMEDIA '00 Proceedings of the eighth ACM international conference on Multimedia
Parameterized environment maps
I3D '01 Proceedings of the 2001 symposium on Interactive 3D graphics
Using high-speed WANs and network data caches to enable remote and distributed visualization
Proceedings of the 2000 ACM/IEEE conference on Supercomputing
Uniform frequency images: adding geometry to images to produce space-efficient textures
Proceedings of the conference on Visualization '00
Real-world relativity: image-based special relativistic visualization
Proceedings of the conference on Visualization '00
Toward a compelling sensation of telepresence: demonstrating a portal to a distant (static) office
Proceedings of the conference on Visualization '00
A randomized art-gallery algorithm for sensor placement
SCG '01 Proceedings of the seventeenth annual symposium on Computational geometry
Synthesizing bidirectional texture functions for real-world surfaces
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
The randomized z-buffer algorithm: interactive rendering of highly complex scenes
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Photorealistic rendering of knitwear using the lumislice
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Unstructured lumigraph rendering
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Image-based modeling and photo editing
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Plenoptic stitching: a scalable method for reconstructing 3D interactive walk throughs
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
3D RGB image compression for interactive applications
ACM Transactions on Graphics (TOG)
FlyAbout: spatially indexed panoramic video
MULTIMEDIA '01 Proceedings of the ninth ACM international conference on Multimedia
Spatially-encoded far-field representations for interactive walkthroughs
MULTIMEDIA '01 Proceedings of the ninth ACM international conference on Multimedia
Steerable illumination textures
ACM Transactions on Graphics (TOG)
Eigen-Texture Method: Appearance Compression and Synthesis Based on a 3D Model
IEEE Transactions on Pattern Analysis and Machine Intelligence
ACM Transactions on Graphics (TOG)
Rail-track viewer: an image-based virtual walkthrough system
EGVE '02 Proceedings of the workshop on Virtual environments 2002
Future mulitmedia databases and research directions
Distributed multimedia databases
Eigen-texture method: appearance compression based on 3D model
Modelling from reality
The great Buddha project: modeling cultural heritage through observation
Modelling from reality
Communications of the ACM - How the virtual inspires the real
Constructing a Multivalued Representation for View Synthesis
International Journal of Computer Vision
Proceedings of the 2002 ACM SIGGRAPH/Eurographics symposium on Computer animation
Controlled animation of video sprites
Proceedings of the 2002 ACM SIGGRAPH/Eurographics symposium on Computer animation
Image-based 3D photography using opacity hulls
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Light field mapping: efficient representation and hardware rendering of surface light fields
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Feature-based light field morphing
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Homomorphic factorization of BRDF-based lighting computation
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
A lighting reproduction approach to live-action compositing
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Proceedings of the ACM SIGGRAPH/EUROGRAPHICS conference on Graphics hardware
Image-Based Rendering Using Parameterized Image Varieties
International Journal of Computer Vision
Spatio-temporal view interpolation
EGRW '02 Proceedings of the 13th Eurographics workshop on Rendering
A real-time distributed light field camera
EGRW '02 Proceedings of the 13th Eurographics workshop on Rendering
EGRW '02 Proceedings of the 13th Eurographics workshop on Rendering
Textured depth meshes for real-time rendering of arbitrary scenes
EGRW '02 Proceedings of the 13th Eurographics workshop on Rendering
Appearance based object modeling using texture database: acquisition, compression and rendering
EGRW '02 Proceedings of the 13th Eurographics workshop on Rendering
Acquisition and rendering of transparent and refractive objects
EGRW '02 Proceedings of the 13th Eurographics workshop on Rendering
Image-based environment matting
EGRW '02 Proceedings of the 13th Eurographics workshop on Rendering
Perception-based global illumination, rendering, and animation techniques
SCCG '02 Proceedings of the 18th spring conference on Computer graphics
A photometric approach to digitizing cultural artifacts
Proceedings of the 2001 conference on Virtual reality, archeology, and cultural heritage
Light field duality: concept and applications
VRST '02 Proceedings of the ACM symposium on Virtual reality software and technology
Rendering of virtual environments based on polygonal & point-based models
VRST '02 Proceedings of the ACM symposium on Virtual reality software and technology
Tour into the video: image-based navigation scheme for video sequences of dynamic scenes
VRST '02 Proceedings of the ACM symposium on Virtual reality software and technology
International Journal of Computer Vision
International Journal of Computer Vision
Relighting with the Reflected Irradiance Field: Representation, Sampling and Reconstruction
International Journal of Computer Vision
International Journal of Computer Vision
POP: a hybrid point and polygon rendering system for large data
Proceedings of the conference on Visualization '01
Approximate shading for the re-illumination of synthetic images
Proceedings of the conference on Visualization '01
Interactive spectral volume rendering
Proceedings of the conference on Visualization '02
Proceedings of the conference on Visualization '02
Forward area light map projection
Proceedings of the 2nd international conference on Computer graphics, virtual Reality, visualisation and interaction in Africa
Multiple light field rendering
Proceedings of the 1st international conference on Computer graphics and interactive techniques in Australasia and South East Asia
Match Propogation for Image-Based Modeling and Rendering
IEEE Transactions on Pattern Analysis and Machine Intelligence
Journal of Graphics Tools
Novel View Synthesis by Cascading Trilinear Tensors
IEEE Transactions on Visualization and Computer Graphics
Extracting Objects from Range and Radiance Images
IEEE Transactions on Visualization and Computer Graphics
VideoPlus: A Method for Capturing the Structure and Appearance of Immersive Environments
IEEE Transactions on Visualization and Computer Graphics
Realistic Rendering and Animation of Knitwear
IEEE Transactions on Visualization and Computer Graphics
Virtual View Generation for 3D Digital Video
IEEE MultiMedia
Interactive Relighting of Panoramas
IEEE Computer Graphics and Applications
Real-Time Video-Based Modeling and Rendering of 3D Scenes
IEEE Computer Graphics and Applications
Unwrapping and Visualizing Cuneiform Tablets
IEEE Computer Graphics and Applications
When Is the Shape of a Scene Unique Given Its Light-Field: A Fundamental Theorem of 3D Vision?
IEEE Transactions on Pattern Analysis and Machine Intelligence
Image-based reconstruction of spatial appearance and geometric detail
ACM Transactions on Graphics (TOG)
Presence: Teleoperators and Virtual Environments - Mixed reality
3D plenoptic representation of a linear scene
Machine Graphics & Vision International Journal
IRW: an incremental representation for image-based walkthroughs
Proceedings of the tenth ACM international conference on Multimedia
Opacity light fields: interactive rendering of surface light fields with view-dependent opacity
I3D '03 Proceedings of the 2003 symposium on Interactive 3D graphics
Interactive image-based rendering using feature globalization
I3D '03 Proceedings of the 2003 symposium on Interactive 3D graphics
New View Generation with a Bi-centric Camera
ECCV '02 Proceedings of the 7th European Conference on Computer Vision-Part I
What Does the Scene Look Like from a Scene Point?
ECCV '02 Proceedings of the 7th European Conference on Computer Vision-Part II
Tracking and Rendering Using Dynamic Textures on Geometric Structure from Motion
ECCV '02 Proceedings of the 7th European Conference on Computer Vision-Part II
View Synthesis with Occlusion Reasoning Using Quasi-Sparse Feature Correspondences
ECCV '02 Proceedings of the 7th European Conference on Computer Vision-Part II
Bandwidth Reduction Techniques for Remote Navigation Systems
ICCS '02 Proceedings of the International Conference on Computational Science-Part II
Proceedings of the 10th International Workshop on Theoretical Foundations of Computer Vision: Multi-Image Analysis
Proceedings of the 10th International Workshop on Theoretical Foundations of Computer Vision: Multi-Image Analysis
Image-Based Rendering from Uncalibrated Lightfields with Scalable Geometry
Proceedings of the 10th International Workshop on Theoretical Foundations of Computer Vision: Multi-Image Analysis
ICCV '99 Proceedings of the International Workshop on Vision Algorithms: Theory and Practice
Point- and Line-Based Parameterized Image Varieties for Image-Based Rendering
ICCV '99 Proceedings of the International Workshop on Vision Algorithms: Theory and Practice
VideoPlus: A Method for Capturing the Structure and Appearance of Immersive Environments
SMILE '00 Revised Papers from Second European Workshop on 3D Structure from Multiple Images of Large-Scale Environments
Pursuing Reality with Image-Based Modeling, Rendering, and Lighting
SMILE '00 Revised Papers from Second European Workshop on 3D Structure from Multiple Images of Large-Scale Environments
Rendering with Non-uniform Approximate Concentric Mosaics
SMILE '00 Revised Papers from Second European Workshop on 3D Structure from Multiple Images of Large-Scale Environments
Interacting with 3D Graphic Objects in an Image-Based Environment
PCM '01 Proceedings of the Second IEEE Pacific Rim Conference on Multimedia: Advances in Multimedia Information Processing
Effects of Sampling Rate and Pose Error on Volume Reconstruction by Space Carving
PCM '01 Proceedings of the Second IEEE Pacific Rim Conference on Multimedia: Advances in Multimedia Information Processing
An Interactive Digital Fishtank Based on Live Video Images
AMCP '98 Proceedings of the First International Conference on Advanced Multimedia Content Processing
A Geometric Approach to Lightfield Calibration
CAIP '99 Proceedings of the 8th International Conference on Computer Analysis of Images and Patterns
Polydioptric Cameras: New Eyes for Structure from Motion
Proceedings of the 24th DAGM Symposium on Pattern Recognition
Fisher Light-Fields for Face Recognition across Pose and Illumination
Proceedings of the 24th DAGM Symposium on Pattern Recognition
Appearance-Based 3-D Face Recognition from Video
Proceedings of the 24th DAGM Symposium on Pattern Recognition
A panoramic walkthrough system with occlusion culling
EGVE '03 Proceedings of the workshop on Virtual environments 2003
The Rayset and its applications
GRIN'01 No description on Graphics interface 2001
Compression of Lumigraph with Multiple Reference Frame (MRF) Prediction and Just-in-Time Rendering
DCC '00 Proceedings of the Conference on Data Compression
Eyes from Eyes: New Cameras for Structure from Motion
OMNIVIS '02 Proceedings of the Third Workshop on Omnidirectional Vision
PG '99 Proceedings of the 7th Pacific Conference on Computer Graphics and Applications
A Distributed Hybrid Rendering Algorithm for Highly Complex Scenes
PG '99 Proceedings of the 7th Pacific Conference on Computer Graphics and Applications
TPCG '03 Proceedings of the Theory and Practice of Computer Graphics 2003
An example-based approach for facial expression cloning
Proceedings of the 2003 ACM SIGGRAPH/Eurographics symposium on Computer animation
Journal of Computer Science and Technology
Wang Tiles for image and texture generation
ACM SIGGRAPH 2003 Papers
Clustered principal components for precomputed radiance transfer
ACM SIGGRAPH 2003 Papers
Free-viewpoint video of human actors
ACM SIGGRAPH 2003 Papers
Ray space factorization for from-region visibility
ACM SIGGRAPH 2003 Papers
Relighting with 4D incident light fields
ACM SIGGRAPH 2003 Papers
Accurate light source acquisition and rendering
ACM SIGGRAPH 2003 Papers
Capturing and rendering with incident light fields
EGRW '03 Proceedings of the 14th Eurographics workshop on Rendering
A new reconstruction filter for undersampled light fields
EGRW '03 Proceedings of the 14th Eurographics workshop on Rendering
Efficient and realistic visualization of cloth
EGRW '03 Proceedings of the 14th Eurographics workshop on Rendering
Layered-Depth Image Using Pixel Grouping
VSMM '01 Proceedings of the Seventh International Conference on Virtual Systems and Multimedia (VSMM'01)
Omnidirectional image-based modeling: three approaches to approximated plenoptic representations
Machine Vision and Applications - Special issue: Omnidirectional vision and its applications
Consistent Illumination within Optical See-Through Augmented Environments
ISMAR '03 Proceedings of the 2nd IEEE/ACM International Symposium on Mixed and Augmented Reality
Multiview Paraperspective Projection Model for Diminished Reality
ISMAR '03 Proceedings of the 2nd IEEE/ACM International Symposium on Mixed and Augmented Reality
View-Dependent Layered Projective Texture Maps
PG '03 Proceedings of the 11th Pacific Conference on Computer Graphics and Applications
Feature-Based Surface Light Field Morphing
PG '03 Proceedings of the 11th Pacific Conference on Computer Graphics and Applications
Interactive Visualization of Complex Real-World Light Sources
PG '03 Proceedings of the 11th Pacific Conference on Computer Graphics and Applications
Sea of Images: A Dense Sampling Approach for Rendering Large Indoor Environments
IEEE Computer Graphics and Applications
Binary-Space-Partitioned Images for Resolving Image-Based Visibility
IEEE Transactions on Visualization and Computer Graphics
Stereo Reconstruction from Multiperspective Panoramas
IEEE Transactions on Pattern Analysis and Machine Intelligence
Interactive light field display from a cluster of projectors
ACM SIGGRAPH 2003 Sketches & Applications
Methods for Volumetric Reconstruction of Visual Scenes
International Journal of Computer Vision
Appearance-Based Face Recognition and Light-Fields
IEEE Transactions on Pattern Analysis and Machine Intelligence
A Geometric Analysis of Light Field Rendering
International Journal of Computer Vision - Special Issue on Research at Microsoft Corporation
Extracting View-Dependent Depth Maps from a Collection of Images
International Journal of Computer Vision - Special Issue on Research at Microsoft Corporation
Image Interpolation Using Enhanced Multiresolution Critical-Point Filters
International Journal of Computer Vision - Special Issue on Computer Vision Research at the Beckman Institute of Advanced Science and Technology
Real-time ray casting rendering of volume clipping in medical visualization
Journal of Computer Science and Technology
Constructing Virtual Cities by Using Panoramic Images
International Journal of Computer Vision - Special Issue on Omni-Directional Research in Japan
Visibility culling for interactive dynamic scenes
Integrated image and graphics technologies
An introduction to image-based rendering
Integrated image and graphics technologies
Image-based relighting: representation and compression
Integrated image and graphics technologies
Visual Modeling with a Hand-Held Camera
International Journal of Computer Vision
Recovery of material under complex illumination conditions
Proceedings of the 2nd international conference on Computer graphics and interactive techniques in Australasia and South East Asia
Pop-up light field: An interactive image-based modeling and rendering system
ACM Transactions on Graphics (TOG)
Depth map compression for real-time view-based rendering
Pattern Recognition Letters - Video computing
On Pose Recovery for Generalized Visual Sensors
IEEE Transactions on Pattern Analysis and Machine Intelligence
Interactive Manipulation Through Augmented Virtuality Using Processed Video Contents
ICPR '98 Proceedings of the 14th International Conference on Pattern Recognition-Volume 2 - Volume 2
Object representation using 1D displacement mapping
GI '04 Proceedings of the 2004 Graphics Interface Conference
Decoupling BRDFs from surface mesostructures
GI '04 Proceedings of the 2004 Graphics Interface Conference
Real-time reflection on moving vehicles in urban environments
Proceedings of the ACM symposium on Virtual reality software and technology
APGV '04 Proceedings of the 1st Symposium on Applied perception in graphics and visualization
TensorTextures: multilinear image-based rendering
ACM SIGGRAPH 2004 Papers
High-quality video view interpolation using a layered representation
ACM SIGGRAPH 2004 Papers
Protected interactive 3D graphics via remote rendering
ACM SIGGRAPH 2004 Papers
Synthetic aperture confocal imaging
ACM SIGGRAPH 2004 Papers
DISCO: acquisition of translucent objects
ACM SIGGRAPH 2004 Papers
Image-Based Rendering of Range Data with Estimated Depth Uncertainty
IEEE Computer Graphics and Applications
The Raxel Imaging Model and Ray-Based Calibration
International Journal of Computer Vision
Interactive 3D teleconferencing with user-adaptive views
Proceedings of the 2004 ACM SIGMM workshop on Effective telepresence
Image-based modeling and rendering with geometric proxy
Proceedings of the 12th annual ACM international conference on Multimedia
Light Field Morphing Using 2D Features
IEEE Transactions on Visualization and Computer Graphics
Rendering Deformable Surface Reflectance Fields
IEEE Transactions on Visualization and Computer Graphics
Outward-Looking Circular Motion Analysis of Large Image Sequences
IEEE Transactions on Pattern Analysis and Machine Intelligence
Layered textures for image-based rendering
Journal of Computer Science and Technology - Special issue on computer graphics and computer-aided design
Future Generation Computer Systems - Special issue: Computer graphics and geometric modeling
Tour into the picture using relative depth calculation
VRCAI '04 Proceedings of the 2004 ACM SIGGRAPH international conference on Virtual Reality continuum and its applications in industry
Representation and coding of light field data
Graphical Models
Remote Visualization by Browsing Image Based Databases with Logistical Networking
Proceedings of the 2003 ACM/IEEE conference on Supercomputing
Model-based and image-based 3D scene representation for interactive visualization
Computer Vision and Image Understanding - Model-based and image-based 3D scene representation for interactive visalization
Data compression with spherical wavelets and wavelets for the image-based relighting
Computer Vision and Image Understanding - Model-based and image-based 3D scene representation for interactive visalization
Computer Vision and Image Understanding - Model-based and image-based 3D scene representation for interactive visalization
Extracting layers and analyzing their specular properties using epipolar-plane-image analysis
Computer Vision and Image Understanding
Towards space: time light field rendering
Proceedings of the 2005 symposium on Interactive 3D graphics and games
Real-time reflection mapping with parallax
Proceedings of the 2005 symposium on Interactive 3D graphics and games
Interactive deformation of light fields
Proceedings of the 2005 symposium on Interactive 3D graphics and games
Combining 3D flow fields with silhouette-based human motion capture for immersive video
Graphical Models - Special issue on pacific graphics 2003
Camera field rendering for static and dynamic scenes
Graphical Models
Image-Based Rendering Using Image-Based Priors
International Journal of Computer Vision
PixelView: a view-independent graphics rendering architecture
Proceedings of the ACM SIGGRAPH/EUROGRAPHICS conference on Graphics hardware
Image-based spatio-temporal modeling and view interpolation of dynamic events
ACM Transactions on Graphics (TOG)
Protecting 3d graphics content
Communications of the ACM - 3d hard copy
Out-of-core tensor approximation of multi-dimensional matrices of visual data
ACM SIGGRAPH 2005 Papers
ACM SIGGRAPH 2005 Papers
ACM SIGGRAPH 2005 Papers
ACM SIGGRAPH 2005 Papers
High performance imaging using large camera arrays
ACM SIGGRAPH 2005 Papers
Video-based character animation
Proceedings of the 2005 ACM SIGGRAPH/Eurographics symposium on Computer animation
Modeling and rendering of walkthrough environments with panoramic images
Proceedings of the ACM symposium on Virtual reality software and technology
Compression Domain Volume Rendering
Proceedings of the 14th IEEE Visualization 2003 (VIS'03)
Producing High-Quality Visualizations of Large-Scale Simulations
Proceedings of the 14th IEEE Visualization 2003 (VIS'03)
A practical radiosity method for predicting transmission loss in urban environments
EURASIP Journal on Wireless Communications and Networking - Special issue on multiuser MIMO networks
TORNADO: Omnistereo Video Imaging with Rotating Optics
IEEE Transactions on Visualization and Computer Graphics
Proceedings of the 13th annual ACM international conference on Multimedia
Real-time high-quality View-Dependent Texture Mapping using per-pixel visibility
GRAPHITE '05 Proceedings of the 3rd international conference on Computer graphics and interactive techniques in Australasia and South East Asia
Relief Texture from Specularities
IEEE Transactions on Pattern Analysis and Machine Intelligence
The depth discontinuity occlusion camera
I3D '06 Proceedings of the 2006 symposium on Interactive 3D graphics and games
Double projective cylindrical texture mapping on FPGA
Proceedings of the 2006 ACM international conference on Virtual reality continuum and its applications
IEEE Transactions on Visualization and Computer Graphics
All-frequency relighting of glossy objects
ACM Transactions on Graphics (TOG)
ACM SIGGRAPH 2006 Papers
A compact factored representation of heterogeneous subsurface scattering
ACM SIGGRAPH 2006 Papers
Photo tourism: exploring photo collections in 3D
ACM SIGGRAPH 2006 Papers
Multiview radial catadioptric imaging for scene capture
ACM SIGGRAPH 2006 Papers
ACM SIGGRAPH 2006 Papers
Fast separation of direct and global components of a scene using high frequency illumination
ACM SIGGRAPH 2006 Papers
Reflectance Sharing: Predicting Appearance from a Sparse Set of Images of a Known Shape
IEEE Transactions on Pattern Analysis and Machine Intelligence
Proceedings of the 2nd ACM international workshop on Wireless multimedia networking and performance modeling
Multi-texture modeling of 3D traffic scenes
ICME '03 Proceedings of the 2003 International Conference on Multimedia and Expo - Volume 2
A system for active image-based rendering
ICME '03 Proceedings of the 2003 International Conference on Multimedia and Expo - Volume 2
Light field compression using disparity-compensated lifting
ICME '03 Proceedings of the 2003 International Conference on Multimedia and Expo - Volume 2
PCA-based compression for image-based relighting
ICME '03 Proceedings of the 2003 International Conference on Multimedia and Expo - Volume 2
Video based rendering of planar dynamic scenes
ICME '03 Proceedings of the 2003 International Conference on Multimedia and Expo - Volume 2
Densely sampled light probe sequences for spatially variant image based lighting
Proceedings of the 4th international conference on Computer graphics and interactive techniques in Australasia and Southeast Asia
Sample-Based Cameras for Feed Forward Reflection Rendering
IEEE Transactions on Visualization and Computer Graphics
Antialiasing for automultiscopic 3D displays
ACM SIGGRAPH 2006 Sketches
Layered probability maps: basic framework and prototype system
Proceedings of the ACM symposium on Virtual reality software and technology
An example-based approach for facial expression cloning
ACM SIGGRAPH 2006 Courses
All in-focus light field viewer
SIGGRAPH '04 ACM SIGGRAPH 2004 Posters
Calibrating a catadioptric light field array
SIGGRAPH '05 ACM SIGGRAPH 2005 Posters
Modern approaches to augmented reality
SIGGRAPH '05 ACM SIGGRAPH 2005 Courses
An interactive out-of-core rendering framework for visualizing massively complex models
SIGGRAPH '05 ACM SIGGRAPH 2005 Courses
Graphical Models - Special issue on the vision, video and graphics conference 2005
GPU-friendly rendering for illumination adjustable images
Image Communication
International Journal of Computer Vision
Efficient multi-viewpoint acquisition of 3D objects undergoing repetitive motions
Proceedings of the 2007 symposium on Interactive 3D graphics and games
LightShop: interactive light field manipulation and rendering
Proceedings of the 2007 symposium on Interactive 3D graphics and games
Real-time view synthesis from a sparse set of views
Image Communication
Point-sampled 3D video of real-world scenes
Image Communication
View synthesis by the parallel use of GPU and CPU
Image and Vision Computing
Adaptive sampling of reflectance fields
ACM Transactions on Graphics (TOG)
Creating Walk-Through Images from a Video Sequence of a Dynamic Scene
Presence: Teleoperators and Virtual Environments
Light-Field Rendering Using Colored Point Clouds---A Dual-Space Approach
Presence: Teleoperators and Virtual Environments
Immersive Video Teleconferencing with User-Steerable Views
Presence: Teleoperators and Virtual Environments
The Digital Chameleon Principle: Computing Invisibility by Rendering Transparency
IEEE Computer Graphics and Applications
Virtualized Reality: Perspectives on 4D Digitization of Dynamic Events
IEEE Computer Graphics and Applications
A Framework for Holographic Scene Representation and Image Synthesis
IEEE Transactions on Visualization and Computer Graphics
Stereoscopic Video Synthesis from a Monocular Video
IEEE Transactions on Visualization and Computer Graphics
Space-Time Light Field Rendering
IEEE Transactions on Visualization and Computer Graphics
Style Grammars for Interactive Visualization of Architecture
IEEE Transactions on Visualization and Computer Graphics
Seeing People in Different Light-Joint Shape, Motion, and Reflectance Capture
IEEE Transactions on Visualization and Computer Graphics
Real-time backward disparity-based rendering for dynamic scenes using programmable graphics hardware
GI '07 Proceedings of Graphics Interface 2007
Rendering for an interactive 360° light field display
ACM SIGGRAPH 2007 papers
Active refocusing of images and videos
ACM SIGGRAPH 2007 papers
An interactive 360° light field display
ACM SIGGRAPH 2007 emerging technologies
A gaze-based study for investigating the perception of visual realism in simulated scenes
ACM Transactions on Applied Perception (TAP)
ACM SIGGRAPH 2007 courses
Reliable implicit surface polygonization using visibility mapping
SGP '06 Proceedings of the fourth Eurographics symposium on Geometry processing
Stereo for Image-Based Rendering using Image Over-Segmentation
International Journal of Computer Vision
3D-audio matting, postediting, and rerendering from field recordings
EURASIP Journal on Applied Signal Processing
Display pre-filtering for multi-view video compression
Proceedings of the 15th international conference on Multimedia
Light field propagation and rendering on the GPU
AFRIGRAPH '07 Proceedings of the 5th international conference on Computer graphics, virtual reality, visualisation and interaction in Africa
Foundations and Trends® in Computer Graphics and Vision
Occlusion-Resistant Camera Design for Acquiring Active Environments
IEEE Computer Graphics and Applications
Real-time global illumination in the CAVE
Proceedings of the 2007 ACM symposium on Virtual reality software and technology
Content-based object movie retrieval and relevance feedbacks
EURASIP Journal on Advances in Signal Processing
Toward the Light Field Display: Autostereoscopic Rendering via a Cluster of Projectors
IEEE Transactions on Visualization and Computer Graphics
Timbrefields: 3d interactive sound models for real-time audio
Presence: Teleoperators and Virtual Environments
Proceedings of the 2008 symposium on Interactive 3D graphics and games
Minimal Aspect Distortion (MAD) Mosaicing of Long Scenes
International Journal of Computer Vision
Factoring repeated content within and among images
ACM SIGGRAPH 2008 papers
Finding paths through the world's photos
ACM SIGGRAPH 2008 papers
Programmable aperture photography: multiplexed light field acquisition
ACM SIGGRAPH 2008 papers
Glare aware photography: 4D ray sampling for reducing glare effects of camera lenses
ACM SIGGRAPH 2008 papers
Technical strategies for massive model visualization
Proceedings of the 2008 ACM symposium on Solid and physical modeling
Journal on Computing and Cultural Heritage (JOCCH)
Image blending for virtual environment construction based on TIP model
ISPRA'05 Proceedings of the 4th WSEAS International Conference on Signal Processing, Robotics and Automation
Intra-stream encoding for multiple depth streams
Proceedings of the 2006 international workshop on Network and operating systems support for digital audio and video
Perception-motivated interpolation of image sequences
Proceedings of the 5th symposium on Applied perception in graphics and visualization
Recovering high dynamic range radiance maps from photographs
ACM SIGGRAPH 2008 classes
Projector-based illumination for 3D scene modeling
ACM SIGGRAPH 2008 classes
Automated reprojection-based pixel shader optimization
ACM SIGGRAPH Asia 2008 papers
Shield fields: modeling and capturing 3D occluders
ACM SIGGRAPH Asia 2008 papers
Modeling the World from Internet Photo Collections
International Journal of Computer Vision
View generation for free viewpoint video system
ACACOS'08 Proceedings of the 7th WSEAS International Conference on Applied Computer and Applied Computational Science
A client driven interactive free-viewpoint video system
ACACOS'08 Proceedings of the 7th WSEAS International Conference on Applied Computer and Applied Computational Science
Data-Centric Visual Sensor Networks for 3D Sensing
GeoSensor Networks
New view generation method for free-viewpoint video system
WSEAS Transactions on Computers
Free viewpoint video generation for walk-through experience using image-based rendering
MM '08 Proceedings of the 16th ACM international conference on Multimedia
Spherical light field rendering in application for analysis by synthesis
International Journal of Intelligent Systems Technologies and Applications
Modulating the shape and size of backprojection surfaces to improve accuracy in volumetric stereo
EURASIP Journal on Applied Signal Processing - 3DTV: Capture, Transmission, and Display of 3D Video
Motion segmentation for time-varying mesh sequences based on spherical registration
EURASIP Journal on Applied Signal Processing - 3DTV: Capture, Transmission, and Display of 3D Video
EURASIP Journal on Applied Signal Processing - 3DTV: Capture, Transmission, and Display of 3D Video
International Journal of Computer Vision
2D/3D freeview video generation for 3DTV system
Image Communication
View generation with 3D warping using depth information for FTV
Image Communication
Objective quality assessment in free-viewpoint video production
Image Communication
Image-Based Rendering by Virtual 1D Cameras
PSIVT '09 Proceedings of the 3rd Pacific Rim Symposium on Advances in Image and Video Technology
Multiperspective modeling, rendering, and imaging
ACM SIGGRAPH ASIA 2008 courses
Fusion of classifiers for illumination robust face recognition
Expert Systems with Applications: An International Journal
Algorithms for rendering depth of field effects in computer graphics
ICCOMP'08 Proceedings of the 12th WSEAS international conference on Computers
Affine double- and triple-product wavelet integrals for rendering
ACM Transactions on Graphics (TOG)
Applicability of Camera Works to Free Viewpoint Videos with Annotation and Planning
IEICE - Transactions on Information and Systems
Kernel Nyström method for light transport
ACM SIGGRAPH 2009 papers
Adaptive global visibility sampling
ACM SIGGRAPH 2009 papers
4D frequency analysis of computational cameras for depth of field extension
ACM SIGGRAPH 2009 papers
Bokode: imperceptible visual tags for camera based interaction from a distance
ACM SIGGRAPH 2009 papers
Shape from Depth Discontinuities
Emerging Trends in Visual Computing
Computational Photography: Epsilon to Coded Photography
Emerging Trends in Visual Computing
Proceedings of the First International Conference on Immersive Telecommunications
Digital Modeling of Material Appearance
Digital Modeling of Material Appearance
Precomputation-Based Rendering
Foundations and Trends® in Computer Graphics and Vision
Distributed Collaborative Visualization Using Light Field Rendering
CCGRID '09 Proceedings of the 2009 9th IEEE/ACM International Symposium on Cluster Computing and the Grid
A line-space analysis of light-field representations
Graphical Models
ACM SIGGRAPH Asia 2009 papers
BiDi screen: a thin, depth-sensing LCD for 3D interaction using light fields
ACM SIGGRAPH Asia 2009 papers
A framework for modeling 3D scenes using pose-free equations
ACM Transactions on Graphics (TOG)
Principles of Appearance Acquisition and Representation
Foundations and Trends® in Computer Graphics and Vision
Rendering-oriented decoding for a distributed multiview coding system using a coset code
Journal on Image and Video Processing - Special issue on distributed video coding
IEEE Transactions on Circuits and Systems for Video Technology
The multiple-camera 3-D production studio
IEEE Transactions on Circuits and Systems for Video Technology
Layer based multi-view image compression
Proceedings of the 5th International ICST Mobile Multimedia Communications Conference
View compensated compression of volume rendered images for remote visualization
IEEE Transactions on Image Processing
IEEE Transactions on Image Processing
3D model comparison using spatial structure circular descriptor
Pattern Recognition
Build your own 3D scanner: optical triangulation for beginners
ACM SIGGRAPH ASIA 2009 Courses
Build your own 3D scanner: 3D photography for beginners
ACM SIGGRAPH 2009 Courses
Representation and compression of multidimensional piecewise functions using surflets
IEEE Transactions on Information Theory
Warping of a spherical representation of image-based models on GPU
Proceedings of the 8th International Conference on Virtual Reality Continuum and its Applications in Industry
Arbitrary viewpoint image synthesis for real-time processing system using multiple image sensors
Proceedings of the 8th International Conference on Virtual Reality Continuum and its Applications in Industry
International Journal of Computer Vision
3D object relighting based on multi-view stereo and image based lighting techniques
ICME'09 Proceedings of the 2009 IEEE international conference on Multimedia and Expo
Geometric and radiometric modeling of 3D scenes
ICME'09 Proceedings of the 2009 IEEE international conference on Multimedia and Expo
Future Generation Computer Systems
Scene modelling from sparse 3D data
Image and Vision Computing
Re-illuminating single images using Albedo estimation
Pattern Recognition
Mobile animation algorithm for cyber museum
ICCS'03 Proceedings of the 2003 international conference on Computational science
Camera models and optical systems used in computer graphics: part II, image-based techniques
ICCSA'03 Proceedings of the 2003 international conference on Computational science and its applications: PartIII
Proceedings of the 2007 conference on Human interface: Part I
Novel stereoscopic view generation by image-based rendering coordinated with depth information
SCIA'07 Proceedings of the 15th Scandinavian conference on Image analysis
Less is more: coded computational photography
ACCV'07 Proceedings of the 8th Asian conference on Computer vision - Volume Part I
Diffusion coded photography for extended depth of field
ACM SIGGRAPH 2010 papers
Nonlinear disparity mapping for stereoscopic 3D
ACM SIGGRAPH 2010 papers
Unstructured video-based rendering: interactive exploration of casually captured videos
ACM SIGGRAPH 2010 papers
Ambient point clouds for view interpolation
ACM SIGGRAPH 2010 papers
Street slide: browsing street level imagery
ACM SIGGRAPH 2010 papers
ISVC'07 Proceedings of the 3rd international conference on Advances in visual computing - Volume Part II
Image-based refocusing by 3D filtering
PSIVT'07 Proceedings of the 2nd Pacific Rim conference on Advances in image and video technology
Joint rendering and segmentation of free-viewpoint images
ICIP'09 Proceedings of the 16th IEEE international conference on Image processing
Region-based all-in-focus light field rendering
ICIP'09 Proceedings of the 16th IEEE international conference on Image processing
Improving the spatail resolution based on 4D light field data
ICIP'09 Proceedings of the 16th IEEE international conference on Image processing
Geometrical plenoptic sampling
ICIP'09 Proceedings of the 16th IEEE international conference on Image processing
Walkthrough in large environments using concatenated panoramas
ROBIO'09 Proceedings of the 2009 international conference on Robotics and biomimetics
View synthesis using stereo vision
View synthesis using stereo vision
Watermarking of free-view video
IEEE Transactions on Image Processing
ACM SIGGRAPH Asia 2010 papers
Axial-cones: modeling spherical catadioptric cameras for wide-angle light field rendering
ACM SIGGRAPH Asia 2010 papers
Perception-motivated interpolation of image sequences
ACM Transactions on Applied Perception (TAP)
3D object retrieval with bag-of-region-words
Proceedings of the international conference on Multimedia
Theory of optimal view interpolation with depth inaccuracy
ECCV'10 Proceedings of the 11th European conference on Computer vision: Part IV
Programmable aperture camera using LCoS
ECCV'10 Proceedings of the 11th European conference on Computer vision: Part VI
The digital michelangelo project
3DIM'99 Proceedings of the 2nd international conference on 3-D digital imaging and modeling
3DIM'99 Proceedings of the 2nd international conference on 3-D digital imaging and modeling
Proceedings of the 17th ACM Symposium on Virtual Reality Software and Technology
On the information rates of the plenoptic function
IEEE Transactions on Information Theory
An efficient algorithm for depth image rendering
Proceedings of the 9th ACM SIGGRAPH Conference on Virtual-Reality Continuum and its Applications in Industry
Real time ultrasound needle image simulation using multi- dimensional interpolation
MICCAI'10 Proceedings of the 13th international conference on Medical image computing and computer-assisted intervention: Part II
Camera Models and Fundamental Concepts Used in Geometric Computer Vision
Foundations and Trends® in Computer Graphics and Vision
Frequency analysis and sheared filtering for shadow light fields of complex occluders
ACM Transactions on Graphics (TOG)
Illuminating light field: image-based face recognition across illuminations and poses
FGR' 04 Proceedings of the Sixth IEEE international conference on Automatic face and gesture recognition
Hemispherical confocal imaging using turtleback reflector
ACCV'10 Proceedings of the 10th Asian conference on Computer vision - Volume Part I
ACM SIGGRAPH 2011 papers
Full-resolution depth map estimation from an aliased plenoptic light field
ACCV'10 Proceedings of the 10th Asian conference on Computer vision - Volume Part II
HDR light probe sequence resampling for realtime incident light field rendering
Proceedings of the 25th Spring Conference on Computer Graphics
3D video and free viewpoint video-From capture to display
Pattern Recognition
Image-Based Network Rendering of Large Meshes for Cloud Computing
International Journal of Computer Vision
Low cost rendering method for virtual factory considering interpolation of occluded objects
Journal of Mobile Multimedia
Proceedings of the 2011 SIGGRAPH Asia Conference
Polarization fields: dynamic light field display using multi-layer LCDs
Proceedings of the 2011 SIGGRAPH Asia Conference
Multi-perspective stereoscopy from light fields
Proceedings of the 2011 SIGGRAPH Asia Conference
Augmented reality system for oral surgery using 3d auto stereoscopic visualization
MICCAI'11 Proceedings of the 14th international conference on Medical image computing and computer-assisted intervention - Volume Part I
Socially assisted multi-view video viewer
ICMI '11 Proceedings of the 13th international conference on multimodal interfaces
Scene reconstruction and visualization from internet photo collections
Scene reconstruction and visualization from internet photo collections
Image based stereoscopic rendering with non-mosaic impeller matching
Proceedings of the 10th International Conference on Virtual Reality Continuum and Its Applications in Industry
Dynamic light field compression using shared fields and region blocks for streaming service
ACIVS'06 Proceedings of the 8th international conference on Advanced Concepts For Intelligent Vision Systems
Rendering dynamic real-world scenes using image spheres
ISVC'06 Proceedings of the Second international conference on Advances in Visual Computing - Volume Part II
Free-Viewpoint TV (FTV) system
PCM'04 Proceedings of the 5th Pacific Rim conference on Advances in Multimedia Information Processing - Volume Part I
An efficient arbitrary view generation method using panoramic-based image morphing
ICIC'06 Proceedings of the 2006 international conference on Intelligent Computing - Volume Part I
Capturing and view-dependent rendering of billboard models
ISVC'05 Proceedings of the First international conference on Advances in Visual Computing
ACCV'06 Proceedings of the 7th Asian conference on Computer Vision - Volume Part I
Novel view synthesis using locally adaptive depth regularization
ACCV'06 Proceedings of the 7th Asian conference on Computer Vision - Volume Part I
PanoWalk: a remote image-based rendering system for mobile devices
PCM'06 Proceedings of the 7th Pacific Rim conference on Advances in Multimedia Information Processing
An accelerating rendering method of hybrid point and polygon for complex three-dimensional models
ICAT'06 Proceedings of the 16th international conference on Advances in Artificial Reality and Tele-Existence
Recent methods for reconstructing surfaces from multiple images
IWMM'04/GIAE'04 Proceedings of the 6th international conference on Computer Algebra and Geometric Algebra with Applications
Light field reconstruction using a planar patch model
SCIA'05 Proceedings of the 14th Scandinavian conference on Image Analysis
Euro-Par'06 Proceedings of the 12th international conference on Parallel Processing
Interactive multi-view video delivery with view-point tracking and fast stream switching
MRCS'06 Proceedings of the 2006 international conference on Multimedia Content Representation, Classification and Security
Real-Time camera walks using light fields
ICVGIP'06 Proceedings of the 5th Indian conference on Computer Vision, Graphics and Image Processing
Towards plenoptic raumzeit reconstruction
Proceedings of the 2010 international conference on Video Processing and Computational Video
Efficient rendering of light field images
Proceedings of the 2010 international conference on Video Processing and Computational Video
3-D graphical hypermedia meets interactive e-books: a new paradigm for experiential learning
Edutainment'06 Proceedings of the First international conference on Technologies for E-Learning and Digital Entertainment
Image-based rendering for scenes with reflections
ACM Transactions on Graphics (TOG) - SIGGRAPH 2012 Conference Proceedings
Journal of Signal Processing Systems
FTV: Free-viewpoint Television
Image Communication
Embroidery modeling and rendering
Proceedings of Graphics Interface 2012
Computer Graphics Forum
Computer Graphics Forum
Printing 3D light field with 1D halftone screening
ACM SIGGRAPH 2012 Posters
Computational plenoptic imaging
ACM SIGGRAPH 2012 Courses
A novel 3D video transcoding scheme for adaptive 3D video transmission to heterogeneous terminals
ACM Transactions on Multimedia Computing, Communications, and Applications (TOMCCAP) - Special section of best papers of ACM multimedia 2011, and special section on 3D mobile multimedia
Spread spectrum-based multi-bit watermarking for free-view video
IWDW'11 Proceedings of the 10th international conference on Digital-Forensics and Watermarking
Design and implementation of multi-camera systems distributed over a spherical geometry
Diagrams'12 Proceedings of the 7th international conference on Diagrammatic Representation and Inference
Free form incident light fields
EGSR'08 Proceedings of the Nineteenth Eurographics conference on Rendering
Silhouette-aware warping for image-based rendering
EGSR'11 Proceedings of the Twenty-second Eurographics conference on Rendering
Perception of visual artifacts in image-based rendering of façades
EGSR'11 Proceedings of the Twenty-second Eurographics conference on Rendering
A framework for multiperspective rendering
EGSR'04 Proceedings of the Fifteenth Eurographics conference on Rendering Techniques
An interactive out-of-core rendering framework for visualizing massively complex models
EGSR'04 Proceedings of the Fifteenth Eurographics conference on Rendering Techniques
Rendering forest scenes in real-time
EGSR'04 Proceedings of the Fifteenth Eurographics conference on Rendering Techniques
All-focused light field rendering
EGSR'04 Proceedings of the Fifteenth Eurographics conference on Rendering Techniques
A self-reconfigurable camera array
EGSR'04 Proceedings of the Fifteenth Eurographics conference on Rendering Techniques
Smooth reconstruction and compact representation of reflectance functions for image-based relighting
EGSR'04 Proceedings of the Fifteenth Eurographics conference on Rendering Techniques
All-frequency relighting of non-diffuse objects using separable BRDF approximation
EGSR'04 Proceedings of the Fifteenth Eurographics conference on Rendering Techniques
Ray maps for global illumination
EGSR'05 Proceedings of the Sixteenth Eurographics conference on Rendering Techniques
Online construction of surface light fields
EGSR'05 Proceedings of the Sixteenth Eurographics conference on Rendering Techniques
Reflectance sharing: image-based rendering from a sparse set of images
EGSR'05 Proceedings of the Sixteenth Eurographics conference on Rendering Techniques
Efficient cloth modeling and rendering
EGWR'01 Proceedings of the 12th Eurographics conference on Rendering
Shader lamps: animating real objects with image-based illumination
EGWR'01 Proceedings of the 12th Eurographics conference on Rendering
Image-based reconstruction of spatially varying materials
EGWR'01 Proceedings of the 12th Eurographics conference on Rendering
The wavelet stream: interactive multi resolution light field rendering
EGWR'01 Proceedings of the 12th Eurographics conference on Rendering
Point-based impostors for real-time visualization
EGWR'01 Proceedings of the 12th Eurographics conference on Rendering
Interactive rendering of trees with shading and shadows
EGWR'01 Proceedings of the 12th Eurographics conference on Rendering
Hardware-accelerated from-region visibility using a dual ray space
EGWR'01 Proceedings of the 12th Eurographics conference on Rendering
EGWR'01 Proceedings of the 12th Eurographics conference on Rendering
Real-time high-dynamic range texture mapping
EGWR'01 Proceedings of the 12th Eurographics conference on Rendering
Perceptually-informed accelerated rendering of high quality walkthrough sequences
EGWR'99 Proceedings of the 10th Eurographics conference on Rendering
Real-time rendering of real world environments
EGWR'99 Proceedings of the 10th Eurographics conference on Rendering
Light field techniques for reflections and refractions
EGWR'99 Proceedings of the 10th Eurographics conference on Rendering
General linear cameras with finite aperture
EGSR'07 Proceedings of the 18th Eurographics conference on Rendering Techniques
Rendering discrete random media using precomputed scattering solutions
EGSR'07 Proceedings of the 18th Eurographics conference on Rendering Techniques
Sparse lumigraph relighting by illumination and reflectance estimation from multi-view images
EGSR'06 Proceedings of the 17th Eurographics conference on Rendering Techniques
Tomographic reconstruction of transparent objects
EGSR'06 Proceedings of the 17th Eurographics conference on Rendering Techniques
Antialiasing for automultiscopic 3D displays
EGSR'06 Proceedings of the 17th Eurographics conference on Rendering Techniques
Relighting human locomotion with flowed reflectance fields
EGSR'06 Proceedings of the 17th Eurographics conference on Rendering Techniques
Symmetric photography: exploiting data-sparseness in reflectance fields
EGSR'06 Proceedings of the 17th Eurographics conference on Rendering Techniques
A novel method for fast and high-quality rendering of hair
EGSR'06 Proceedings of the 17th Eurographics conference on Rendering Techniques
Automatic registration and calibration for efficient surface light field acquisition
VAST'06 Proceedings of the 7th International conference on Virtual Reality, Archaeology and Intelligent Cultural Heritage
Rapid synchronous acquisition of geometry and appearance of cultural heritage artefacts
VAST'05 Proceedings of the 6th International conference on Virtual Reality, Archaeology and Intelligent Cultural Heritage
VAST'04 Proceedings of the 5th International conference on Virtual Reality, Archaeology and Intelligent Cultural Heritage
Optimized image sampling for view and light interpolation
VAST'09 Proceedings of the 10th International conference on Virtual Reality, Archaeology and Cultural Heritage
WebGL-based streaming and presentation framework for bidirectional texture functions
VAST'11 Proceedings of the 12th International conference on Virtual Reality, Archaeology and Cultural Heritage
A tele-immersive system based on binocular view interpolation
EGVE'04 Proceedings of the Tenth Eurographics conference on Virtual Environments
GA based adaptive sampling for image-based walkthrough
EGVE'06 Proceedings of the 12th Eurographics conference on Virtual Environments
Interactive point-based modeling from dense color and sparse depth
SPBG'04 Proceedings of the First Eurographics conference on Point-Based Graphics
Point sampling with uniformly distributed lines
SPBG'05 Proceedings of the Second Eurographics / IEEE VGTC conference on Point-Based Graphics
Image-based rendering of surfaces from volume data
VG'01 Proceedings of the 2001 Eurographics conference on Volume Graphics
Accelerating voxel-based terrain rendering with keyframe-free image-based rendering
VG'01 Proceedings of the 2001 Eurographics conference on Volume Graphics
A practical framework for virtual viewing and relighting
ICEC'07 Proceedings of the 6th international conference on Entertainment Computing
On-demand transmission model for remote visualization using image-based rendering
Concurrency and Computation: Practice & Experience
The sampling pattern cube: a representation and evaluation tool for optical capturing systems
ACIVS'12 Proceedings of the 14th international conference on Advanced Concepts for Intelligent Vision Systems
Spatial and angular variational super-resolution of 4d light fields
ECCV'12 Proceedings of the 12th European conference on Computer Vision - Volume Part V
Interactive viewpoint video textures
Proceedings of the 9th European Conference on Visual Media Production
The ImageSwitcher: a proposed system architecture designed to reduce VR lag
EGGH'96 Proceedings of the Eleventh Eurographics conference on Graphics Hardware
Raycasting of light field galleries from volumetric data
EuroVis'08 Proceedings of the 10th Joint Eurographics / IEEE - VGTC conference on Visualization
On Plenoptic Multiplexing and Reconstruction
International Journal of Computer Vision
The PANOPTIC Camera: A Plenoptic Sensor with Real-Time Omnidirectional Capability
Journal of Signal Processing Systems
Near-invariant blur for depth and 2D motion via time-varying light field analysis
ACM Transactions on Graphics (TOG)
Compressive light field photography using overcomplete dictionaries and optimized projections
ACM Transactions on Graphics (TOG) - SIGGRAPH 2013 Conference Proceedings
Scene reconstruction from high spatio-angular resolution light fields
ACM Transactions on Graphics (TOG) - SIGGRAPH 2013 Conference Proceedings
ACM Transactions on Graphics (TOG) - SIGGRAPH 2013 Conference Proceedings
8D: interacting with a relightable glasses-free 3D display
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Optimised grab method of images for the manipulation of virtual objects
International Journal of Networking and Virtual Organisations
Depth synthesis and local warps for plausible image-based navigation
ACM Transactions on Graphics (TOG)
WebGL-based streaming and presentation of objects with bidirectional texture functions
Journal on Computing and Cultural Heritage (JOCCH)
Object detection, shape recovery, and 3D modelling by depth-encoded hough voting
Computer Vision and Image Understanding
Color Correction for Multi-view Images Using Relative Luminance and Chrominance Mapping Curves
Journal of Signal Processing Systems
Image-based rendering in the gradient domain
ACM Transactions on Graphics (TOG)
Joint view expansion and filtering for automultiscopic 3D displays
ACM Transactions on Graphics (TOG)
PiCam: an ultra-thin high performance monolithic camera array
ACM Transactions on Graphics (TOG)
Special Section on HDR Imaging: Spatially varying image based lighting using HDR-video
Computers and Graphics
View-spatial-temporal post-refinement for view synthesis in 3D video systems
Image Communication
Using metaballs to modeling and animate clouds from satellite images
The Visual Computer: International Journal of Computer Graphics
Ray geometry in non-pinhole cameras: a survey
The Visual Computer: International Journal of Computer Graphics
The Visual Computer: International Journal of Computer Graphics
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