Correction of geometric perceptual distortions in pictures
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
Tour into the picture: using a spidery mesh interface to make animation from a single image
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Multiperspective panoramas for cel animation
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Multiple-center-of-projection images
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
International Journal of Computer Vision
Artistic Multiprojection Rendering
Proceedings of the Eurographics Workshop on Rendering Techniques 2000
Ryan: rendering your animation nonlinearly projected
Proceedings of the 3rd international symposium on Non-photorealistic animation and rendering
Solving unsymmetric sparse systems of linear equations with PARDISO
Future Generation Computer Systems - Special issue: Selected numerical algorithms
ACM SIGGRAPH 2005 Papers
As-rigid-as-possible shape manipulation
ACM SIGGRAPH 2005 Papers
Image deformation using moving least squares
ACM SIGGRAPH 2006 Papers
Photographing long scenes with multi-viewpoint panoramas
ACM SIGGRAPH 2006 Papers
Proceedings of the 5th international symposium on Non-photorealistic animation and rendering
Photoshop® masking & compositing
Photoshop® masking & compositing
Optimized scale-and-stretch for image resizing
ACM SIGGRAPH Asia 2008 papers
Make3D: Learning 3D Scene Structure from a Single Still Image
IEEE Transactions on Pattern Analysis and Machine Intelligence
ACM SIGGRAPH Asia 2009 papers
RTcams: A New Perspective on Nonphotorealistic Rendering from Photographs
IEEE Transactions on Visualization and Computer Graphics
EGSR'06 Proceedings of the 17th Eurographics conference on Rendering Techniques
E-IMPACT: exaggerated illustrations using multi-perspective animation control tree structure
Proceedings of the 8th International Conference on Advances in Computer Entertainment Technology
Interactive images: cuboid proxies for smart image manipulation
ACM Transactions on Graphics (TOG) - SIGGRAPH 2012 Conference Proceedings
Perspective-aware warping for seamless stereoscopic image cloning
ACM Transactions on Graphics (TOG) - Proceedings of ACM SIGGRAPH Asia 2012
Silhouette-aware warping for image-based rendering
EGSR'11 Proceedings of the Twenty-second Eurographics conference on Rendering
Interactive image completion with perspective constraint
Proceedings of the 11th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and its Applications in Industry
Rectangling panoramic images via warping
ACM Transactions on Graphics (TOG) - SIGGRAPH 2013 Conference Proceedings
CAD/Graphics 2013: Efficient view manipulation for cuboid-structured images
Computers and Graphics
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Painters and illustrators commonly sketch vanishing points and lines to guide the construction of perspective images. We present a tool that gives users the ability to manipulate perspective in photographs using image space controls similar to those used by artists. Our approach computes a 2D warp guided by constraints based on projective geometry. A user annotates an image by marking a number of image space constraints including planar regions of the scene, straight lines, and associated vanishing points. The user can then use the lines, vanishing points, and other point constraints as handles to control the warp. Our system optimizes the warp such that straight lines remain straight, planar regions transform according to a homography, and the entire mapping is as shape-preserving as possible. While the result of this warp is not necessarily an accurate perspective projection of the scene, it is often visually plausible. We demonstrate how this approach can be used to produce a variety of effects, such as changing the perspective composition of a scene, exploring artistic perspectives not realizable with a camera, and matching perspectives of objects from different images so that they appear consistent for compositing.