On the Detection of Dominant Points on Digital Curves
IEEE Transactions on Pattern Analysis and Machine Intelligence
View interpolation for image synthesis
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
Plenoptic modeling: an image-based rendering system
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
Modeling and rendering architecture from photographs: a hybrid geometry- and image-based approach
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Unstructured lumigraph rendering
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Photo tourism: exploring photo collections in 3D
ACM SIGGRAPH 2006 Papers
A Comparison and Evaluation of Multi-View Stereo Reconstruction Algorithms
CVPR '06 Proceedings of the 2006 IEEE Computer Society Conference on Computer Vision and Pattern Recognition - Volume 1
Poisson surface reconstruction
SGP '06 Proceedings of the fourth Eurographics symposium on Geometry processing
Perception-motivated interpolation of image sequences
Proceedings of the 5th symposium on Applied perception in graphics and visualization
Occlusion Boundaries from Motion: Low-Level Detection and Mid-Level Reasoning
International Journal of Computer Vision
Moving gradients: a path-based method for plausible image interpolation
ACM SIGGRAPH 2009 papers
Content-preserving warps for 3D video stabilization
ACM SIGGRAPH 2009 papers
ACM SIGGRAPH ASIA 2009 Courses
Nonlinear disparity mapping for stereoscopic 3D
ACM SIGGRAPH 2010 papers
Unstructured video-based rendering: interactive exploration of casually captured videos
ACM SIGGRAPH 2010 papers
Motion-based video retargeting with optimized crop-and-warp
ACM SIGGRAPH 2010 papers
Ambient point clouds for view interpolation
ACM SIGGRAPH 2010 papers
Image warps for artistic perspective manipulation
ACM SIGGRAPH 2010 papers
Accurate, Dense, and Robust Multiview Stereopsis
IEEE Transactions on Pattern Analysis and Machine Intelligence
Occlusion boundary detection using pseudo-depth
ECCV'10 Proceedings of the 11th European conference on Computer vision: Part IV
Contour Detection and Hierarchical Image Segmentation
IEEE Transactions on Pattern Analysis and Machine Intelligence
EGSR'06 Proceedings of the 17th Eurographics conference on Rendering Techniques
Coherent intrinsic images from photo collections
ACM Transactions on Graphics (TOG) - Proceedings of ACM SIGGRAPH Asia 2012
Depth synthesis and local warps for plausible image-based navigation
ACM Transactions on Graphics (TOG)
Preference and artifact analysis for video transitions of places
ACM Transactions on Applied Perception (TAP) - Special issue SAP 2013
Cost volume-based interactive depth editing in stereo post-processing
Proceedings of the 10th European Conference on Visual Media Production
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Image-based rendering (IBR) techniques allow capture and display of 3D environments using photographs. Modern IBR pipelines reconstruct proxy geometry using multi-view stereo, reproject the photographs onto the proxy and blend them to create novel views. The success of these methods depends on accurate 3D proxies, which are difficult to obtain for complex objects such as trees and cars. Large number of input images do not improve reconstruction proportionally; surface extraction is challenging even from dense range scans for scenes containing such objects. Our approach does not depend on dense accurate geometric reconstruction; instead we compensate for sparse 3D information by variational image warping. In particular, we formulate silhouette-aware warps that preserve salient depth discontinuities. This improves the rendering of difficult foreground objects, even when deviating from view interpolation. We use a semi-automatic step to identify depth discontinuities and extract a sparse set of depth constraints used to guide the warp. Our framework is lightweight and results in good quality IBR for previously challenging environments.