Robot vision
Determining Reflectance Properties of an Object Using Range and Brightness Images
IEEE Transactions on Pattern Analysis and Machine Intelligence
Non-linear approximation of reflectance functions
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Recovering high dynamic range radiance maps from photographs
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Object shape and reflectance modeling from observation
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
A morphable model for the synthesis of 3D faces
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Acquiring the reflectance field of a human face
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Towards interactive bump mapping with anisotropic shift-variant BRDFs
HWWS '00 Proceedings of the ACM SIGGRAPH/EUROGRAPHICS workshop on Graphics hardware
Multiple view geometry in computer vision
Multiple view geometry in computer vision
Image-based rendering of diffuse, specular and glossy surfaces from a single image
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Expressive expression mapping with ratio images
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
A practical model for subsurface light transport
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
A practical model for subsurface light transport
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
The Geometry of Multiple Images: The Laws That Govern The Formation of Images of A Scene and Some of Their Applications
Homomorphic factorization of BRDF-based lighting computation
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Frequency space environment map rendering
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
A lighting reproduction approach to live-action compositing
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
A rapid hierarchical rendering technique for translucent materials
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Efficient rendering of spatial bi-directional reflectance distribution functions
Proceedings of the ACM SIGGRAPH/EUROGRAPHICS conference on Graphics hardware
Quasi-Dense Reconstruction from Image Sequence
ECCV '02 Proceedings of the 7th European Conference on Computer Vision-Part II
Parameterized Animation Compression
Proceedings of the Eurographics Workshop on Rendering Techniques 2000
Modeling and Rendering for Realistic Facial Animation
Proceedings of the Eurographics Workshop on Rendering Techniques 2000
Walkthroughs with Corrective Texturing
Proceedings of the Eurographics Workshop on Rendering Techniques 2000
Efficient Cloth Modeling and Rendering
Proceedings of the 12th Eurographics Workshop on Rendering Techniques
Image-Based Reconstruction of Spatially Varying Materials
Proceedings of the 12th Eurographics Workshop on Rendering Techniques
Casting curved shadows on curved surfaces
SIGGRAPH '78 Proceedings of the 5th annual conference on Computer graphics and interactive techniques
MVIEW '99 Proceedings of the IEEE Workshop on Multi-View Modeling & Analysis of Visual Scenes
Analytic Light Transport Approximations for Volumetric Materials
PG '02 Proceedings of the 10th Pacific Conference on Computer Graphics and Applications
A generalized surface appearance representation for computer graphics
A generalized surface appearance representation for computer graphics
Surface Reconstruction by Integrating 3D and 2D Data of Multiple Views
ICCV '03 Proceedings of the Ninth IEEE International Conference on Computer Vision - Volume 2
Computing consistent normals and colors from photometric data
3DIM'99 Proceedings of the 2nd international conference on 3-D digital imaging and modeling
Image-based BRDF measurement including human skin
EGWR'99 Proceedings of the 10th Eurographics conference on Rendering
Interactive virtual relighting and remodeling of real scenes
EGWR'99 Proceedings of the 10th Eurographics conference on Rendering
Reflectance from Images: A Model-Based Approach for Human Faces
IEEE Transactions on Visualization and Computer Graphics
Analysis of human faces using a measurement-based skin reflectance model
ACM SIGGRAPH 2006 Papers
3D Processing and Visualization of Scanned Forensic Data
IWCF '08 Proceedings of the 2nd international workshop on Computational Forensics
Data reconstruction and visualization techniques for forensic pathology
EUROVIS'06 Proceedings of the Eighth Joint Eurographics / IEEE VGTC conference on Visualization
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In this paper we present a method to relight human faces in realtime, using consumer-grade graphics cards even with limited 3Dcapabilities. We show how to render faces using a combination of asimple, hardware-accelerated parametric model simulating skinshading and a detail texture map, and provide robust procedures toestimate all the necessary parameters for a given face. Our modelstrikes a balance between the difficulty of realistic facerendering (given the very specific reflectance properties of skin)and the goal of real-time rendering with limited hardwarecapabilities. This is accomplished by automatically generating anoptimal set of parameters for a simple rendering model. We offer adiscussion of the issues in face rendering to discern the pros andcons of various rendering models and to generalize our approach tomost of the current hardware constraints. We provide resultsdemonstrating the usability of our approach and the improvements weintroduce both in the performance and in the visual quality of theresulting faces.