A Three-Frame Algorithm for Estimating Two-Component Image Motion
IEEE Transactions on Pattern Analysis and Machine Intelligence
View interpolation for image synthesis
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
Computing occluding and transparent motions
International Journal of Computer Vision
Modeling and rendering architecture from photographs: a hybrid geometry- and image-based approach
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Stereo and Specular Reflection
International Journal of Computer Vision
Unstructured lumigraph rendering
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Fast Approximate Energy Minimization via Graph Cuts
IEEE Transactions on Pattern Analysis and Machine Intelligence
International Journal of Computer Vision
Cooperative Robust Estimation Using Layers of Support
IEEE Transactions on Pattern Analysis and Machine Intelligence
Skin and Bones: Multi-layer, Locally Affine, Optical Flow and Regularization with Transparency
CVPR '96 Proceedings of the 1996 Conference on Computer Vision and Pattern Recognition (CVPR '96)
ICCV '99 Proceedings of the International Conference on Computer Vision-Volume 2 - Volume 2
High-quality video view interpolation using a layered representation
ACM SIGGRAPH 2004 Papers
Variational shape approximation
ACM SIGGRAPH 2004 Papers
Extracting layers and analyzing their specular properties using epipolar-plane-image analysis
Computer Vision and Image Understanding
Stereo Matching with Linear Superposition of Layers
IEEE Transactions on Pattern Analysis and Machine Intelligence
Photo tourism: exploring photo collections in 3D
ACM SIGGRAPH 2006 Papers
Stereo Processing by Semiglobal Matching and Mutual Information
IEEE Transactions on Pattern Analysis and Machine Intelligence
Fusion of Feature- and Area-Based Information for Urban Buildings Modeling from Aerial Imagery
ECCV '08 Proceedings of the 10th European Conference on Computer Vision: Part IV
Computer Vision: Algorithms and Applications
Computer Vision: Algorithms and Applications
Blind Separation of Superimposed Shifted Images Using Parameterized Joint Diagonalization
IEEE Transactions on Image Processing
Using photographs to enhance videos of a static scene
EGSR'07 Proceedings of the 18th Eurographics conference on Rendering Techniques
Depth synthesis and local warps for plausible image-based navigation
ACM Transactions on Graphics (TOG)
Image-based rendering in the gradient domain
ACM Transactions on Graphics (TOG)
Hi-index | 0.00 |
We present a system for image-based modeling and rendering of real-world scenes containing reflective and glossy surfaces. Previous approaches to image-based rendering assume that the scene can be approximated by 3D proxies that enable view interpolation using traditional back-to-front or z-buffer compositing. In this work, we show how these can be generalized to multiple layers that are combined in an additive fashion to model the reflection and transmission of light that occurs at specular surfaces such as glass and glossy materials. To simplify the analysis and rendering stages, we model the world using piecewise-planar layers combined using both additive and opaque mixing of light. We also introduce novel techniques for estimating multiple depths in the scene and separating the reflection and transmission components into different layers. We then use our system to model and render a variety of real-world scenes with reflections.