Synthesizing realistic facial expressions from photographs
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Multiple-center-of-projection images
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
A general method for preserving attribute values on simplified meshes
Proceedings of the conference on Visualization '98
Image-based object representation by layered impostors
VRST '98 Proceedings of the ACM symposium on Virtual reality software and technology
I3D '99 Proceedings of the 1999 symposium on Interactive 3D graphics
Surface light fields for 3D photography
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Toward a compelling sensation of telepresence: demonstrating a portal to a distant (static) office
Proceedings of the conference on Visualization '00
Unstructured lumigraph rendering
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Eigen-Texture Method: Appearance Compression and Synthesis Based on a 3D Model
IEEE Transactions on Pattern Analysis and Machine Intelligence
Eigen-texture method: appearance compression based on 3D model
Modelling from reality
Image-based 3D photography using opacity hulls
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Light field mapping: efficient representation and hardware rendering of surface light fields
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Acquisition and rendering of transparent and refractive objects
EGRW '02 Proceedings of the 13th Eurographics workshop on Rendering
Light field duality: concept and applications
VRST '02 Proceedings of the ACM symposium on Virtual reality software and technology
Modeling and Animating Realistic Faces from Images
International Journal of Computer Vision
Modeling and Rendering of Points with Local Geometry
IEEE Transactions on Visualization and Computer Graphics
Opacity light fields: interactive rendering of surface light fields with view-dependent opacity
I3D '03 Proceedings of the 2003 symposium on Interactive 3D graphics
Comparing Simplification and Image-Based Techniques for 3D Client-Server Rendering Systems
IEEE Transactions on Visualization and Computer Graphics
Hardware accelerated displacement mapping for image based rendering
GRIN'01 No description on Graphics interface 2001
View-Dependent Layered Projective Texture Maps
PG '03 Proceedings of the 11th Pacific Conference on Computer Graphics and Applications
Extracting View-Dependent Depth Maps from a Collection of Images
International Journal of Computer Vision - Special Issue on Research at Microsoft Corporation
A hybrid hardware-accelerated algorithm for high quality rendering of visual hulls
GI '04 Proceedings of the 2004 Graphics Interface Conference
High-quality video view interpolation using a layered representation
ACM SIGGRAPH 2004 Papers
Rendering Deformable Surface Reflectance Fields
IEEE Transactions on Visualization and Computer Graphics
Real-time high-quality View-Dependent Texture Mapping using per-pixel visibility
GRAPHITE '05 Proceedings of the 3rd international conference on Computer graphics and interactive techniques in Australasia and South East Asia
Virtual view synthesis of people from multiple view video sequences
Graphical Models - Special issue: Vision and computer graphics
Sample-Based Cameras for Feed Forward Reflection Rendering
IEEE Transactions on Visualization and Computer Graphics
Synthesizing realistic facial expressions from photographs
ACM SIGGRAPH 2006 Courses
Synthesizing realistic facial expressions from photographs
SIGGRAPH '05 ACM SIGGRAPH 2005 Courses
Stereo for Image-Based Rendering using Image Over-Segmentation
International Journal of Computer Vision
Foundations and Trends® in Computer Graphics and Vision
Building Illumination Coherent 3D Models of Large-Scale Outdoor Scenes
International Journal of Computer Vision
A Survey of Modeling and Rendering Trees
Edutainment '08 Proceedings of the 3rd international conference on Technologies for E-Learning and Digital Entertainment
3D modeling of complex and detailed cultural heritage using multi-resolution data
Journal on Computing and Cultural Heritage (JOCCH)
Parallax photography: creating 3D cinematic effects from stills
Proceedings of Graphics Interface 2009
Anatomy-based face reconstruction for animation using multi-layer deformation
Journal of Visual Languages and Computing
Ambient point clouds for view interpolation
ACM SIGGRAPH 2010 papers
An efficient algorithm for depth image rendering
Proceedings of the 9th ACM SIGGRAPH Conference on Virtual-Reality Continuum and its Applications in Industry
Capturing and view-dependent rendering of billboard models
ISVC'05 Proceedings of the First international conference on Advances in Visual Computing
Rendering forest scenes in real-time
EGSR'04 Proceedings of the Fifteenth Eurographics conference on Rendering Techniques
Polyhedral visual hulls for real-time rendering
EGWR'01 Proceedings of the 12th Eurographics conference on Rendering
EGWR'01 Proceedings of the 12th Eurographics conference on Rendering
Real-time high-dynamic range texture mapping
EGWR'01 Proceedings of the 12th Eurographics conference on Rendering
Multiple textures stitching and blending on 3D objects
EGWR'99 Proceedings of the 10th Eurographics conference on Rendering
Real-time rendering of real world environments
EGWR'99 Proceedings of the 10th Eurographics conference on Rendering
Optimised grab method of images for the manipulation of virtual objects
International Journal of Networking and Virtual Organisations
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