Multiresolution techniques for interactive texture-based volume visualization
VIS '99 Proceedings of the conference on Visualization '99: celebrating ten years
Level-of-detail volume rendering via 3D textures
VVS '00 Proceedings of the 2000 IEEE symposium on Volume visualization
3D RGB image compression for interactive applications
ACM Transactions on Graphics (TOG)
Proceedings of the ACM SIGGRAPH/EUROGRAPHICS conference on Graphics hardware
Interactive rendering of large volume data sets
Proceedings of the conference on Visualization '02
Transfer Function Based Adaptive Decompression for Volume Rendering of Large Medical Data Sets
VV '04 Proceedings of the 2004 IEEE Symposium on Volume Visualization and Graphics
Visibility Culling Using Plenoptic Opacity Functions for Large Volume Visualization
Proceedings of the 14th IEEE Visualization 2003 (VIS'03)
EGWR'01 Proceedings of the 12th Eurographics conference on Rendering
Multiresolution interblock interpolation in direct volume rendering
EUROVIS'06 Proceedings of the Eighth Joint Eurographics / IEEE VGTC conference on Visualization
A simple and flexible volume rendering framework for graphics-hardware-based raycasting
VG'05 Proceedings of the Fourth Eurographics / IEEE VGTC conference on Volume Graphics
3D Processing and Visualization of Scanned Forensic Data
IWCF '08 Proceedings of the 2nd international workshop on Computational Forensics
Advanced illumination techniques for GPU volume raycasting
ACM SIGGRAPH ASIA 2008 courses
Technical Section: Visual computing for medical diagnosis and treatment
Computers and Graphics
Advanced illumination techniques for GPU-based volume raycasting
ACM SIGGRAPH 2009 Courses
Reducing Artifacts between Adjacent Bricks in Multi-resolution Volume Rendering
ISVC '09 Proceedings of the 5th International Symposium on Advances in Visual Computing: Part I
VG'07 Proceedings of the Sixth Eurographics / Ieee VGTC conference on Volume Graphics
TAMRESH - tensor approximation multiresolution hierarchy for interactive volume visualization
EuroVis '13 Proceedings of the 15th Eurographics Conference on Visualization
Hi-index | 0.00 |
This paper presents a procedure for virtual autopsies based on interactive 3D visualizations of large scale, high resolution data from CT-scans of human cadavers. The procedure is described using examples from forensic medicine and the added value and future potential of virtual autopsies is shown from a medical and forensic perspective. Based on the technical demands of the procedure state-of-the-art volume rendering techniques are applied and refined to enable real-time, full body virtual autopsies involving gigabyte sized data on standard GPUs. The techniques applied include transfer function based data reduction using level-of-detail selection and multi-resolution rendering techniques. The paper also describes a data management component for large, out-of-core data sets and an extension to the GPU-based raycaster for efficient dual TF rendering.Detailed benchmarks of the pipeline are presented using data sets from forensic cases.