Environment mapping and other applications of world projections
IEEE Computer Graphics and Applications
Rendering antialiased shadows with depth maps
SIGGRAPH '87 Proceedings of the 14th annual conference on Computer graphics and interactive techniques
Active, optical range imaging sensors
Machine Vision and Applications
Separable image warping with spatial lookup tables
SIGGRAPH '89 Proceedings of the 16th annual conference on Computer graphics and interactive techniques
Towards image realism with interactive update rates in complex virtual building environments
I3D '90 Proceedings of the 1990 symposium on Interactive 3D graphics
I3D '90 Proceedings of the 1990 symposium on Interactive 3D graphics
SIGGRAPH '90 Proceedings of the 17th annual conference on Computer graphics and interactive techniques
Visibility preprocessing for interactive walkthroughs
Proceedings of the 18th annual conference on Computer graphics and interactive techniques
Feature-based image metamorphosis
SIGGRAPH '92 Proceedings of the 19th annual conference on Computer graphics and interactive techniques
High resolution virtual reality
SIGGRAPH '92 Proceedings of the 19th annual conference on Computer graphics and interactive techniques
Object space temporal coherence for ray tracing
Proceedings of the conference on Graphics interface '92
A progressive refinement approach to fast radiosity image generation
SIGGRAPH '88 Proceedings of the 15th annual conference on Computer graphics and interactive techniques
Casting curved shadows on curved surfaces
SIGGRAPH '78 Proceedings of the 5th annual conference on Computer graphics and interactive techniques
Movie-maps: An application of the optical videodisc to computer graphics
SIGGRAPH '80 Proceedings of the 7th annual conference on Computer graphics and interactive techniques
A Novel Approach to Graphics
Drawing and animation using skeletal strokes
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
Accelerated MPEG compression of dynamic polygonal scenes
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
Model-based motion estimation for synthetic animations
Proceedings of the third ACM international conference on Multimedia
Polygon-assisted JPEG and MPEG compression of synthetic images
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
QuickTime VR: an image-based approach to virtual environment navigation
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
Plenoptic modeling: an image-based rendering system
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Hierarchical image caching for accelerated walkthroughs of complex environments
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Talisman: commodity realtime 3D graphics for the PC
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Visualization of complex models using dynamic texture-based simplification
Proceedings of the 7th conference on Visualization '96
Proceedings of the 1997 symposium on Interactive 3D graphics
Time critical lumigraph rendering
Proceedings of the 1997 symposium on Interactive 3D graphics
Navigating static environments using image-space simplification and morphing
Proceedings of the 1997 symposium on Interactive 3D graphics
Memory access patterns of occlusion-compatible 3D image warping
HWWS '97 Proceedings of the ACM SIGGRAPH/EUROGRAPHICS workshop on Graphics hardware
Tour into the picture: using a spidery mesh interface to make animation from a single image
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Rendering with coherent layers
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Multiperspective panoramas for cel animation
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Creating full view panoramic image mosaics and environment maps
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
zLayer: simulating depth with extended parallax scrolling
VRST '97 Proceedings of the ACM symposium on Virtual reality software and technology
Image-based view synthesis by combining trilinear tensors and learning techniques
VRST '97 Proceedings of the ACM symposium on Virtual reality software and technology
An efficient collision detection algorithm using range data for walk-through systems
VRST '97 Proceedings of the ACM symposium on Virtual reality software and technology
Image synthesis from a sparse set of views
VIS '97 Proceedings of the 8th conference on Visualization '97
Virtualized reality: constructing time-varying virtual worlds from real world events
VIS '97 Proceedings of the 8th conference on Visualization '97
Controlled simplification of genus for polygonal models
VIS '97 Proceedings of the 8th conference on Visualization '97
Multiple-center-of-projection images
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Techniques for handling video in virtual environments
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
ACM SIGGRAPH Computer Graphics
Radiance maps: an image-based approach to global illumination
ACM SIGGRAPH 98 Conference abstracts and applications
Image-based rendering with occlusions via cubist images
Proceedings of the conference on Visualization '98
Disparity-based view morphing—a new technique for image-based rendering
VRST '98 Proceedings of the ACM symposium on Virtual reality software and technology
View synthesis by edge transfer with application to the generation of immersive video objects
VRST '98 Proceedings of the ACM symposium on Virtual reality software and technology
Image-based object representation by layered impostors
VRST '98 Proceedings of the ACM symposium on Virtual reality software and technology
Deep compression for streaming texture intensive animations
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
A real-time low-latency hardware light-field renderer
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Rendering with concentric mosaics
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
LOD-sprite technique for accelerated terrain rendering
VIS '99 Proceedings of the conference on Visualization '99: celebrating ten years
A video-based virtual reality system
Proceedings of the ACM symposium on Virtual reality software and technology
Navigating through sparse views
Proceedings of the ACM symposium on Virtual reality software and technology
International Journal of Computer Vision
Photorealistic Scene Reconstruction by Voxel Coloring
International Journal of Computer Vision
Shadow volume reconstruction from depth maps
ACM Transactions on Graphics (TOG)
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Efficient image-based methods for rendering soft shadows
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Accessible animation and customizable graphics via simplicial configuration modeling
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
The WarpEngine: an architecture for the post-polygonal age
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Non-photorealistic virtual environments
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Image-based modeling and lighting
ACM SIGGRAPH Computer Graphics
Mosaicing on Adaptive Manifolds
IEEE Transactions on Pattern Analysis and Machine Intelligence
A video-based rendering acceleration algorithm for interactive walkthroughs
MULTIMEDIA '00 Proceedings of the eighth ACM international conference on Multimedia
Touring into the picture using hand shape recognition (poster session)
MULTIMEDIA '00 Proceedings of the eighth ACM international conference on Multimedia
Visual Speech Synthesis by Morphing Visemes
International Journal of Computer Vision - special issue on learning and vision at the center for biological and computational learning, Massachusetts Institute of Technology
FlyCam: practical panoramic video
MULTIMEDIA '00 Proceedings of the eighth ACM international conference on Multimedia
Image-based modeling and photo editing
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Plenoptic stitching: a scalable method for reconstructing 3D interactive walk throughs
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Panoramic video capturing and compressed domain virtual camera control
MULTIMEDIA '01 Proceedings of the ninth ACM international conference on Multimedia
FlyAbout: spatially indexed panoramic video
MULTIMEDIA '01 Proceedings of the ninth ACM international conference on Multimedia
A hybrid method of image synthesis in IBR for novel viewpoints
VRST '00 Proceedings of the ACM symposium on Virtual reality software and technology
Eigen-Texture Method: Appearance Compression and Synthesis Based on a 3D Model
IEEE Transactions on Pattern Analysis and Machine Intelligence
Eigen-texture method: appearance compression based on 3D model
Modelling from reality
An Extension of Fourier-Wavelet Volume Rendering by View Interpolation
Journal of Mathematical Imaging and Vision
Constructing a Multivalued Representation for View Synthesis
International Journal of Computer Vision
Trainable videorealistic speech animation
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Image-based 3D photography using opacity hulls
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Feature-based light field morphing
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Spatio-temporal view interpolation
EGRW '02 Proceedings of the 13th Eurographics workshop on Rendering
A photometric approach to digitizing cultural artifacts
Proceedings of the 2001 conference on Virtual reality, archeology, and cultural heritage
Tour into the video: image-based navigation scheme for video sequences of dynamic scenes
VRST '02 Proceedings of the ACM symposium on Virtual reality software and technology
Guest Introduction: The Changing Shape of Computer Vision in the Twenty-First Century
International Journal of Computer Vision
International Journal of Computer Vision
Fast and reliable space leaping for interactive volume rendering
Proceedings of the conference on Visualization '02
Proceedings of the conference on Visualization '02
Forward area light map projection
Proceedings of the 2nd international conference on Computer graphics, virtual Reality, visualisation and interaction in Africa
Match Propogation for Image-Based Modeling and Rendering
IEEE Transactions on Pattern Analysis and Machine Intelligence
A Real-Time Photo-Realistic Visual Flythrough
IEEE Transactions on Visualization and Computer Graphics
IEEE Transactions on Visualization and Computer Graphics
Adaptive Real-Time Level-of-Detail-Based Rendering for Polygonal Models
IEEE Transactions on Visualization and Computer Graphics
Novel View Synthesis by Cascading Trilinear Tensors
IEEE Transactions on Visualization and Computer Graphics
IEEE Transactions on Visualization and Computer Graphics
Virtual View Generation for 3D Digital Video
IEEE MultiMedia
Generating Exact Ray-Traced Animation Frames by Reprojection
IEEE Computer Graphics and Applications
Images for Accelerating Architectural Walkthroughs
IEEE Computer Graphics and Applications
IEEE Computer Graphics and Applications
IRW: an incremental representation for image-based walkthroughs
Proceedings of the tenth ACM international conference on Multimedia
Opacity light fields: interactive rendering of surface light fields with view-dependent opacity
I3D '03 Proceedings of the 2003 symposium on Interactive 3D graphics
Interactive image-based rendering using feature globalization
I3D '03 Proceedings of the 2003 symposium on Interactive 3D graphics
View Synthesis with Occlusion Reasoning Using Quasi-Sparse Feature Correspondences
ECCV '02 Proceedings of the 7th European Conference on Computer Vision-Part II
ECCV '00 Proceedings of the 6th European Conference on Computer Vision-Part I
Proceedings of the 10th International Workshop on Theoretical Foundations of Computer Vision: Multi-Image Analysis
Interacting with 3D Graphic Objects in an Image-Based Environment
PCM '01 Proceedings of the Second IEEE Pacific Rim Conference on Multimedia: Advances in Multimedia Information Processing
Construction of Virtual Environment from Video Data with Forward Motion
AMCP '98 Proceedings of the First International Conference on Advanced Multimedia Content Processing
Which Slightly Different View is the Right One?
CAIP '99 Proceedings of the 8th International Conference on Computer Analysis of Images and Patterns
The Rayset and its applications
GRIN'01 No description on Graphics interface 2001
A Distributed Hybrid Rendering Algorithm for Highly Complex Scenes
PG '99 Proceedings of the 7th Pacific Conference on Computer Graphics and Applications
Automatic Camera Placement for Image-Based Modeling
PG '99 Proceedings of the 7th Pacific Conference on Computer Graphics and Applications
VRAIS '96 Proceedings of the 1996 Virtual Reality Annual International Symposium (VRAIS 96)
Direct Method for Visual Scene Reconstruction
VSR '95 Proceedings of the IEEE Workshop on Representation of Visual Scenes
Physically-Valid View Synthesis by Image Interplation
VSR '95 Proceedings of the IEEE Workshop on Representation of Visual Scenes
Immersive Observation of Virtualized Soccer Match at Real Stadium Model
ISMAR '03 Proceedings of the 2nd IEEE/ACM International Symposium on Mixed and Augmented Reality
Sea of Images: A Dense Sampling Approach for Rendering Large Indoor Environments
IEEE Computer Graphics and Applications
Interactive Stereoscopic Rendering of Volumetric Environments
IEEE Transactions on Visualization and Computer Graphics
Binary-Space-Partitioned Images for Resolving Image-Based Visibility
IEEE Transactions on Visualization and Computer Graphics
Proceedings of the 2003 ACM symposium on Applied computing
A Geometric Analysis of Light Field Rendering
International Journal of Computer Vision - Special Issue on Research at Microsoft Corporation
Image Interpolation Using Enhanced Multiresolution Critical-Point Filters
International Journal of Computer Vision - Special Issue on Computer Vision Research at the Beckman Institute of Advanced Science and Technology
Camera-Sampling Field and Its Applications
IEEE Transactions on Visualization and Computer Graphics
An introduction to image-based rendering
Integrated image and graphics technologies
Real-time reflection on moving vehicles in urban environments
Proceedings of the ACM symposium on Virtual reality software and technology
Data compression with spherical wavelets and wavelets for the image-based relighting
Computer Vision and Image Understanding - Model-based and image-based 3D scene representation for interactive visalization
Computer Vision and Image Understanding - Model-based and image-based 3D scene representation for interactive visalization
Silhouette and stereo fusion for 3D object modeling
Computer Vision and Image Understanding - Model-based and image-based 3D scene representation for interactive visalization
Image-based spatio-temporal modeling and view interpolation of dynamic events
ACM Transactions on Graphics (TOG)
Free viewpoint video synthesis and presentation of sporting events for mixed reality entertainment
Proceedings of the 2004 ACM SIGCHI International Conference on Advances in computer entertainment technology
A real-time transport protocol for image-based rendering over heterogeneous wireless networks
MSWiM '05 Proceedings of the 8th ACM international symposium on Modeling, analysis and simulation of wireless and mobile systems
Real-time high-quality View-Dependent Texture Mapping using per-pixel visibility
GRAPHITE '05 Proceedings of the 3rd international conference on Computer graphics and interactive techniques in Australasia and South East Asia
Relief Texture from Specularities
IEEE Transactions on Pattern Analysis and Machine Intelligence
Double projective cylindrical texture mapping on FPGA
Proceedings of the 2006 ACM international conference on Virtual reality continuum and its applications
Photo tourism: exploring photo collections in 3D
ACM SIGGRAPH 2006 Papers
Stick textures for image-based rendering
Graphical Models - Special issue on SPM 05
Efficient Dense Stereo with Occlusions for New View-Synthesis by Four-State Dynamic Programming
International Journal of Computer Vision
A system for active image-based rendering
ICME '03 Proceedings of the 2003 International Conference on Multimedia and Expo - Volume 2
Novel view generation for a real-time captured video object
Proceedings of the ACM symposium on Virtual reality software and technology
Modelling from multiple photographs using points and silhouettes
SIGGRAPH '04 ACM SIGGRAPH 2004 Posters
Modern approaches to augmented reality
SIGGRAPH '05 ACM SIGGRAPH 2005 Courses
View synthesis for depth from motion 3D X-ray imaging
Pattern Recognition Letters
View synthesis for depth from motion 3D X-ray imaging
Pattern Recognition Letters - Special issue on vision for crime detection and prevention
View synthesis by the parallel use of GPU and CPU
Image and Vision Computing
Creating Walk-Through Images from a Video Sequence of a Dynamic Scene
Presence: Teleoperators and Virtual Environments
Stereoscopic Video Synthesis from a Monocular Video
IEEE Transactions on Visualization and Computer Graphics
Accelerating real-time shading with reverse reprojection caching
Proceedings of the 22nd ACM SIGGRAPH/EUROGRAPHICS symposium on Graphics hardware
Real-time multi-step view reconstruction for a virtual teleconference system
EURASIP Journal on Applied Signal Processing
Presence: Teleoperators and Virtual Environments
3D-audio matting, postediting, and rerendering from field recordings
EURASIP Journal on Applied Signal Processing
Foundations and Trends® in Computer Graphics and Vision
Finding paths through the world's photos
ACM SIGGRAPH 2008 papers
Real-time, all-frequency shadows in dynamic scenes
ACM SIGGRAPH 2008 papers
Perception-motivated interpolation of image sequences
Proceedings of the 5th symposium on Applied perception in graphics and visualization
Automated reprojection-based pixel shader optimization
ACM SIGGRAPH Asia 2008 papers
Modeling the World from Internet Photo Collections
International Journal of Computer Vision
Motion segmentation for time-varying mesh sequences based on spherical registration
EURASIP Journal on Applied Signal Processing - 3DTV: Capture, Transmission, and Display of 3D Video
Stereoscopic View Synthesis by View Morphing
ISVC '08 Proceedings of the 4th International Symposium on Advances in Visual Computing, Part II
2D/3D freeview video generation for 3DTV system
Image Communication
The effects of multiview depth video compression on multiview rendering
Image Communication
3DTV view generation using uncalibrated pure rotating and zooming cameras
Image Communication
Moving gradients: a path-based method for plausible image interpolation
ACM SIGGRAPH 2009 papers
Virtual video camera: image-based viewpoint navigation through space and time
SIGGRAPH '09: Posters
Spatio-temporal Super-Resolution Using Depth Map
SCIA '09 Proceedings of the 16th Scandinavian Conference on Image Analysis
ACM SIGGRAPH Asia 2009 papers
Handling time delay of sensor data processing in a model based remote operation environment
RA '07 Proceedings of the 13th IASTED International Conference on Robotics and Applications
ACM SIGGRAPH ASIA 2009 Educators Program
A nonparametric regression model for virtual humans generation
Multimedia Tools and Applications
Mobile animation algorithm for cyber museum
ICCS'03 Proceedings of the 2003 international conference on Computational science
Generalizing the virtual camera pose for view synthesis
SCIA'03 Proceedings of the 13th Scandinavian conference on Image analysis
Unstructured video-based rendering: interactive exploration of casually captured videos
ACM SIGGRAPH 2010 papers
Ambient point clouds for view interpolation
ACM SIGGRAPH 2010 papers
View synthesis of the new viewpoint based on contour information
ICCSA'07 Proceedings of the 2007 international conference on Computational science and Its applications - Volume Part II
ACM Transactions on Graphics (TOG)
Virtual view rendering using super-resolution with multiview images
ICIP'09 Proceedings of the 16th IEEE international conference on Image processing
Watermarking for depth-image-based rendering
ICIP'09 Proceedings of the 16th IEEE international conference on Image processing
Robust distributed multiview video compression for wireless camera networks
IEEE Transactions on Image Processing
View synthesis using stereo vision
View synthesis using stereo vision
Perception-motivated interpolation of image sequences
ACM Transactions on Applied Perception (TAP)
A high-quality low-delay remote rendering system for 3D video
Proceedings of the international conference on Multimedia
Space-time visual effects as a post-production process
Proceedings of the 1st international workshop on 3D video processing
Research on shadow map based shadow generation
Edutainment'10 Proceedings of the Entertainment for education, and 5th international conference on E-learning and games
Theory of optimal view interpolation with depth inaccuracy
ECCV'10 Proceedings of the 11th European conference on Computer vision: Part IV
3DIM'99 Proceedings of the 2nd international conference on 3-D digital imaging and modeling
Proceedings of the 17th ACM Symposium on Virtual Reality Software and Technology
Exploiting temporal coherence in real-time rendering
ACM SIGGRAPH ASIA 2010 Courses
Real-time photorealistic virtualized reality interface for remote mobile robot control
International Journal of Robotics Research
Temporal light field reconstruction for rendering distribution effects
ACM SIGGRAPH 2011 papers
ACM SIGGRAPH 2011 papers
Earth Mover’s morphing: topology-free shape morphing using cluster-based EMD flows
ACCV'10 Proceedings of the 10th Asian conference on Computer vision - Volume Part IV
StereoBrush: interactive 2D to 3D conversion using discontinuous warps
Proceedings of the Eighth Eurographics Symposium on Sketch-Based Interfaces and Modeling
Image-based bidirectional scene reprojection
Proceedings of the 2011 SIGGRAPH Asia Conference
Optical flow guided TV-L1 video interpolation and restoration
EMMCVPR'11 Proceedings of the 8th international conference on Energy minimization methods in computer vision and pattern recognition
Scene reconstruction and visualization from internet photo collections
Scene reconstruction and visualization from internet photo collections
Perception, attention, and resources: a decision-theoretic approach to graphics rendering
UAI'97 Proceedings of the Thirteenth conference on Uncertainty in artificial intelligence
Image-Based deformation of objects in real scenes
ISVC'05 Proceedings of the First international conference on Advances in Visual Computing
Trifocal transfer based novel view synthesis for micromanipulation
ISVC'06 Proceedings of the Second international conference on Advances in Visual Computing - Volume Part I
Exploiting spatial-temporal coherence in the construction of multiple perspective videos
PSIVT'06 Proceedings of the First Pacific Rim conference on Advances in Image and Video Technology
Towards plenoptic raumzeit reconstruction
Proceedings of the 2010 international conference on Video Processing and Computational Video
Image-based rendering for scenes with reflections
ACM Transactions on Graphics (TOG) - SIGGRAPH 2012 Conference Proceedings
Journal of Signal Processing Systems
Acoustic Rendering and Auditory–Visual Cross-Modal Perception and Interaction
Computer Graphics Forum
Multimedia Tools and Applications
Computational plenoptic imaging
ACM SIGGRAPH 2012 Courses
Extreme model simplification for forest rendering
NPH'05 Proceedings of the First Eurographics conference on Natural Phenomena
Silhouette-aware warping for image-based rendering
EGSR'11 Proceedings of the Twenty-second Eurographics conference on Rendering
All-focused light field rendering
EGSR'04 Proceedings of the Fifteenth Eurographics conference on Rendering Techniques
Shader lamps: animating real objects with image-based illumination
EGWR'01 Proceedings of the 12th Eurographics conference on Rendering
Interactive rendering using the render cache
EGWR'99 Proceedings of the 10th Eurographics conference on Rendering
Hierarchical image-based rendering using texture mapping hardware
EGWR'99 Proceedings of the 10th Eurographics conference on Rendering
Real-time rendering of real world environments
EGWR'99 Proceedings of the 10th Eurographics conference on Rendering
Computing visibility for triangulated panoramas
EGWR'99 Proceedings of the 10th Eurographics conference on Rendering
Efficient displacement mapping by image warping
EGWR'99 Proceedings of the 10th Eurographics conference on Rendering
Shadow penumbras for complex objects by depth-dependent filtering of multi-layer depth images
EGWR'99 Proceedings of the 10th Eurographics conference on Rendering
Relighting human locomotion with flowed reflectance fields
EGSR'06 Proceedings of the 17th Eurographics conference on Rendering Techniques
Symmetric photography: exploiting data-sparseness in reflectance fields
EGSR'06 Proceedings of the 17th Eurographics conference on Rendering Techniques
Optimized image sampling for view and light interpolation
VAST'09 Proceedings of the 10th International conference on Virtual Reality, Archaeology and Cultural Heritage
Point-based surface rendering with motion blur
SPBG'04 Proceedings of the First Eurographics conference on Point-Based Graphics
Temporal Coherence Methods in Real-Time Rendering
Computer Graphics Forum
Texture optimization for seamless view synthesis through energy minimization
Proceedings of the 20th ACM international conference on Multimedia
On performance analysis of optical flow algorithms
Proceedings of the 15th international conference on Theoretical Foundations of Computer Vision: outdoor and large-scale real-world scene analysis
Integrating approximate depth data into dense image correspondence estimation
Proceedings of the 9th European Conference on Visual Media Production
The ImageSwitcher: a proposed system architecture designed to reduce VR lag
EGGH'96 Proceedings of the Eleventh Eurographics conference on Graphics Hardware
Direct Model-Based Tracking of 3D Object Deformations in Depth and Color Video
International Journal of Computer Vision
Free-viewpoint video rendering for mobile devices
Proceedings of the 6th International Conference on Computer Vision / Computer Graphics Collaboration Techniques and Applications
Image-based rendering in the gradient domain
ACM Transactions on Graphics (TOG)
Layered view-dependent texture maps
Proceedings of the 10th European Conference on Visual Media Production
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