SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Surface simplification using quadric error metrics
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
New quadric metric for simplifiying meshes with appearance attributes
VIS '99 Proceedings of the conference on Visualization '99: celebrating ten years
The digital Michelangelo project: 3D scanning of large statues
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
QSplat: a multiresolution point rendering system for large meshes
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
A survey of free-form object representation and recognition techniques
Computer Vision and Image Understanding
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Efficient high quality rendering of point sampled geometry
EGRW '02 Proceedings of the 13th Eurographics workshop on Rendering
Image-based 3D acquisition of archaeological heritage and applications
Proceedings of the 2001 conference on Virtual reality, archeology, and cultural heritage
Image-based reconstruction of spatial appearance and geometric detail
ACM Transactions on Graphics (TOG)
Shader Lamps: Animating Real Objects With Image-Based Illumination
Proceedings of the 12th Eurographics Workshop on Rendering Techniques
Proceedings of the 2003 Eurographics/ACM SIGGRAPH symposium on Geometry processing
External Memory Management and Simplification of Huge Meshes
IEEE Transactions on Visualization and Computer Graphics
The Great Buddha Project: Modeling Cultural Heritage for VR Systems through Observation
ISMAR '03 Proceedings of the 2nd IEEE/ACM International Symposium on Mixed and Augmented Reality
Protected interactive 3D graphics via remote rendering
ACM SIGGRAPH 2004 Papers
Context-based surface completion
ACM SIGGRAPH 2004 Papers
Robust repair of polygonal models
ACM SIGGRAPH 2004 Papers
Correction of Color Information of a 3D Model Using a Range Intensity Image
3DIM '05 Proceedings of the Fifth International Conference on 3-D Digital Imaging and Modeling
Relighting Acquired Models of Outdoor Scenes
3DIM '05 Proceedings of the Fifth International Conference on 3-D Digital Imaging and Modeling
Reconstructing a Thule Whalebone House Using 3D Imaging
IEEE MultiMedia
Reassembling fractured objects by geometric matching
ACM SIGGRAPH 2006 Papers
Atomic volumes for mesh completion
SGP '05 Proceedings of the third Eurographics symposium on Geometry processing
Virtual Inspector: A Flexible Visualizer for Dense 3D Scanned Models
IEEE Computer Graphics and Applications
Computing consistent normals and colors from photometric data
3DIM'99 Proceedings of the 2nd international conference on 3-D digital imaging and modeling
Building a digital model of Michelangelo's Florentine Pieta
IEEE Computer Graphics and Applications
Using 3D scanning to analyze a proposal for the attribution of a bronze horse to Leonardo da Vinci
VAST'07 Proceedings of the 8th International conference on Virtual Reality, Archaeology and Intelligent Cultural Heritage
Detail-preserving surface inpainting
VAST'05 Proceedings of the 6th International conference on Virtual Reality, Archaeology and Intelligent Cultural Heritage
Image-based registration of 3D-range data using feature surface elements
VAST'04 Proceedings of the 5th International conference on Virtual Reality, Archaeology and Intelligent Cultural Heritage
Digital reconstruction of the Arrigo VII funerary complex
VAST'04 Proceedings of the 5th International conference on Virtual Reality, Archaeology and Intelligent Cultural Heritage
VCLab''s tools for 3D range data processing
VAST'03 Proceedings of the 4th International conference on Virtual Reality, Archaeology and Intelligent Cultural Heritage
3D modeling of complex and detailed cultural heritage using multi-resolution data
Journal on Computing and Cultural Heritage (JOCCH)
Multiscale acquisition and presentation of very large artifacts: The case of portalada
Journal on Computing and Cultural Heritage (JOCCH)
Cultural learning in virtual heritage: an overview
IVIC'11 Proceedings of the Second international conference on Visual informatics: sustaining research and innovations - Volume Part II
Excavation-parallel laser scanning of a medieval cesspit in the archaeological zone cologne, germany
Journal on Computing and Cultural Heritage (JOCCH)
Point cloud segmentation for cultural heritage sites
VAST'11 Proceedings of the 12th International conference on Virtual Reality, Archaeology and Cultural Heritage
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Any application of three-dimensional computer graphics in the Cultural Heritage (CH) field requires availability of a digital model of the artifact(s) treated. Detailed and accurate digital 3D models can be produced with 3D scanning devices, which allow conversion of reality into digital form in a cost and time-effective manner. We present the capabilities of this technology and the main issues which are preventing its wider use in contemporary applications, highlighting some open problems and a few promising new approaches for 3D model construction. We also briefly review some CH applications which could boost the diffusion and evolution of 3D scanning technology.