Shape from shading
Color Reflectance Modeling Using a Polychromatic Laser Range Sensor
IEEE Transactions on Pattern Analysis and Machine Intelligence - Special issue on interpretation of 3-D scenes—part II
Towards a General Multi-View Registration Technique
IEEE Transactions on Pattern Analysis and Machine Intelligence
Object shape and reflectance modeling from observation
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
The Florentine Pietà: Can Visualization Solve the 450-Year-Old Mystery?
IEEE Computer Graphics and Applications
Learning Object Representation form Lighting Variations
ECCV '96 Proceedings of the International Workshop on Object Representation in Computer Vision II
The Ball-Pivoting Algorithm for Surface Reconstruction
IEEE Transactions on Visualization and Computer Graphics
High-Quality Texture Reconstruction from Multiple Scans
IEEE Transactions on Visualization and Computer Graphics
PG '03 Proceedings of the 11th Pacific Conference on Computer Graphics and Applications
Efficiently combining positions and normals for precise 3D geometry
ACM SIGGRAPH 2005 Papers
Three-dimensional shape rendering from multiple images
Graphical Models
Photometric stereo for archeological inscriptions
SIGGRAPH '04 ACM SIGGRAPH 2004 Sketches
Digital inspection: an interactive stage for viewing surface details
Proceedings of the 2008 symposium on Interactive 3D graphics and games
A perceptually validated model for surface depth hallucination
ACM SIGGRAPH 2008 papers
Journal on Computing and Cultural Heritage (JOCCH)
A case study evaluation: perceptually accurate textured surface models
Proceedings of the 6th Symposium on Applied Perception in Graphics and Visualization
DECHO—a framework for the digital exploration of cultural heritage objects
Journal on Computing and Cultural Heritage (JOCCH)
Real-time, photo-realistic, physically based rendering of fine scale human skin structure
EGWR'01 Proceedings of the 12th Eurographics conference on Rendering
Data reconstruction and visualization techniques for forensic pathology
EUROVIS'06 Proceedings of the Eighth Joint Eurographics / IEEE VGTC conference on Visualization
Transfer of albedo and local depth variation to photo-textures
Proceedings of the 9th European Conference on Visual Media Production
Integration of 3D and multispectral data for cultural heritage applications: Survey and perspectives
Image and Vision Computing
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We present a method for computing normals and colors from multiple sets of photometric data, that are consistent with each other and an underlying lower resolution mesh. Normals are computed by locally adjusting the light source intensities using data from the underlying mesh. Colors are derived from the photometric calculations, and are adjusted by a global color registration analogous to global geometric registration.