A Method for Registration of 3-D Shapes
IEEE Transactions on Pattern Analysis and Machine Intelligence - Special issue on interpretation of 3-D scenes—part II
The digital Michelangelo project: 3D scanning of large statues
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Surfels: surface elements as rendering primitives
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
QSplat: a multiresolution point rendering system for large meshes
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
The Ball-Pivoting Algorithm for Surface Reconstruction
IEEE Transactions on Visualization and Computer Graphics
High-Quality Texture Reconstruction from Multiple Scans
IEEE Transactions on Visualization and Computer Graphics
IEEE Computer Graphics and Applications
PG '03 Proceedings of the 11th Pacific Conference on Computer Graphics and Applications
Full Body Virtual Autopsies using a State-of-the-art Volume Rendering Pipeline
IEEE Transactions on Visualization and Computer Graphics
Data reconstruction and visualization techniques for forensic pathology
EUROVIS'06 Proceedings of the Eighth Joint Eurographics / IEEE VGTC conference on Visualization
Computational Forensics: An Overview
IWCF '08 Proceedings of the 2nd international workshop on Computational Forensics
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A major task in forensic pathology is the documentation of surface injuries. In this contribution, we present a semi-automatic approach for the processing of data from 3D photogrammetry for the visualization of the body surface.