A multiresolution framework for volume rendering
VVS '94 Proceedings of the 1994 symposium on Volume visualization
Multiresolution techniques for interactive texture-based volume visualization
VIS '99 Proceedings of the conference on Visualization '99: celebrating ten years
Level-of-detail volume rendering via 3D textures
VVS '00 Proceedings of the 2000 IEEE symposium on Volume visualization
High-quality pre-integrated volume rendering using hardware-accelerated pixel shading
Proceedings of the ACM SIGGRAPH/EUROGRAPHICS workshop on Graphics hardware
Volume Visualization (Tutorial)
Volume Visualization (Tutorial)
Time-critical multiresolution volume rendering using 3D texture mapping hardware
VVS '02 Proceedings of the 2002 IEEE symposium on Volume visualization and graphics
Feature based volumetric video compression for interactive playback
VVS '02 Proceedings of the 2002 IEEE symposium on Volume visualization and graphics
Interactive rendering of large volume data sets
Proceedings of the conference on Visualization '02
Visualization-Specific Compression of Large Volume Data
PG '01 Proceedings of the 9th Pacific Conference on Computer Graphics and Applications
Compression Domain Volume Rendering
Proceedings of the 14th IEEE Visualization 2003 (VIS'03)
Preservation of subband symmetry in multirate signal coding
IEEE Transactions on Signal Processing
Local Histograms for Design of Transfer Functions in Direct Volume Rendering
IEEE Transactions on Visualization and Computer Graphics
IEEE Transactions on Visualization and Computer Graphics
Full Body Virtual Autopsies using a State-of-the-art Volume Rendering Pipeline
IEEE Transactions on Visualization and Computer Graphics
Advanced illumination techniques for GPU volume raycasting
ACM SIGGRAPH ASIA 2008 courses
Advanced illumination techniques for GPU-based volume raycasting
ACM SIGGRAPH 2009 Courses
Reducing Artifacts between Adjacent Bricks in Multi-resolution Volume Rendering
ISVC '09 Proceedings of the 5th International Symposium on Advances in Visual Computing: Part I
EUROVIS'05 Proceedings of the Seventh Joint Eurographics / IEEE VGTC conference on Visualization
Improving the quality of multi-resolution volume rendering
EUROVIS'06 Proceedings of the Eighth Joint Eurographics / IEEE VGTC conference on Visualization
Multiresolution interblock interpolation in direct volume rendering
EUROVIS'06 Proceedings of the Eighth Joint Eurographics / IEEE VGTC conference on Visualization
Interactive global light propagation in direct volume rendering using local piecewise integration
SPBG'08 Proceedings of the Fifth Eurographics / IEEE VGTC conference on Point-Based Graphics
Smooth mixed-resolution GPU volume rendering
SPBG'08 Proceedings of the Fifth Eurographics / IEEE VGTC conference on Point-Based Graphics
VG'07 Proceedings of the Sixth Eurographics / Ieee VGTC conference on Volume Graphics
Accelerating volume raycasting using proxy spheres
EuroVis'09 Proceedings of the 11th Eurographics / IEEE - VGTC conference on Visualization
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The size of standard volumetric data sets in medical imaging is rapidly increasing causing severe performance limitations in direct volume rendering pipelines. The methods presented in this paper exploit the medical knowledge embedded in the transfer function to reduce the required bandwidth in the pipeline. Typically, medical transfer functions cause large subsets of the volume to give little or no contribution to the rendered image. Thus, parts of the volume can be represented at low resolution while retaining overall visual quality. This paper introduces the use of transfer functions at decompression time to guide a level-of-detail selection scheme. The method may be used in combination with traditional lossy or lossless compression schemes. We base our current implementation on a multi-resolution data representation using compressed wavelet transformed blocks. The presented results using the adaptive decompression demonstrates a significant reduction in the required amount of data while maintaining rendering quality. Even though the focus of this paper is medical imaging, the results are applicable to volume rendering in many other domains.