The digital Michelangelo project: 3D scanning of large statues
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Undersampling and oversampling in sample based shape modeling
Proceedings of the conference on Visualization '01
Automatic crude patch registration: toward automatic 3D model building
Computer Vision and Image Understanding - Registration and fusion of range images
Image-based reconstruction of spatial appearance and geometric detail
ACM Transactions on Graphics (TOG)
View-base Rendering: Visualizing Real Objects from Scanned Range and Color Data
Proceedings of the Eurographics Workshop on Rendering Techniques '97
Surface registration by matching oriented points
NRC '97 Proceedings of the International Conference on Recent Advances in 3-D Digital Imaging and Modeling
Automated Texture Registration and Stitching for Real World Models
PG '00 Proceedings of the 8th Pacific Conference on Computer Graphics and Applications
Level of Detail for 3D Graphics
Level of Detail for 3D Graphics
Metro: measuring error on simplified surfaces
Metro: measuring error on simplified surfaces
Proceedings of the 2003 Eurographics/ACM SIGGRAPH symposium on Geometry processing
Advances in Computational Stereo
IEEE Transactions on Pattern Analysis and Machine Intelligence
Efficient Implementation of Real-Time View-Dependent Multiresolution Meshing
IEEE Transactions on Visualization and Computer Graphics
Visual Modeling with a Hand-Held Camera
International Journal of Computer Vision
Correction of Color Information of a 3D Model Using a Range Intensity Image
3DIM '05 Proceedings of the Fifth International Conference on 3-D Digital Imaging and Modeling
POLYMECO " A Polygonal Mesh Comparison Tool
IV '05 Proceedings of the Ninth International Conference on Information Visualisation
Web-based 3D Reconstruction Service
Machine Vision and Applications
High Dynamic Range Imaging: Acquisition, Display, and Image-Based Lighting (The Morgan Kaufmann Series in Computer Graphics)
A review of recent range image registration methods with accuracy evaluation
Image and Vision Computing
Atomic volumes for mesh completion
SGP '05 Proceedings of the third Eurographics symposium on Geometry processing
Massive-Model Rendering Techniques: A Tutorial
IEEE Computer Graphics and Applications
Visualizing and Analyzing the Mona Lisa
IEEE Computer Graphics and Applications
Journal on Computing and Cultural Heritage (JOCCH)
Detailed 3D Reconstruction of Large-Scale Heritage Sites with Integrated Techniques
IEEE Computer Graphics and Applications
A survey of point-based techniques in computer graphics
Computers and Graphics
3D modeling of large and complex site using multi-sensor integration and multi-resolution data
VAST'08 Proceedings of the 9th International conference on Virtual Reality, Archaeology and Cultural Heritage
VAST'06 Proceedings of the 7th International conference on Virtual Reality, Archaeology and Intelligent Cultural Heritage
Detail-preserving surface inpainting
VAST'05 Proceedings of the 6th International conference on Virtual Reality, Archaeology and Intelligent Cultural Heritage
Image-based registration of 3D-range data using feature surface elements
VAST'04 Proceedings of the 5th International conference on Virtual Reality, Archaeology and Intelligent Cultural Heritage
Digital reunification of the parthenon and its sculptures
VAST'03 Proceedings of the 4th International conference on Virtual Reality, Archaeology and Intelligent Cultural Heritage
Post-processing of scanned 3D surface data
SPBG'04 Proceedings of the First Eurographics conference on Point-Based Graphics
Communication of digital cultural heritage in public spaces by the example of Roman cologne
EuroMed'10 Proceedings of the Third international conference on Digital heritage
Multiscale acquisition and presentation of very large artifacts: The case of portalada
Journal on Computing and Cultural Heritage (JOCCH)
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The article reports the interdisciplinary project of the virtualization of the Great Inscription of Gortyna, Crete, for 3D documentation, structural studies, and physical replica purposes. The digitization of the longest epigraphic text of the Greek civilization (6 m long and 1.75 m high, with approximately 2--3 mm-depth engraved letters) and its surrounding heritage area (around 30 × 30 m), required long planning and the construction of a dedicated acquisition system to speed up the surveying time, limited to few hours per day. Primarily, range sensors were employed in a multi-resolution way, digitizing detailed parts in high resolution and less smoothed areas with lower geometric resolution. Some selected areas were also modeled with our multiphoto geometrically constrained image matching approach to demonstrate that the same accuracy and details can be achieved using either scanners or photogrammetry. The derived 3D model of the heritage is now the basis for further archaeological studies on the incision techniques and a deeper structural analysis on the monument. The challenges of the work stay in the acquisition, processing, and integration of the multi-resolution data as well as their interactive visualization.