View interpolation for image synthesis
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
Plenoptic modeling: an image-based rendering system
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Unstructured lumigraph rendering
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
International Journal of Computer Vision
View-base Rendering: Visualizing Real Objects from Scanned Range and Color Data
Proceedings of the Eurographics Workshop on Rendering Techniques '97
Plenoptic Modeling and Rendering from Image Sequences Taken by Hand-Held Camera
Mustererkennung 1999, 21. DAGM-Symposium
Constructing Virtual Worlds Using Dense Stereo
ICCV '98 Proceedings of the Sixth International Conference on Computer Vision
Stylized rendering of 3D scanned real world environments
Proceedings of the 3rd international symposium on Non-photorealistic animation and rendering
High-quality video view interpolation using a layered representation
ACM SIGGRAPH 2004 Papers
Image-Based Rendering of Range Data with Estimated Depth Uncertainty
IEEE Computer Graphics and Applications
Image-Based Rendering Using Image-Based Priors
International Journal of Computer Vision
Photo tourism: exploring photo collections in 3D
ACM SIGGRAPH 2006 Papers
Locally adapted hierarchical basis preconditioning
ACM SIGGRAPH 2006 Papers
Light-Field Rendering Using Colored Point Clouds---A Dual-Space Approach
Presence: Teleoperators and Virtual Environments
Finding paths through the world's photos
ACM SIGGRAPH 2008 papers
Mosaicing new views: the Crossed-Slits projection
IEEE Transactions on Pattern Analysis and Machine Intelligence
Image-based rendering by joint view triangulation
IEEE Transactions on Circuits and Systems for Video Technology
PointWorks: abstraction and rendering of sparsely scanned outdoor environments
EGSR'04 Proceedings of the Fifteenth Eurographics conference on Rendering Techniques
Multi-view stereo point clouds visualization
ISVC'11 Proceedings of the 7th international conference on Advances in visual computing - Volume Part I
3D reconstruction and video-based rendering of casually captured videos
Proceedings of the 2010 international conference on Video Processing and Computational Video
Videoscapes: exploring sparse, unstructured video collections
ACM Transactions on Graphics (TOG) - SIGGRAPH 2012 Conference Proceedings
Proceedings of the 17th International Conference on 3D Web Technology
Silhouette-aware warping for image-based rendering
EGSR'11 Proceedings of the Twenty-second Eurographics conference on Rendering
Depth synthesis and local warps for plausible image-based navigation
ACM Transactions on Graphics (TOG)
Preference and artifact analysis for video transitions of places
ACM Transactions on Applied Perception (TAP) - Special issue SAP 2013
Image-based rendering in the gradient domain
ACM Transactions on Graphics (TOG)
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View interpolation and image-based rendering algorithms often produce visual artifacts in regions where the 3D scene geometry is erroneous, uncertain, or incomplete. We introduce ambient point clouds constructed from colored pixels with uncertain depth, which help reduce these artifacts while providing non-photorealistic background coloring and emphasizing reconstructed 3D geometry. Ambient point clouds are created by randomly sampling colored points along the viewing rays associated with uncertain pixels. Our real-time rendering system combines these with more traditional rigid 3D point clouds and colored surface meshes obtained using multiview stereo. Our resulting system can handle larger-range view transitions with fewer visible artifacts than previous approaches.